一、判断设备
//设备名称 return [UIDevice currentDevice].name;
//设备型号,只可得到是何设备,无法得到是第几代设备
return [UIDevice currentDevice].model;//系统版本型号,如iPhone OS
return [UIDevice currentDevice].systemVersion;//系统版本名称,如6.1.3
return [UIDevice currentDevice].systemName;
//判断是否为iPhone#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
//判断是否为iPad#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
//判断是否为ipod#define IS_IPOD ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])
//判断是否为iPhone5#define IS_IPHONE_5_SCREEN [[UIScreen mainScreen] bounds].size.height >= 568.0f && [[UIScreen mainScreen] bounds].size.height < 1024.0f
二、判断网络连接状态
1、导入SystemConfiguration.framework,并#impor
2、判断设备是否联网
+ (BOOL)connectedToNetwork{
//创建零地
struct sockaddr_storage zeroAddress;
bzero(&zeroAddress, sizeof(zeroAddress));
zeroAddress.ss_len = sizeof(zeroAddress);
zeroAddress.ss_family = AF_INET;
// Recover reachability flags
SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress);
SCNetworkReachabilityFlags flags;
//获得连接的标志
BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
CFRelease(defaultRouteReachability);
//如果不能获取连接标志,则不能连接网络,直接返回
if (!didRetrieveFlags)
{
return NO;
}
//根据获得的连接标志进行判断
BOOL isReachable = flags & kSCNetworkFlagsReachable;
BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired;
return (isReachable&&!needsConnection) ? YES : NO;
}