[self liveInImage];
- (void)liveInImage {
UIView *layerV = [[UIView alloc] init];
layerV.frame = CGRectMake(20.0f, 20.0f, 200.0f, 300.0f);
layerV.backgroundColor = [UIColor blackColor];
[self.view addSubview:layerV];
/*
//contents属性:如果你给contents赋的不是CGImage,那么你得到的图层将是空白的
//你真正要赋值的类型应该是CGImageRef,它是一个指向CGImage结构的指针。UIImage有一个CGImage属性,它返回一个"CGImageRef",如果你想把这个值直接赋值给CALayer的contents,那你将会得到一个编译错误。因为CGImageRef并不是一个真正的Cocoa对象,而是一个Core Foundation类型。
//layer.contents = (__bridge id)image.CGImage;//如果你没有使用ARC(自动引用计数),你就不需要__bridge这部分。但是,你干嘛不用ARC?!
UIImage *image = [UIImage imageNamed:@"Meal"];
layerV.layer.contents = (__bridge id)image.CGImage;
//contentGravity:CALayer与contentMode对应的属性叫做contentsGravity, 但是它是一个NSString类型
//layerV.layer.contentsGravity = kCAGravityResizeAspect;
//contentsScale:属性定义了寄宿图的像素尺寸和视图大小的比例,默认情况下它是一个值为1.0的浮点数.
//如果你只是单纯地想放大图层的contents图片,你可以通过使用图层的transform和affineTransform属性来达到这个目的.
//UIView有一个类似功能但是非常少用到的contentScaleFactor属性。
layerV.layer.contentsGravity = kCAGravityCenter;
layerV.layer.contentsScale = image.scale;
//maskToBounds:UIView有一个叫做clipsToBounds的属性可以用来决定是否显示超出边界的内容,CALayer对应的属性叫做masksToBounds
layerV.layer.masksToBounds = YES;
//contentsRect:CALayer的contentsRect属性允许我们在图层边框里显示寄宿图的一个子域。
//它使用了单位坐标,单位坐标指定在0到1之间,是一个相对值(像素和点就是绝对值)。默认的contentsRect是{0, 0, 1, 1}
//contentsRect在app中最有趣的地方在于一个叫做image sprites(图片拼合)的用法。
UIView *coneView = [[UIView alloc] init];
coneView.frame = CGRectMake(20.f, 20.0f, 50.0f, 50.0f);
[self.view addSubview:coneView];
[self addSpriteImage:image ContentRect:CGRectMake(0, 0, 0.5, 0.5) toLayer:coneView.layer];
UIView *shipView = [[UIView alloc] init];
shipView.frame = CGRectMake(100.0f, 30.0f, 50.0f, 50.0f);
[self.view addSubview:shipView];
[self addSpriteImage:image ContentRect:CGRectMake(0.5, 0, 0.5, 0.5) toLayer:shipView.layer];
UIView *iglooView = [[UIView alloc] init];
iglooView.frame = CGRectMake(60.0f, 100.0f, 50.0f, 50.0f);
[self.view addSubview:iglooView];
[self addSpriteImage:image ContentRect:CGRectMake(0, 0.5, 0.5, 0.5) toLayer:iglooView.layer];
UIView *anchorView = [[UIView alloc] init];
anchorView.frame = CGRectMake(120.0f, 100.0f, 50.0f, 50.0f);
[self.view addSubview:anchorView];
[self addSpriteImage:image ContentRect:CGRectMake(0.5, 0.5, 0.5, 0.5) toLayer:anchorView.layer];
//contentsCenter:contentsCenter其实是一个CGRect,它定义了一个固定的边框和一个在图层上可拉伸的区域。contentsCenter是{0, 0, 1, 1}
UIButton *btn1 = [UIButton buttonWithType:UIButtonTypeCustom];
btn1.frame = CGRectMake(20.0f, 200.0, 200.0f, 200.0f);
[self.view addSubview:btn1];
[self addStretchableImage:image contentCenter:CGRectMake(0.0, 0.0, 0.5, 0.5) toLayer:btn1.layer];
UIButton *btn2 = [UIButton buttonWithType:UIButtonTypeCustom];
btn2.frame = CGRectMake(120.0f, 400.0, 200.0f, 200.0f);
[self.view addSubview:btn2];
[self addStretchableImage:image contentCenter:CGRectMake(0.25, 0.25, 0.5, 0.5) toLayer:btn2.layer];
*/
//Custome Drawing
//可以直接用Core Graphics直接绘制寄宿图。能够通过继承UIView并实现-drawRect:方法来自定义绘制。
//如果UIView检测到-drawRect: 方法被调用了,它就会为视图分配一个寄宿图,这个寄宿图的像素尺寸等于视图大小乘以 contentsScale的值。
//-drawRect:方法里面的代码利用Core Graphics去绘制一个寄宿图,然后内容就会被缓存起来直到它需要被更新
//CALayer有一个可选的delegate属性,实现了CALayerDelegate协议,当CALayer需要一个内容特定的信息时,就会从协议中请求。
//当需要被重绘时,CALayer会请求它的代理给他一个寄宿图来显示。它通过调用下面这个方法做到的:
//(void)displayLayer:(CALayerCALayer *)layer;
//如果代理不实现-displayLayer:方法,CALayer就会转而尝试调用下面这个方法:
//- (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx;
//在调用这个方法之前,CALayer创建了一个合适尺寸的空寄宿图(尺寸由bounds和contentsScale决定)和一个Core Graphics的绘制上下文环境,为绘制寄宿图做准备,他作为ctx参数传入。
//create sublayer
CALayer *blueLayer = [CALayer layer];
blueLayer.frame = CGRectMake(50.f, 50.0f, 100.0f, 100.0f);
blueLayer.backgroundColor = [[UIColor blueColor] CGColor];
//set controller as layer delegate
blueLayer.delegate = self;
//ensure that layer backing image uses correct scale
blueLayer.contentsScale = [UIScreen mainScreen].scale;
//add layer to our view
[layerV.layer addSublayer:blueLayer];
//force layer to redraw
[blueLayer display];
}
- (void)addSpriteImage:(UIImage *)image ContentRect:(CGRect )rect toLayer:(CALayer *)layer {
layer.contents = (__bridge id)image.CGImage;
layer.contentsGravity = kCAGravityResizeAspect;
layer.contentsRect = rect;
}
- (void)addStretchableImage:(UIImage *)image contentCenter:(CGRect )rect toLayer:(CALayer *)layer {
layer.contents = (__bridge id)image.CGImage;
layer.contentsCenter = rect;
}
#pragma mark CALayerDelegate
/*
- (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx {
//draw a thick red circle
CGContextSetLineWidth(ctx, 10.0f);
CGContextSetStrokeColorWithColor(ctx, [UIColor redColor].CGColor);
CGContextStrokeEllipseInRect(ctx, layer.bounds);
}
*/