服务端Socket-
上接口
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace YDB.TCPSocket
{
public interface IServerSocket
{
///
/// 连接并接收数据
///
void StartAccept(string receiveIP_str, string receivePort_str, Action<byte[]> action);
///
/// 发送数据
///
///
///
///
void SendPackage(byte[] data);
///
/// 关闭
///
void ShutDown();
}
}
在实现前,因为服务器需要接收客户端,所以定义一个类来保存客户端
using System;
using System.Net;
using System.Net.Sockets;
namespace YDB.TCPSocket
{
public class SocketInfo
{
public Socket ClientSocket { get; private set; }
public string ServerIP { get; private set; }
public int ServerPort { get; private set; }
public string ClientIP { get; private set; }
public int ClientPort { get; private set; }
public SocketAsyncEventArgs SocketAsyncEventArgs { get; private set; }
public Action<byte[]> Callback { get; private set; }
public static SocketInfo Create(Socket socket,Action<byte[]> callBack,SocketAsyncEventArgs socketAsyncEventArgs)
{
SocketInfo socketInfo = new SocketInfo();
socketInfo.Callback = callBack;
socketInfo.ClientSocket = socket;
IPEndPoint iPEndPoint = socket.LocalEndPoint as IPEndPoint;
socketInfo.ServerIP = iPEndPoint == null ? "" : iPEndPoint.Address.ToString();
socketInfo.ServerPort = iPEndPoint == null ? -1 : iPEndPoint.Port;
IPEndPoint remoteEndPoint = socket.RemoteEndPoint as IPEndPoint;
socketInfo.ClientIP = remoteEndPoint == null ? "" : remoteEndPoint.Address.ToString();
socketInfo.ClientPort = remoteEndPoint == null ? -1 : remoteEndPoint.Port;
socketInfo.SocketAsyncEventArgs = socketAsyncEventArgs;
return socketInfo;
}
}
}
接口具体实现
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace YDB.TCPSocket
{
public class TCPServer_Socket : IServerSocket
{
//接收数据容量大小
private const int BufferSize = 1024;
//Socket
protected Socket mSocket;
//连接进来的客户端列表
private Dictionary<string,SocketInfo> mClientSockets = new Dictionary<string, SocketInfo>();
public TCPServer_Socket()
{
mSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
}
///
/// 关闭
///
public void ShutDown()
{
if (mSocket == null)
{
return;
}
try
{
mSocket.Shutdown(SocketShutdown.Both);
mSocket.Close();
}
catch (Exception e)
{
throw new Exception(e.ToString());
}
}
#region 接收数据
///
/// 测试时,不能以127.0.0.1测试
///
/// IP
/// Port
/// 数据转换,默认Json
public void StartAccept(string receiveIP_str, string receivePort_str,Action<byte[]> action)
{
if (string.IsNullOrEmpty(receiveIP_str) || string.IsNullOrEmpty(receivePort_str))
{
return;
}
int receivePort = int.Parse(receivePort_str);
OnStartAccept(receiveIP_str, receivePort,action);
}
///
/// 接收数据
///
///
private void OnStartAccept(string receiveIP_str, int receivePort_str, Action<byte[]> action)
{
try
{
IPEndPoint receiveIPEndPoint = new IPEndPoint(IPAddress.Parse(receiveIP_str), receivePort_str);
Debug.Log(string.Format("绑定IP:{0}和Port:{1}", receiveIP_str, receivePort_str));
mSocket.Bind(receiveIPEndPoint);
mSocket.Listen(10);
SocketAsyncEventArgs receiveCompletedEventArgs = new SocketAsyncEventArgs();
receiveCompletedEventArgs.Completed += AcceptCompolited;
receiveCompletedEventArgs.UserToken = action;
OnAccept(receiveCompletedEventArgs);
}
catch (Exception e)
{
throw new Exception(e.ToString());
}
}
private void OnAccept(SocketAsyncEventArgs socketAsyncEventArgs)
{
Debug.Log("等待接收客户端");
try
{
bool result = mSocket.AcceptAsync(socketAsyncEventArgs);
if (result == false)
{
ProcessAccept(socketAsyncEventArgs);
}
}
catch (Exception e)
{
throw new Exception(e.ToString());
}
}
///
/// 接收数据完成回调事件
///
///
///
private void AcceptCompolited(object sender, SocketAsyncEventArgs e)
{
ProcessAccept(e);
}
///
/// 处理接收事件
///
///
private void ProcessAccept(SocketAsyncEventArgs e)
{
try
{
//接收到的Socket还是服务器的Socket,RemoteIP/Port被赋值
Socket socket = e.AcceptSocket;
Action<byte[]> callback = e.UserToken as Action<byte[]>;
IPEndPoint point = socket.RemoteEndPoint as IPEndPoint;
Console.WriteLine("接收到了" + point.Address.ToString() + ":" + point.Port.ToString());
SocketAsyncEventArgs receiveAsyncEventArgs = new SocketAsyncEventArgs();
receiveAsyncEventArgs.SetBuffer(new byte[BufferSize], 0, BufferSize);
receiveAsyncEventArgs.Completed += ReceiveCompleted;
SocketInfo receiveSocketInfo = SocketInfo.Create(socket, callback, receiveAsyncEventArgs);
receiveAsyncEventArgs.UserToken = receiveSocketInfo;
OnReceive(receiveSocketInfo);
mClientSockets.Add(receiveSocketInfo.ClientIP+receiveSocketInfo.ClientPort, receiveSocketInfo);
Debug.Log(receiveSocketInfo.ClientIP + ":" + receiveSocketInfo.ClientPort + "已连接");
e.AcceptSocket = null;
OnAccept(e);
}
catch (Exception exception)
{
throw new Exception(exception.ToString());
}
}
///
/// 递归接收入口
///
///
private void OnReceive(SocketInfo socketInfo)
{
Socket socket = socketInfo.ClientSocket;
bool result = socket.ReceiveAsync(socketInfo.SocketAsyncEventArgs);
if (result == false)
{
ProcessReceive(socketInfo.SocketAsyncEventArgs);
}
}
///
/// 接收完成
///
///
///
private void ReceiveCompleted(object sender, SocketAsyncEventArgs e)
{
ProcessReceive(e);
}
///
/// 接收完成后处理事件
///
///
private void ProcessReceive(SocketAsyncEventArgs e)
{
if (e.SocketError == SocketError.Success && e.BytesTransferred > 0)
{
byte[] data = new byte[BufferSize];
Buffer.BlockCopy(e.Buffer, 0, data, 0, e.BytesTransferred);
e.SetBuffer(new byte[BufferSize], 0, BufferSize);
SocketInfo socketInfo = e.UserToken as SocketInfo;
Action<byte[]> callback = socketInfo.Callback;
callback(data);
OnReceive(socketInfo);
}
else
{
if (e.BytesTransferred == 0)
{
if (e.SocketError == SocketError.Success)
{
//客户端主动断开连接
Debug.LogError("客户端主动断开连接");
}
else
{
Debug.LogError("网络异常");
}
}
}
}
#endregion
#region 发送数据
///
/// 发送数据
///
///
public void SendPackage(byte[] data)
{
try
{
foreach (var item in mClientSockets.Values)
{
EndPoint sendEndPoint = new IPEndPoint(IPAddress.Parse(item.ClientIP), item.ClientPort);
SocketAsyncEventArgs mSendAsyncEventArgs = new SocketAsyncEventArgs();
mSendAsyncEventArgs.UserToken = item;
mSendAsyncEventArgs.RemoteEndPoint = sendEndPoint;
mSendAsyncEventArgs.Completed += SendCompolited;
mSendAsyncEventArgs.SetBuffer(data, 0, data.Length);
bool result = item.ClientSocket.SendToAsync(mSendAsyncEventArgs);
if (result == false)
{
ProcessSend(mSendAsyncEventArgs);
}
}
}
catch (Exception e)
{
throw new Exception(e.ToString());
}
}
private void SendCompolited(object sender, SocketAsyncEventArgs e)
{
ProcessSend(e);
}
private void ProcessSend(SocketAsyncEventArgs async)
{
try
{
Debug.Log("TCP已发送");
}
catch (Exception e)
{
throw new Exception(e.ToString());
}
}
#endregion
}
}