[Chrome源码阅读]IPC通信初探

RenderWidgetHost继承于IPC::Channel::Listener,所以它必然需要实现Listener::OnMessageReceived纯虚函数。
Chrome对这个函数进行了宏的封装,宏的写法有点类似于MFC/wxWidget的事件响应表,不同点在于Chrome里的宏是对函数的实现封装,而MFC/wxWidget里却是对事件表的初始化。

IPC::Channel::Sender类的实现
class Channel : public Message ::Sender {
  // Security tests need access to the pipe handle.
  friend class ChannelTest ;

  public:
  // Implemented by consumers of a Channel to receive messages.
  class Listener {
   public:
    virtual ~ Listener () {}

    // Called when a message is received.
    virtual void OnMessageReceived ( const Message & message ) = 0;

    // Called when the channel is connected and we have received the internal
    // Hello message from the peer.
    virtual void OnChannelConnected ( int32 peer_pid ) {}

    // Called when an error is detected that causes the channel to close.
    // This method is not called when a channel is closed normally.
    virtual void OnChannelError () {}
  };

RenderWidgetHost类需要处理RenderProcess(进程)发过来的一部分Message,更准确的说是RenderProcessHost接收到Render Process的消息,然后一层一层传递过来的。
RenderWidgetHost里的宏,用来实现OnMessageReceived函数。以ViewHostMsg开头的message class是从Render Process发向Render Process Host(browser)进程的。相反,ViewMsg开头的类是从Render Process Host(browser) 发向Render Process的。它们都定义在文件\src\chrome\common\render_messages_internal.h中。
IPC_DEFINE_MESSAGE_MAP (RenderWidgetHost )
  IPC_MESSAGE_HANDLER( ViewHostMsg_RenderViewReady , OnMsgRenderViewReady )
  IPC_MESSAGE_HANDLER( ViewHostMsg_RenderViewGone , OnMsgRenderViewGone )
  IPC_MESSAGE_HANDLER( ViewHostMsg_Close , OnMsgClose )
  IPC_MESSAGE_HANDLER( ViewHostMsg_RequestMove , OnMsgRequestMove )
  IPC_MESSAGE_HANDLER( ViewHostMsg_PaintRect , OnMsgPaintRect )
  IPC_MESSAGE_HANDLER( ViewHostMsg_ScrollRect , OnMsgScrollRect )
  IPC_MESSAGE_HANDLER( ViewHostMsg_HandleInputEvent_ACK , OnMsgInputEventAck )
  IPC_MESSAGE_HANDLER( ViewHostMsg_Focus , OnMsgFocus )
  IPC_MESSAGE_HANDLER( ViewHostMsg_Blur , OnMsgBlur )
  IPC_MESSAGE_HANDLER( ViewHostMsg_SetCursor , OnMsgSetCursor )
  IPC_MESSAGE_HANDLER( ViewHostMsg_ImeUpdateStatus , OnMsgImeUpdateStatus )
  IPC_MESSAGE_UNHANDLED_ERROR()
IPC_END_MESSAGE_MAP ()
我们现在尝试着来拆解这些宏。这些宏定义在文件 \src\chrome\common\ipc_message_macros.h中。
首先是IPC_DEFINE_MESSAGE_MAP宏,传递的参数是一个类的名字:
#define IPC_DEFINE_MESSAGE_MAP(class_name) \
void class_name::OnMessageReceived(const IPC::Message& msg) \
  IPC_BEGIN_MESSAGE_MAP(class_name, msg)
如果传递的class_name是 RenderWidgetHost,那么这个宏展开就是:
void RenderWidgetHost::OnMessageReceived(const IPC::Message& msg)
 IPC_BEGIN_MESSAGE_MAP(RenderWidgetHost, msg)
很明显的就是它是函数OnMessageReceived的定义,接下来展开IPC_BEGIN_MESSAGE_MAP宏:
#define IPC_BEGIN_MESSAGE_MAP(class_name, msg) \
  { \
    typedef class_name _IpcMessageHandlerClass; \
    const IPC::Message& ipc_message__ = msg; \
    bool msg_is_ok__ = true; \
    switch (ipc_message__.type()) { \
继续展开来就是:
{
    typedef RenderWidgetHost _IpcMessageHandlerClass;
    const IPC::Message& ipc_message__ = msg;
    bool msg_is_ok__ = true;
    switch (ipc_message__.type()) {
看到这里,差不多明了函数要干的事情了,就是switch...case的组合,来判断当前的Message是什么类型,然后执行响应的函数体。

宏IPC_MESSAGE_HANDLER(ViewHostMsg_RenderViewReady, OnMsgRenderViewReady):
#define IPC_MESSAGE_FORWARD(msg_class, obj, member_func) \
  case msg_class::ID: \
    msg_is_ok__ = msg_class::Dispatch(&ipc_message__, obj, &member_func); \
    break;

#define IPC_MESSAGE_HANDLER(msg_class, member_func) \
  IPC_MESSAGE_FORWARD(msg_class, this, _IpcMessageHandlerClass::member_func)

看到case...关键字了。展开来就是:
   case ViewHostMsg_RenderViewReady::ID:
      msg_is_ok__ = ViewHostMsg_RenderViewReady::Dispatch(&ipc_message__, this, _IpcMessageHandlerClass::OnMsgRenderViewReady);
      break;

所有的Msg_class类都继承于IPC::Message,各种message class也是用宏来定义的。
#define IPC_MESSAGE_ROUTED0(msg_class) \
  class msg_class : public IPC::Message { \
   public: \
    enum { ID = msg_class##__ID }; \
    msg_class(int32 routing_id) \
        : IPC::Message(routing_id, ID, PRIORITY_NORMAL) {} \
  };
ID就是类的名字与"__ID"字符串的链接。

IPC::Message这个类 根据消息响应函数参数的不同,提供了4个重载的Dispatch模板函数:
 template
  static bool Dispatch(const Message* msg, T* obj, void (T::*func)()) {
    (obj->*func)();
    return true;
  }

  template
  static bool Dispatch(const Message* msg, T* obj, void (T::*func)() const) {
    (obj->*func)();
    return true;
  }

  template
  static bool Dispatch(const Message* msg, T* obj,
                       void (T::*func)(const Message&)) {
    (obj->*func)(*msg);
    return true;
  }

  template
  static bool Dispatch(const Message* msg, T* obj,
                       void (T::*func)(const Message&) const) {
    (obj->*func)(*msg);
    return true;
  }
仅仅是简单的转调用传入进来的类成员函数。

所以总体来看,这一套宏定义了一个IPC::Channel::Listener继承类的OnMessageReceived函数体,根据message的不同类型,转调用响应的成员函数体。














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