D2 下win32 api 中文框架备忘

隔一段时间就忘了怎么在D2下win32 SDK框架里使用中文,这次记在这里.
/+
 + Copyright (c) Charles Petzold, 1998.
 + Ported to the D Programming Language by Andrej Mitrovic, 2011.
 +/

module HelloWin;

import core.runtime;
import std.string;
import std.utf;

pragma(lib, "gdi32.lib");
pragma(lib, "winmm.lib");
import win32.windows;
import win32.mmsystem;
import win32.windef;
import win32.winuser;
import win32.wingdi;

extern(Windows)
int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int iCmdShow)
{
    int result;
    void exceptionHandler(Throwable e) { throw e; }

    try
    {
        Runtime.initialize(&exceptionHandler);
        result = myWinMain(hInstance, hPrevInstance, lpCmdLine, iCmdShow);
        Runtime.terminate(&exceptionHandler);
    }
    catch(Throwable o)
    {
        MessageBox(null, o.toString().ptr, "Error", MB_OK | MB_ICONEXCLAMATION);
        result = 0;
    }

    return result;
}

int myWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int iCmdShow)
{
    string appName = "sampleWin";
    wstring caption="窗口";
    HWND hwnd;
    MSG  msg;
    WNDCLASS wndclass;

    wndclass.style         = CS_HREDRAW | CS_VREDRAW;
    wndclass.lpfnWndProc   = &WndProc;
    wndclass.cbClsExtra    = 0;
    wndclass.cbWndExtra    = 0;
    wndclass.hInstance     = hInstance;
    wndclass.hIcon         = LoadIcon(NULL, IDI_APPLICATION);
    wndclass.hCursor       = LoadCursor(NULL, IDC_ARROW);
    wndclass.hbrBackground = cast(HBRUSH)GetStockObject(WHITE_BRUSH);
    wndclass.lpszMenuName  = NULL;
    wndclass.lpszClassName = "simplewin";

    if(!RegisterClass(&wndclass))
    {
        MessageBox(NULL, "本程序需要 Windows NT以上版本!", "提示", MB_ICONERROR);
        return 0;
    }

    hwnd = CreateWindowW("simplewin",      // window class name
                         (caption~"\000").ptr,  // window caption
                         WS_OVERLAPPEDWINDOW,  // window style
                         CW_USEDEFAULT,        // initial x position
                         CW_USEDEFAULT,        // initial y position
                         CW_USEDEFAULT,        // initial x size
                         CW_USEDEFAULT,        // initial y size
                         NULL,                 // parent window handle
                         NULL,                 // window menu handle
                         hInstance,            // program instance handle
                         NULL);                // creation parameters

    ShowWindow(hwnd, iCmdShow);
    UpdateWindow(hwnd);

    while (GetMessage(&msg, NULL, 0, 0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }

    return msg.wParam;
}
extern(Windows)
LRESULT WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    wstring greetings="欢迎来到WIN32编程!";
    HDC hdc;
    PAINTSTRUCT ps;
    RECT rect;

    switch (message)
    {
        case WM_CREATE:
            PlaySound("hellowin.wav", NULL, SND_FILENAME | SND_ASYNC);
            return 0;

        case WM_PAINT:
            hdc = BeginPaint(hwnd, &ps);
            scope(exit) EndPaint(hwnd, &ps);

            GetClientRect(hwnd, &rect);
            DrawTextW(hdc, (greetings~"\000").ptr, -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
            return 0;

        case WM_DESTROY:
            PostQuitMessage(0);
            return 0;

        default:
    }


   return DefWindowProc(hwnd, message, wParam, lParam);
}

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