Java并发编程--基础进阶高级(完结)

Java并发编程--基础进阶高级(完结)_第1张图片

 

Java并发编程--基础进阶高级完整笔记。

这都不知道是第几次刷狂神的JUC并发编程了,从第一次的迷茫到现在比较清晰,算是个大进步了,之前JUC笔记不见了,重新做一套笔记。

目录

  • :fire:1.多线程--基础内容
  • :fire:2.八锁现象(synchronized、static)
    • 2.static synchronized
  • :fire:3.Java集合--安全性
  • :fire:4.高并发--辅助类
  • :fire:5.读写锁(ReadWriteLock)
    • 1.集合--队列(阻塞队列、同步队列)
    • 2.线程池基本概念(三大方法、七大参数、四种拒绝策略)
  • :fire:7.Stream(4个函数式接口、Lambda、异步回调)
    • 1.饿汉模式(程序一启动就new,十分占内存)
    • 2.懒汉模式(DCL模式:双重检测,需要的时候才new)
  • :fire:9.Volatile和Atomic
    • 1.公平锁(FIFO):Lock锁可以自定义,synchronized
    • 2.非公平锁(允许插队):Lock锁可以自定义
    • 3.可重入锁(获取一个锁再获取其他锁不会造成死锁):lock锁和synchronized
    • 4.自旋锁:得不到就一直等待(Atomic.getAndIncrement底层就是自旋锁)

:fire:1.多线程--基础内容

1.Thread状态

​ 6种:新建、运行、阻塞、等待、超时等待、结束(可点击Thread查看源代码)

public enum State {
        NEW,

        RUNNABLE,

        BLOCKED,

        WAITING,

        TIMED_WAITING,

        TERMINATED;
    }

2.Synchronized

  • 非公平锁
  • 可重入锁,

​ Synchronized:是非公平锁(不能保证线程获得锁的顺序,即线程不会依次排队去获取资源,而是争抢,但是结果一定是正确的),是可重入锁(已获得一个锁,可以再获得锁且不会造成死锁,比如synchronized内部可以再写个synchronized函数)

/**
     * Author: HuYuQiao
     * Description: Synchronized实现方式(修饰函数即可)
     */
    class TicketSync{
        public int number = 50;
        //synchronized本质是队列,锁
        public synchronized void sale(){
            if(number > 0) {
                System.out.println(Thread.currentThread().getName() + "获得了第" + number-- +"票");
            }
        }
    }

3.Lock锁

  • 可重入锁

  • 公平还是不公平锁可以设置(默认不公平锁)

    /**
         * Creates an instance of {@code ReentrantLock} with the
         * given fairness policy.
         *
         * @param fair {@code true} if this lock should use a fair ordering policy
         */
        public ReentrantLock(boolean fair) {
            sync = fair ? new FairSync() : new NonfairSync();
        }

    Lock:加锁之后必须解锁,,否则其他线程就获取不到了,所以用 try-catch-finally 包起来。

/**
     * Author: HuYuQiao
     * Description: Lock实现方式(加锁、解锁)
     */
    class TicketLock{
        Lock lock = new ReentrantLock();
        public int number = 50;
        public void sale(){
            lock.lock();
            try {
                System.out.println(Thread.currentThread().getName() + "获得了第" + number-- +"票");

            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }
        }
    }

4.总结

​ 在不加锁情况下,多线程会争抢,导致 输出顺序、计算结果 都会不一致(上面例子结果如果一样是因为只有3个线程,for循环即出错,因为number--这个函数本身不是线程安全的),所以就引入了锁的概念,synchronized,lock保证了输出顺序、计算结果的一致性。

​ 虚假唤醒 :在synchronized.wait与lock.condition.await唤醒线程时,是从await代码之后开始运行,所以为了保证能唤醒线程,需要用while语句将代码包含起来。

​ 完整代码

package com.empirefree.springboot;

import lombok.extern.slf4j.Slf4j;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.springframework.boot.test.context.SpringBootTest;
import org.springframework.test.context.junit4.SpringRunner;
import sun.security.krb5.internal.Ticket;

import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

/**
 * @program: springboot
 * @description: 多线程
 * @author: huyuqiao
 * @create: 2021/06/26 14:26
 */

@RunWith(SpringRunner.class)
@SpringBootTest
@Slf4j
public class ThreadTest {
    
    /**
     * Author: HuYuQiao
     * Description: Synchronized实现方式(修饰函数即可)
     */
    class TicketSync{
        public int number = 50;
        //synchronized本质是队列,锁
        public synchronized void sale(){
            System.out.println(Thread.currentThread().getName() + "获得了第" + number-- +"票");

        }
    }
    
    /**
     * Author: HuYuQiao
     * Description: Lock实现方式(加锁、解锁)
     */
    class TicketLock{
        Lock lock = new ReentrantLock();
        public int number = 50;
        public void sale(){
            lock.lock();
            try {
                System.out.println(Thread.currentThread().getName() + "获得了第" + number-- +"票");

            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }
        }
    }

    @Test
    public void testThread() {
//        TicketSync ticket = new TicketSync();
        TicketLock ticket = new TicketLock();
        new Thread( () ->{
            for (int i = 0; i < 50; i++) {
                ticket.sale();
            }

        },"ThreadA").start();
        new Thread(()->{
            for (int i = 0; i < 50; i++) {
                ticket.sale();
            }
        },"ThreadB").start();
        new Thread(()->{
            for (int i = 0; i < 50; i++) {
                ticket.sale();
            }
        },"ThreadC").start();

        for (int i = 0; i < 500; i++) {
            new Thread(() -> {
                ticket.sale();
            }).start();
        }
    }
}

:fire:2.八锁现象(synchronized、static)

即synchronized、static修饰的函数,执行顺序、输出结果。

结果表明:

​ 1.synchronized修饰的函数:会锁住对象(可以看成锁对象中某个方法),看起来代码会依次执行,而没有锁的方法即不受影响,一来就先执行

​ 2.static synchronized修饰的函数:会锁住类.class(可以不同对象访问的都是同一个函数),所以2个对象访问自己的函数依然还是顺序执行.

​ 3.一个有static,一个没有static:即一个锁类.class,另一个锁对象,不管是同一个对象还是不同对象,就都不需要等待了,不会顺序执行。

1.synchronized

​ 修饰函数会保证同一对象依次顺序执行()

class Phone{
    //synchronized
    public synchronized void sendSms() {
        try {
            TimeUnit.SECONDS.sleep(4);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        System.out.println("sendSms");
    }
    public synchronized  void call() {
        System.out.println("call");
    }

    public void playGame(){
        System.out.println("playGame");
    }
}

    public static void main(String[] args) {
        //Thread--代码执行顺序问题
        Phone phone = new Phone();
        new Thread(phone::sendSms, "A").start();
        try {
            TimeUnit.SECONDS.sleep(1);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        new Thread(phone::call, "B").start();
        new Thread(phone::playGame, "C").start();
    }
2.static synchronized

class PhoneStatic{
    //static synchronized
    public static synchronized void sendSmsStatic() {
        try {
            TimeUnit.SECONDS.sleep(4);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        System.out.println("sendSmsStatic");
    }
    public static synchronized  void callStatic() {
        System.out.println("callStatic");
    }
}

    public static void main(String[] args) {
        PhoneStatic phoneStatic = new PhoneStatic();
        PhoneStatic phoneStatic2 = new PhoneStatic();
        new Thread(() ->{
            phoneStatic2.sendSmsStatic();
        }, "A").start();
        try {
            TimeUnit.SECONDS.sleep(1);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        new Thread(() ->{
            phoneStatic2.callStatic();
        }, "B").start();
    }

:fire:3.Java集合--安全性

//集合安全性--list,set,map都非线程安全
        List list = new Vector<>();
        List list = Collections.synchronizedList(new ArrayList<>());
        List list = new CopyOnWriteArrayList<>();

        Map objectObjectHashMap = new ConcurrentHashMap<>();
        Map objectObjectHashMap1 = Collections.synchronizedMap(new HashMap<>());
        //set底层就是map:无论hashset还是linkedhashset
        Set set = Collections.synchronizedSet(new LinkedHashSet<>());
        Set set = new CopyOnWriteArraySet<>();

:fire:4.高并发--辅助类

1.countdownLatch

Countdownlatch:减一操作,直到为0再继续向下执行

package Kuangshen.JUC.Thread;

import java.util.concurrent.CountDownLatch;

public class countDownLatch {
    public static void main(String[] args) throws InterruptedException {

        final CountDownLatch countDownLatch = new CountDownLatch(5);

        for (int i = 0; i < 5; i++) {
            new Thread(() -> {
                System.out.println(Thread.currentThread().getName() + "get out");
                countDownLatch.countDown();
                }, String.valueOf(i)).start();
        }
        countDownLatch.await(); //等待上述执行完毕再向下执行
        System.out.println("close door");
    }
}

2.cyclicbarrier

Cyclicbarrier:+1操作,对于每个线程都自动+1并等待,累计到规定值再向下执行,

package Kuangshen.JUC.Thread;

import java.util.concurrent.BrokenBarrierException;
import java.util.concurrent.CyclicBarrier;

/**
 * @author :Empirefree
 * @description:TODO
 * @date :2021/2/10 10:56
 */
public class cyclicbarrier {
    public static void main(String[] args) throws BrokenBarrierException, InterruptedException {
        //CyclicBarrier里面是容量 + runnable
        final CyclicBarrier cyclicBarrier = new CyclicBarrier(7, () ->{
            System.out.println("不断增加到7即向后执行,与countdownlatch相反");
        }
       );

        /*对于指派的局部变量,lambda只能捕获一次 ,故而需定义成final(int内部定义就是final),而且线程中,
        不能对局部变量进行修改,如需要修改,需定义成原子类atomic
        */
        for (int i = 0; i < 7; i++) {
            int finalI = i;
            new Thread(() ->{
                System.out.println(finalI);
                try {
                    cyclicBarrier.await();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                } catch (BrokenBarrierException e) {
                    e.printStackTrace();
                }

            }).start();
        }
    }

}

3.semaphore

semaphore:对于规定的值,多个线程只规定有指定的值能获取,每次获取都需要最终释放,保证一定能互斥执行

package Kuangshen.JUC.Thread;

import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;

/**
 * @author :Empirefree
 * @description:TODO
 * @date :2021/2/10 15:24
 */
public class semaphore {
    public static void main(String[] args) {
        final Semaphore semaphore = new Semaphore(3);

        for (int i = 0; i < 60; i++) {
            new Thread(() -> {
                try {
                    semaphore.acquire();
                    System.out.println(Thread.currentThread().getName() + "抢到车位");
                    TimeUnit.SECONDS.sleep(2);
                    System.out.println(Thread.currentThread().getName() + "离开车位");

                } catch (InterruptedException e) {
                    e.printStackTrace();
                } finally {
                    semaphore.release();
                }
            }).start();
        }
    }
}

:fire:5.读写锁(ReadWriteLock)

​ ReadWriteLock也是多线程下的一种加锁方式,下面列出ReadWriteLock和synchronized对多线程下,保证读完之后在写的实现方式

//读写锁 :写只有一个线程写,写完毕后 可以多个线程读
MyCache myCache = new MyCache();
int num = 6;
for (int i = 1; i < num; i++) {
    int finalI = i;
    new Thread(()->{
        myCache.write(String.valueOf(finalI),String.valueOf(finalI));

    },String.valueOf(i)).start();
}
for (int i = 1; i < num; i++) {
    int finalI = i;
    new Thread(()->{
        myCache.read(String.valueOf(finalI));
    },String.valueOf(i)).start();
}

class MyCache{
    private volatile Map map = new HashMap<>();
    private ReadWriteLock lock = new ReentrantReadWriteLock();
    //存,写
    public void write(String key,String value){
        lock.writeLock().lock();    //写锁
        try {

            System.out.println(Thread.currentThread().getName()+"线程开始写入");
            map.put(key,value);
            System.out.println(Thread.currentThread().getName()+"线程开始写入ok");
        } catch (Exception e){
            e.printStackTrace();
        } finally {
            lock.writeLock().unlock();
        }
    }
    //取,读
    public void read(String key){
        lock.readLock().lock();     //读锁
        try {

            System.out.println(Thread.currentThread().getName()+"线程开始读取");
            map.get(key);
            System.out.println(Thread.currentThread().getName()+"线程读取ok");
        } catch (Exception e){
            e.printStackTrace();
        } finally {
            lock.readLock().unlock();
        }
    }


    //存,写
    public synchronized void writeSync(String key,String value){
        try {
            System.out.println(Thread.currentThread().getName()+"线程开始写入");
            map.put(key,value);
            System.out.println(Thread.currentThread().getName()+"线程开始写入ok");
        } catch (Exception e){
            e.printStackTrace();
        }
    }
    //取,读
    public void readSync(String key){
        try {
            System.out.println(Thread.currentThread().getName()+"线程开始读取");
            map.get(key);
            System.out.println(Thread.currentThread().getName()+"线程读取ok");
        } catch (Exception e){
            e.printStackTrace();
        }
    }
}

:fire:6.线程池

1.集合--队列(阻塞队列、同步队列)

Java并发编程--基础进阶高级(完结)_第2张图片

  • 阻塞队列:blockingQueue(超时等待--抛弃,所以最后size=1)

    //阻塞队列
            ArrayBlockingQueue arrayBlockingQueue = new ArrayBlockingQueue<>(1);
            arrayBlockingQueue.offer("a", 2, TimeUnit.SECONDS);
            arrayBlockingQueue.offer("a", 2, TimeUnit.SECONDS);
            System.out.println("超时等待==" + arrayBlockingQueue.size());

  • 同步队列:synchronizeQueue(类似于生产者消费者)

    //同步队列
            SynchronousQueue synchronousQueue = new SynchronousQueue<>();
            new Thread(()->{
                try {
                    System.out.println(Thread.currentThread().getName()+"put 01");
                    synchronousQueue.put("1");
                    System.out.println(Thread.currentThread().getName()+"put 02");
                    synchronousQueue.put("2");
                    System.out.println(Thread.currentThread().getName()+"put 03");
                    synchronousQueue.put("3");
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }).start();
            new Thread(()->{
                try {
                    System.out.println(Thread.currentThread().getName()+"take"+synchronousQueue.take());
                    System.out.println(Thread.currentThread().getName()+"take"+synchronousQueue.take());
                    System.out.println(Thread.currentThread().getName()+"take"+synchronousQueue.take());
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }).start();

2.线程池基本概念(三大方法、七大参数、四种拒绝策略)

  • 三大方法:newSingleThreadExecutro(单个线程),newFixedThreadPool(固定大小线程池),newCachedThreadPool(可伸缩)

    ExecutorService threadPool = Executors.newSingleThreadExecutor();
            ExecutorService threadPool2 = Executors.newFixedThreadPool(5);
            ExecutorService threadPool3 = Executors.newCachedThreadPool();

  • 七大参数:

    ThreadPoolExecutor(int corePoolSize,  //核心线程池大小
                              int maximumPoolSize, //最大的线程池大小(当阻塞队列满了就会打开)
                              long keepAliveTime,  //(空闲线程最大存活时间:即最大线程池中有空闲线程超过这个时间就会释放线程,避免资源浪费)
                              TimeUnit unit, //超时单位
                              BlockingQueue workQueue, //阻塞队列
                              ThreadFactory threadFactory, //线程工厂 创建线程的 一般不用动
                              RejectedExecutionHandler handler //拒绝策略

  • 四种拒绝策略:

    new ThreadPoolExecutor.AbortPolicy: // 该 拒绝策略为:银行满了,还有人进来,不处理这个人的,并抛出异常
    new ThreadPoolExecutor.CallerRunsPolicy(): // //该拒绝策略为:哪来的去哪里 main线程进行处理
    new ThreadPoolExecutor.DiscardPolicy(): //该拒绝策略为:队列满了,丢掉异常,不会抛出异常。
    new ThreadPoolExecutor.DiscardOldestPolicy(): //该拒绝策略为:队列满了,尝试去和最早的进程竞争,不会抛出异常

//异步回调--无返回值
        CompletableFuture future = CompletableFuture.runAsync(() ->{
            try {
                TimeUnit.SECONDS.sleep(2);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println(Thread.currentThread().getName() + "....");
        });
        System.out.println("begin");
        System.out.println(future.get());
        System.out.println("end");

        //异步回调--有返回值
        CompletableFuture future2 = CompletableFuture.supplyAsync(() ->{
            try {
                TimeUnit.SECONDS.sleep(2);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            return 3;
        });
        System.out.println("begin");
        System.out.println(future2.get());
        System.out.println(future2.whenComplete((result, error) ->{
            System.out.println("返回结果:" + result);
            System.out.println("错误结果" + error);
        }).exceptionally(throwable -> {
            System.out.println(throwable.getMessage());
            return 502;
        }).get());
        System.out.println("end");

:fire:8.单例模式

1.饿汉模式(程序一启动就new,十分占内存)

/**
 * @program: untitled
 * @description: 单例模式
 * @author: huyuqiao
 * @create: 2021/06/27 14:44
 */

public class SingleModel {

    /*
     * 可能会浪费空间
     * */
    private byte[] data1 = new byte[1024*1024];
    private byte[] data2 = new byte[1024*1024];
    private byte[] data3 = new byte[1024*1024];
    private byte[] data4 = new byte[1024*1024];
    private static final SingleModel hugrySingle = new SingleModel();
    private SingleModel(){

    }
    public static SingleModel getInstance(){
        return hugrySingle;
    }
}

2.懒汉模式(DCL模式:双重检测,需要的时候才new)

1.第一层if没有加锁,所以会有多个线程到达if

2.如果内部new对象指令重排,就会导致有些线程认为lazyManModel有对象,所以会直接返回lazyManModel(实际为null)

3.所以需要加上valitile防止指令重排

/**
 * @program: untitled
 * @description: 懒汉式
 * @author: huyuqiao
 * @create: 2021/06/27 15:06
 */

public class LazyManModel {
    private volatile static LazyManModel lazyManModel;
    private LazyManModel(){
        System.out.println(Thread.currentThread().getName() + "...");
    }

    //DCL懒汉式:双重检测锁--实现效果,只有为空的才null,否则不用null,所以需要2重if判断。
    public static LazyManModel getInstance(){
        if (lazyManModel == null){
            synchronized (LazyManModel.class){
                if (lazyManModel == null){
                    lazyManModel = new LazyManModel();
                }
            }
        }
        return lazyManModel;
    }

    public static void main(String[] args) {
        for (int i = 0; i < 10; i++) {
            new Thread(() ->{
                LazyManModel.getInstance();
            }).start();
        }
    }
}

:fire:9.Volatile和Atomic

 如果感觉小编写得不错,请素质三连:点赞+转发+关注。我会努力写出更好的作品分享给大家。更多学习资料小编已打包好,可以找我领取哦!领取方式:私信回复暗号【444】即可免费领取更多完整版资料。

:fire:10.Java中锁

1.公平锁(FIFO):Lock锁可以自定义,synchronized

2.非公平锁(允许插队):Lock锁可以自定义

3.可重入锁(获取一个锁再获取其他锁不会造成死锁):lock锁和synchronized

4.自旋锁:得不到就一直等待(Atomic.getAndIncrement底层就是自旋锁)

import java.util.Collections;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.atomic.AtomicReference;
import java.util.concurrent.locks.ReentrantLock;

/**
 * @program: untitled
 * @description: spinlock
 * @author: huyuqiao
 * @create: 2021/06/27 15:40
 */
public class SpinLockTest {
    public static void main(String[] args) throws InterruptedException {

        //使用CAS实现自旋锁
        SpinlockDemo spinlockDemo=new SpinlockDemo();
        new Thread(()->{
            spinlockDemo.myLock();
            try {
                TimeUnit.SECONDS.sleep(3);
            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                spinlockDemo.myUnlock();
            }
        },"t1").start();

        TimeUnit.SECONDS.sleep(1);


        new Thread(()->{
            spinlockDemo.myLock();
            try {
                TimeUnit.SECONDS.sleep(3);
            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                spinlockDemo.myUnlock();
            }
        },"t2").start();
    }
}

class SpinlockDemo {

    // 默认
    // int 0
    //thread null
    AtomicReference atomicReference=new AtomicReference<>();

    //加锁
    public void myLock(){
        Thread thread = Thread.currentThread();
        System.out.println(thread.getName()+"===> mylock");

        //自旋锁--为空则返回true,否则返回false
        while (!atomicReference.compareAndSet(null,thread)){
            System.out.println(Thread.currentThread().getName()+" ==> .自旋中~");
        }
    }


    //解锁
    public void myUnlock(){
        Thread thread=Thread.currentThread();
        System.out.println(thread.getName()+"===> myUnlock");
        atomicReference.compareAndSet(thread,null);
    }

}

5.死锁命令排查

jps -l
jstack 进程号

你可能感兴趣的:(java,后端,架构,java,开发语言,经验分享,超分辨率重建,职场和发展)