此总结主要参考下面这篇文章:PyQt5事件和信号
例子1、2的self继承自QWidget, 1继承自QWidget是因为vbox是QWidget类独有的
from PyQt5.QtCore import Qt
from PyQt5.QtWidgets import (QWidget, QLCDNumber, QSlider, QVBoxLayout, QApplication)
# 这里导入的包并不都是非必须的,只是对于展示信号槽功能这个示例来说是有必要的
lcd = QLCDNumber(self)
sld = QSlider(Qt.Horizontal, self)
vbox = QVBoxLayout() # 垂直布局
vbox.addWidget(lcd)
vbox.addWidget(sld)
self.setLayout(vbox)
# 形如Object.signal.connect()
sld.valueChanged.connect(lcd.display)
def keyPressEvent(self,e):
if e.key() == Qt.Key_Escape:
self.close()
# keyPressEvent是已经存在的函数,这里把他重新改写
# 除了示例中的这个,还有mousePressEvent()、paintEvent()等
# -*- coding: utf-8 -*-
import sys
from PyQt5.QtCore import Qt
from PyQt5.QtWidgets import (QWidget, QLCDNumber, QSlider,
QVBoxLayout, QApplication, QMainWindow)
class Example(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
lcd = QLCDNumber(self)
sld = QSlider(Qt.Horizontal, self)
vbox = QVBoxLayout()
vbox.addWidget(lcd)
vbox.addWidget(sld)
self.setLayout(vbox)
sld.valueChanged.connect(lcd.display)
self.setGeometry(300, 300, 250, 150)
self.setWindowTitle('Signal & slot')
self.show()
def keyPressEvent(self, e):
if e.key() == Qt.Key_Escape:
self.close()
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
例子3、4的self继承自QMainWindow因为后面用到的statusBar(状态栏)是该类独有的
btn1 = QPushButton("Button 1", self)
btn2 = QPushButton("Button 2", self)
btn1.clicked.connect(self.buttonClicked)
btn2.clicked.connect(self.buttonClicked)
self.statusBar()
def buttonClicked(self):
sender = self.sender()
self.statusBar().showMessage(sender.text() + ' was pressed')
自定义信号pyqtSignal():
PyQt5.QtCore.pyqtSignal(types[, name[, revision=0[, arguments=[]]]])
Create one or more overloaded unbound signals as a class attribute.
Parameters:
types: the types that define the C++ signature of the signal. Each type may be a Python type object or a string that is the name of a C++ type. Alternatively each may be a sequence of type arguments. In this case each sequence defines the signature of a different signal overload. The first overload will be the default.
name: the name of the signal. If it is omitted then the name of the class attribute is used. This may only be given as a keyword argument.
revision: the revision of the signal that is exported to QML. This may only be given as a keyword argument.arguments: the sequence of the names of the signal’s arguments that is exported to QML. This may only be given as a keyword argument.
Return type: an unbound signal
自定义信号的一般流程如下(以示例代码为例):
1. 定义信号 (closeApp = pyqtSignal())
2. 定义槽函数 (self.close)
3. 绑定信号和槽 (self.c.closeApp.connect(self.close))
4. 发射信号 (self.c.closeApp.emit(),这里的信号发射由鼠标按键触发)
from PyQt5.QtCore import pyqtSignal, QObject
class Communicate(QObject):
closeApp = pyqtSignal()
class Communicate(QMainWindow):
self.c = Communicate()
self.c.closeApp.connect(self.close)
def mousePressEvent(self, event):
self.c.closeApp.emit()
# -*- coding: utf-8 -*-
import sys
from PyQt5.QtWidgets import QMainWindow, QPushButton, QApplication
from PyQt5.QtCore import pyqtSignal, QObject
class Communicate(QObject):
closeApp = pyqtSignal()
class Example(QMainWindow):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
btn1 = QPushButton("Button 1", self)
btn1.move(30, 50)
btn2 = QPushButton("Button 2", self)
btn2.move(150, 50)
btn1.clicked.connect(self.buttonClicked)
btn2.clicked.connect(self.buttonClicked)
self.statusBar()
self.c = Communicate()
self.c.closeApp.connect(self.close)
self.setGeometry(300, 300, 290, 150)
self.setWindowTitle('Event sender')
self.show()
def buttonClicked(self):
sender = self.sender()
self.statusBar().showMessage(sender.text() + ' was pressed')
# mousePressEvent也是一个已经存在的函数
def mousePressEvent(self, event):
self.c.closeApp.emit()
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())