Android
中的消息机制其实就是指的是Handler
消息机制以及附带的Looper
和MessageQueue
的工作流程。
1.Android 为什么提供Handler?
- 解决子线程不能访问
UI
的问题
在ViewRootImpl
中有一个checkThread()
方法:
void checkThread() {
if (mThread != Thread.currentThread()) {
throw new CalledFromWrongThreadException(
"Only the original thread that created a view hierarchy can touch its views.");
}
}
2. 为什么子线程不能访问UI呢?
-
Android
的UI
控件不是线程安全的,如果在多线程中并发访问UI
控件会导致UI
控件处于不可预期的状态
3.那为什么不给UI控件加上锁机制呢?
- 加锁会增加UI逻辑复杂性
- 锁机制会降低线程访问UI的效率
4.Handler 的工作原理
5.ThreadLocal
Looper.java
private static void prepare(boolean quitAllowed) {
if (sThreadLocal.get() != null) {
throw new RuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(new Looper(quitAllowed));
}
ThreadLocal.java
class Thread{
/* ThreadLocal values pertaining to this thread. This map is maintained
* by the ThreadLocal class. */
ThreadLocal.ThreadLocalMap threadLocals = null;
}
threadLocals
属于 Thread
里的一个变量
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
public void set(T value) {
//获取当前的线程对象
Thread t = Thread.currentThread();
//getMap(t) 我们就知道了就是获取当前线程里的
//threadLocals 变量 ,
//类型是ThreadLocal.ThreadLocalMap类型
ThreadLocalMap map = getMap(t);
//判断取出的是否为空,第一次应该为空
if (map != null)
//第二次不为空,将key:ThreadLocal;value:Looper存入
map.set(this, value);
else
//为null时,创建ThreadLocalMap对象,并且将值与线程存入
createMap(t, value);
}
那么我们需要知道 ThreadLocalMap
是如何存储的?
//ThreadLocal 静态内部类
static class ThreadLocalMap {
static class Entry extends WeakReference> {
/** The value associated with this ThreadLocal. */
Object value;
Entry(ThreadLocal> k, Object v) {
super(k);
value = v;
}
}
/**
* The initial capacity -- MUST be a power of two.
*/
private static final int INITIAL_CAPACITY = 16;
/**
* The table, resized as necessary.
* table.length MUST always be a power of two.
*/
private Entry[] table;
xxx ....
ThreadLocalMap(ThreadLocal> firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}
/**
* Set the value associated with key.
*
* @param key the thread local object
* @param value the value to be set
*/
private void set(ThreadLocal> key, Object value) {
// We don't use a fast path as with get() because it is at
// least as common to use set() to create new entries as
// it is to replace existing ones, in which case, a fast
// path would fail more often than not.
Entry[] tab = table;
int len = tab.length;
//取出那个下标
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
}
6. 主线程 的 Looper 是何时创建的?
在 ActivityThread
的 main
方法中创建的,一起来看下:
public static void main(String[] args) {
Looper.prepareMainLooper();
xxx....
Looper.loop();
}
Looper.prepareMainLooper();
public static void prepareMainLooper() {
prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
throw new IllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
private static void prepare(boolean quitAllowed) {
if (sThreadLocal.get() != null) {
throw new RuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(new Looper(quitAllowed));
}
prepare
方法中又创建threadLocal
与Looper
的关联 , 而且加了判断,说明一个线程只能有一个Looper
,而后创建了 Looper
的实例。
Looper
构造方法
private Looper(boolean quitAllowed) {
mQueue = new MessageQueue(quitAllowed);
mThread = Thread.currentThread();
}
创建了 MessageQueue
实例,获取当前的线程。
而在Handler
的创建构造函数中:
public Handler(Callback callback, boolean async) {
if (FIND_POTENTIAL_LEAKS) {
final Class extends Handler> klass = getClass();
if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
(klass.getModifiers() & Modifier.STATIC) == 0) {
Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
klass.getCanonicalName());
}
}
mLooper = Looper.myLooper();
if (mLooper == null) {
throw new RuntimeException(
"Can't create handler inside thread that has not called Looper.prepare()");
}
mQueue = mLooper.mQueue;
mCallback = callback;
mAsynchronous = async;
}
直接取出当前线程的 Looper
--mLooper
和 Looper
中的 MessageQueue
对象。后面就是发消息,消息入队,Looper
取出消息,进而调用 handler
的 handleMessage
方法。
看书,随笔记。如有问题,可指出。