Varun June 2, 2015 C++11 Multithreading – Part 7: Condition Variables Explained2018-08-18T15:21:29+00:00C++, C++ 11, c++11 Threads, Multithreading 9 Comments
In this article we will discuss the usage of Condition Variable in C++11 Multi-threading with example.
Condition Variable is a kind of Event used for signaling between two or more threads. One or more thread can wait on it to get signaled, while an another thread can signal this.
Header file required for condition Variable in C++11 is ,
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#include |
A mutex is required along with condition variable.
How things actually work with condition variable,
Main member functions for std::condition_variable are,
Wait()
It makes the current thread to block until the condition variable get signaled or a spurious wake up happens.
It atomically releases the attached mutex, blocks the current thread, and adds it to the list of threads waiting on the current condition variable object. The thread will be unblocked when some thread calls notify_one() or notify_all() on same condition variable object. It may also be unblocked spuriously, therefore after every unblocking it needs to check condition again.
A callback is passed as an parameter to this function, which will be called to check if it is a spurious call or actually condition is met.
When threads get unlocked,
wait() function reacquires the mutex lock and checks that actually condition is met or not. If condition is not met then again it atomically releases the attached mutex, blocks the current thread, and adds it to the list of threads waiting on the current condition variable object.
notify_one()
If any threads are waiting on same conditional variable object then notify_one unblocks one of the waiting threads.
notify_all()
If any threads are waiting on same conditional variable object then notify_all unblocks all of the waiting threads.
Let’s see how we can handle previously discussed multi threaded scenario with condition variable i.e.
Need of Event Handling in Multi-threading (In this Article we handled the problem without Event Handling)
Problem Scenario
Suppose we are building a network based application. This application does following tasks,
As we can see that Task 1 is not dependent on any other Tasks but Task 3 is dependent on Task 2. So, it means Task 1 and Task 2 can be run in parallel by different Threads to improve the performance of application. So, let’s break this into a multi threaded application,
Responsibilities of Thread 1 are,
Responsibilities of Thread 2 are,
Code to achieve this with condition variable is as follows,
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#include #include #include #include #include using namespace std::placeholders; class Application { std::mutex m_mutex; std::condition_variable m_condVar; bool m_bDataLoaded; public: Application() { m_bDataLoaded = false; } void loadData() { // Make This Thread sleep for 1 Second std::this_thread::sleep_for(std::chrono::milliseconds(1000)); std::cout<<"Loading Data from XML"< // Lock The Data structure std::lock_guard // Set the flag to true, means data is loaded m_bDataLoaded = true; // Notify the condition variable m_condVar.notify_one(); } bool isDataLoaded() { return m_bDataLoaded; } void mainTask() { std::cout<<"Do Some Handshaking"< // Acquire the lock std::unique_lock // Start waiting for the Condition Variable to get signaled // Wait() will internally release the lock and make the thread to block // As soon as condition variable get signaled, resume the thread and // again acquire the lock. Then check if condition is met or not // If condition is met then continue else again go in wait. m_condVar.wait(mlock, std::bind(&Application::isDataLoaded, this)); std::cout<<"Do Processing On loaded Data"< } }; int main() { Application app; std::thread thread_1(&Application::mainTask, &app); std::thread thread_2(&Application::loadData, &app); thread_2.join(); thread_1.join(); return 0; } |
相对比直接用锁需要while循环多次加锁/去锁多次, 条件变量只用加锁两次, 极大的降低了CPU的占用率.