最近接了个包,用unity做的,但是客户有安全考虑,需要用到rsa加密解密,作为一个直接从unity入行的程序员,神TM知道RSA是什么,只能一点点百度,一点点查,然后就发现了一堆坑…
查过资料以后发现,C#本身只支持公钥加密,私钥解密
还好,那就开始做,然后密钥形式支持pem和xml都可,说是这样说,但是我的工程里,对接的是php的大佬,然后pem这个没搞定,但是xml就搞定了。。这我就放着了,由于php给我的是pem,我只好一不小心找到一个工具:
这个是个通用工具,具体情况还需要具体分析
引用这位大佬的文章,有兴趣的可以看看代码
https://www.cnblogs.com/jaamy/p/6118814.html
xml 与 pem互转的工具.
由于我用的是1024的,所以分段加密117,解密128 ,2048的自己改
有了这两个基础,公钥加密私钥解密就可以了
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Security.Cryptography;
using System;
using System.Text;
using System.Linq;
namespace XGPass
{
public class RSAInstance : MonoBehaviour
{
private static readonly string privateKeyXml = "";
private static readonly string publicKeyXml = "";
///
/// 生成一对公钥和私钥,xml
///
///
public KeyValuePair GetKeyPairXML()
{
RSACryptoServiceProvider RSA = new RSACryptoServiceProvider();
string public_Key = RSA.ToXmlString(false);
string private_Key = RSA.ToXmlString(true);
return new KeyValuePair(public_Key, private_Key);
}
///
/// 解密
///
/// 待解密信息
/// 解密信息
public static string DecryptXml(string info)
{
RSACryptoServiceProvider rsa = new RSACryptoServiceProvider();
rsa.FromXmlString(privateKeyXml);
byte[] byteData = Convert.FromBase64String(info);
string result = "";
for (int i = 0, j = byteData.Length / 128 + (byteData.Length % 128 == 0 ? 0 : 1); i < j; i++)
{
//Debug.Log(i);
byte[] getData = byteData.Skip(i * 128).Take(128).ToArray();
string itStr = Encoding.UTF8.GetString(rsa.Decrypt(getData, false));
result += itStr;
}
return result;
}
///
/// 加密
///
/// 待加密信息
/// 已加密信息
public static string EncryptXml(string info)
{
RSACryptoServiceProvider rsa = new RSACryptoServiceProvider();
rsa.FromXmlString(publicKeyXml);
byte[] byteData = Encoding.UTF8.GetBytes(info);
byte[] result = new byte[] { };
for (int i = 0, j = byteData.Length / 117 + (byteData.Length % 117 == 0 ? 0 : 1); i < j; i++)
{
byte[] getData = byteData.Skip(i * 117).Take(117).ToArray();
byte[] ResultData = rsa.Encrypt(getData,false);
result = result.Concat(ResultData).ToArray();
}
return Convert.ToBase64String(result);
}
}
}
之前只需要我加密信息发过去,然后传回来的信息没有加密,我可以直接进行处理,那么问题来了,突然对传回的信息也要加密,那本地只有公钥,C#这个坑就大了,我只好查资料,翻文档,到处找,Biginteger这个说的比较多,我就去试,试来试去,行吧,原理大概看懂了,就是不顶用。。。然后又查,之前也查到了BouncyCastle这个dll的写法,但是还是没成功,好吧,我菜。睡了一觉,心情不是很好的继续寻找,最终这位大佬解救了我:
https://blog.csdn.net/hezhixiang/article/details/103635877
大家可以先看看大佬的文章
我的与大佬的区别是就加了个分段
这个需要这个dll:BouncyCastle.Crypto.dll
我是复制了大佬的代码,然后通过VS快捷下载了,unity里用的话,还需创建一个Plugins的文件夹,将dll放入这个文件夹
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using Org.BouncyCastle.Asn1.Pkcs;
using Org.BouncyCastle.Asn1.X509;
using Org.BouncyCastle.Crypto.Generators;
using Org.BouncyCastle.Crypto.Parameters;
using Org.BouncyCastle.Math;
using Org.BouncyCastle.Pkcs;
using Org.BouncyCastle.Security;
using Org.BouncyCastle.Crypto.Engines;
using Org.BouncyCastle.X509;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Asn1;
using Org.BouncyCastle.Crypto.Encodings;
namespace XGPass
{
public class RSAForJava
{
static readonly string publicKeyString = "";
static readonly string privateKeyString = "";
///
/// KEY 结构体
///
public struct RSAKEY
{
///
/// 公钥
///
public string PublicKey
{
get;
set;
}
///
/// 私钥
///
public string PrivateKey
{
get;
set;
}
}
public RSAKEY GetKey()
{
//RSA密钥对的构造器
RsaKeyPairGenerator keyGenerator = new RsaKeyPairGenerator();
//RSA密钥构造器的参数
RsaKeyGenerationParameters param = new RsaKeyGenerationParameters(
Org.BouncyCastle.Math.BigInteger.ValueOf(3),
new Org.BouncyCastle.Security.SecureRandom(),
1024, //密钥长度
25);
//用参数初始化密钥构造器
keyGenerator.Init(param);
//产生密钥对
AsymmetricCipherKeyPair keyPair = keyGenerator.GenerateKeyPair();
//获取公钥和密钥
AsymmetricKeyParameter publicKey = keyPair.Public;
AsymmetricKeyParameter privateKey = keyPair.Private;
SubjectPublicKeyInfo subjectPublicKeyInfo = SubjectPublicKeyInfoFactory.CreateSubjectPublicKeyInfo(publicKey);
PrivateKeyInfo privateKeyInfo = PrivateKeyInfoFactory.CreatePrivateKeyInfo(privateKey);
Asn1Object asn1ObjectPublic = subjectPublicKeyInfo.ToAsn1Object();
byte[] publicInfoByte = asn1ObjectPublic.GetEncoded("UTF-8");
Asn1Object asn1ObjectPrivate = privateKeyInfo.ToAsn1Object();
byte[] privateInfoByte = asn1ObjectPrivate.GetEncoded("UTF-8");
RSAKEY item = new RSAKEY()
{
PublicKey = Convert.ToBase64String(publicInfoByte),
PrivateKey = Convert.ToBase64String(privateInfoByte)
};
return item;
}
private static AsymmetricKeyParameter GetPublicKeyParameter(string s)
{
s = s.Replace("\r", "").Replace("\n", "").Replace(" ", "");
byte[] publicInfoByte = Convert.FromBase64String(s);
AsymmetricKeyParameter pubKey = PublicKeyFactory.CreateKey(publicInfoByte);
return pubKey;
}
private static AsymmetricKeyParameter GetPrivateKeyParameter(string s)
{
s = s.Replace("\r", "").Replace("\n", "").Replace(" ", "");
byte[] privateInfoByte = Convert.FromBase64String(s);
AsymmetricKeyParameter priKey = PrivateKeyFactory.CreateKey(privateInfoByte);
return priKey;
}
public static string EncryptByPrivateKey(string s)
{
//非对称加密算法,加解密用
IAsymmetricBlockCipher engine = new Pkcs1Encoding(new RsaEngine());
//加密
//try
//{
engine.Init(true, GetPrivateKeyParameter(privateKeyString));
byte[] byteData = Encoding.UTF8.GetBytes(s);
byte[] result = new byte[] { };
for (int i = 0, j = byteData.Length / 117 + (byteData.Length % 117 == 0 ? 0 : 1); i < j; i++)
{
byte[] getData = byteData.Skip(i * 117).Take(117).ToArray();
byte[] ResultData = engine.ProcessBlock(getData, 0, getData.Length);
result = result.Concat(ResultData).ToArray();
}
//var ResultData = engine.ProcessBlock(byteData, 0, byteData.Length);
return Convert.ToBase64String(result);
//}
//catch (Exception ex)
//{
// return ex.Message;
//}
}
public static string DecryptByPublicKey(string s)
{
s = s.Replace("\r", "").Replace("\n", "").Replace(" ", "");
//非对称加密算法,加解密用
IAsymmetricBlockCipher engine = new Pkcs1Encoding(new RsaEngine());
//解密
//try
//{
engine.Init(false, GetPublicKeyParameter(publicKeyString));
byte[] byteData = Convert.FromBase64String(s);
string all = "";
for (int i = 0, j = byteData.Length / 128 + (byteData.Length % 128 == 0 ? 0 : 1); i < j; i++)
{
byte[] getData = byteData.Skip(i * 128).Take(128).ToArray();
byte[] ResultData = engine.ProcessBlock(getData, 0, getData.Length);
all += Encoding.UTF8.GetString(ResultData);
}
//var ResultData = engine.ProcessBlock(byteData, 0, byteData.Length);
return all;
//}
//catch (Exception ex)
//{
// return ex.Message;
//}
}
}
}
OK,就这了!!