Android之Thread、Handler、HandlerThread

一、如何在Thread中使用Handler?

  1. 在UI Thread中使用Handler

通常,开发者会在UI Thread直接初始化Handler,用于处理各种Message消息,实际上是用Looper主循环器,从MessageQueue消息队列中循环获取消息。那么这个Looper对象是怎么来的?大家很清楚可以通过Looper.getMainLooper获取,Looper.java源代码如下:

 /**
     * Returns the application's main looper, which lives in the main thread of the application.
     */
    public static Looper getMainLooper() {
        synchronized (Looper.class) {
            return sMainLooper;
        }
    }

那么sMainLooper又是什么时候被初始化的,Looper.java源代码如下:

/**
     * Initialize the current thread as a looper, marking it as an
     * application's main looper. The main looper for your application
     * is created by the Android environment, so you should never need
     * to call this function yourself.  See also: {@link #prepare()}
     */
    public static void prepareMainLooper() {
        prepare(false);
        synchronized (Looper.class) {
            if (sMainLooper != null) {
                throw new IllegalStateException("The main Looper has already been prepared.");
            }
            sMainLooper = myLooper();
        }
    }

注解中已经讲解的很清楚:

调用prepareMainLooper初始化一个Looper,作为Application的main looper,prepareMainLooper会被Android FrameWork直接调用,所以不需要开发者关心。

那么,OK,在UI Thread中,Android FrameWork 会帮助我们初始化main looper,那么我们other Thread中如何使用Handler

  1. non-UI Thread 使用Handler
    首先看如下代码执行结果
    new Thread(new Runnable() {
            @Override
            public void run() {
                Log.d(TAG, "non-ui thread start, thread id: " + Thread.currentThread().getId());
                Handler handler = new Handler();
                handler.post(new Runnable() {
                    @Override
                    public void run() {
                        Log.d(TAG, "runnable run() be called, thread id: " + Thread.currentThread().getId());
                    }
                });
                ESLog.d(TAG, "non-ui thread end");
            }
        }).start();

我们期望runnable run() be called...能够被打印,这样就完成了我们的目标,但是Log输出的内容如下:

30659 30827 E AndroidRuntime: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare()
30659 30827 E AndroidRuntime:   at android.os.Handler.(Handler.java:200)
30659 30827 E AndroidRuntime:   at android.os.Handler.(Handler.java:114)
30659 30827 E AndroidRuntime:   at java.lang.Thread.run(Thread.java:818)

找到上面的异常输出内容,是在Handler.java源代码中:

public Handler(Callback callback, boolean async) {
        if (FIND_POTENTIAL_LEAKS) {
            final Class klass = getClass();
            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                    (klass.getModifiers() & Modifier.STATIC) == 0) {
                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                    klass.getCanonicalName());
            }
        }
        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
        mCallback = callback;
        mAsynchronous = async;
    }

使用为Looper.mylooper没有获取到当前线程的looper对象,OK,看一下此方法的实现。

public static @Nullable Looper myLooper() {
    return sThreadLocal.get();
}

因为ThreadLocal用来提供线程局部变量,多个线程之间相互隔离,所有说sThreadLocal中,没有当前线程的Looper实例,另外错误输出中已经提示,咱没调用Looper.prepare(),看一下此方法的源码实现。

private static void prepare(boolean quitAllowed) {
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
        sThreadLocal.set(new Looper(quitAllowed));
    }

向ThreadLocal中添加一份Looper的新实例。OK,我们更新一下程序:

new Thread(new Runnable() {
    @Override
    public void run() {
      Looper.prepare();  // 第一次改动新添加一行
      Log.d(TAG, "non-ui thread start, thread id: " + Thread.currentThread().getId());
      Handler handler = new Handler();
      handler.post(new Runnable() {
        @Override
        public void run() {
          Log.d(TAG, "runnable run() be called, thread id: " + Thread.currentThread().getId());
        }
      });
      if (BuildConfig.DEBUG_LOG) {
         ESLog.d(TAG, "non-ui thread end");
      }
    }
}).start();

执行程序,Log输出如下:

31676 31775 D TestHandler: non-ui thread start, thread id: 556
31676 31775 D ES-File : {Thread-556}[TestHandler] non-ui thread end

什么鬼,我的Handler#post中的输出runnable run() be called, thread id: ...哪里去了?继续看源码,发现Looper.java中有loop()函数,关键代码如下:

/**
     * Run the message queue in this thread. Be sure to call
     * {@link #quit()} to end the loop.
     */
    public static void loop() {
        final Looper me = myLooper();
        final MessageQueue queue = me.mQueue;
        for (;;) {
            Message msg = queue.next(); // might block
            ---省略部分---
        }
    }

OK,使用Handler#post会向MessageQueue中添加一个Message,但是我们上面实现的代码,没有实现从消息队列中取消息去执行的逻辑,但是Looper#loop可以实现。所以我们在更新一下代码:

new Thread(new Runnable() {
    @Override
    public void run() {
      Looper.prepare();  // 第一次改动新添加代码
      Log.d(TAG, "non-ui thread start, thread id: " + Thread.currentThread().getId());
      Handler handler = new Handler();
      handler.post(new Runnable() {
        @Override
        public void run() {
          Log.d(TAG, "runnable run() be called, thread id: " + Thread.currentThread().getId());
        }
      });
      if (BuildConfig.DEBUG_LOG) {
         ESLog.d(TAG, "non-ui thread end");
      }
      Looper.loop();  // 第二次改动新添加代码
    }
}).start();

Log输出内容如下,终于达成了我们的预期 GOOD。

32064 32188 D TestHandler: non-ui thread start, thread id: 565
32064 32188 D ES-File : {Thread-565}[TestHandler] non-ui thread end
32064 32188 D TestHandler: runnable run() be called, thread id: 565

切记: 从looper#loop的源码中可以看出,loop被调用后,一直在执行一个死循环,所以Looper.loop()后面不要实现任何代码逻辑,因为永远都不会执行到,除非执行Looper#quit

二、 HandlerThread 有何用途,和Thread有什么区别?

首先,我们来看一下HandlerThread.java的关键实现

public class HandlerThread extends Thread {
  @Override
   public void run() {
     mTid = Process.myTid();
     Looper.prepare();
     synchronized (this) {
        mLooper = Looper.myLooper();
        notifyAll();
      }
     Process.setThreadPriority(mPriority);
     onLooperPrepared();
     Looper.loop();
     mTid = -1;
    }
}

一目了然,HandlerThread的run函数,实现了我们刚才为了实现在non-ui tread中使用Handler而多添加的所有逻辑。并且HandlerThread继承自Thread。所以,如果我们现在非UI线程中使用Handler,最简单的代码实现如下:

public void initHandler(){
    HandlerThread handlerThread = new HandlerThread("auto-back-up");
    handlerThread.setPriority(android.os.Process.THREAD_PRIORITY_BACKGROUND);
    handlerThread.start();
    mHandler = new Handler(handlerThread.getLooper());
}

其余正常使用Handler 即可,OK,完成,有疑问或者有表述不清楚的地方,欢迎评论。

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