Go语言学习笔记-典型并发任务

只运行一次

package once_test

import (
        "fmt"
        "sync"
        "testing"
        "unsafe"
)

type Singleton struct{
        data string
}

var singleInstance *Singleton
var once sync.Once

func GetSingletonObj() *Singleton {
        once.Do(func() {
                fmt.Println("Create Obj")
                singleInstance = new(Singleton)
        })
        return singleInstance
}

func TestGetSingletonObj(t *testing.T) {
        var wg sync.WaitGroup
        for i := 0; i < 10; i++ {
                wg.Add(1)
                go func() {
                        obj := GetSingletonObj()
                        fmt.Printf("%X\n", unsafe.Pointer(obj))
                        wg.Done()
                }()
        }
        wg.Wait()
}

仅需任意任务完成

package concurrency

import (
    "fmt"
    "runtime"
    "testing"
    "time"
)

func runTask(id int) string {
    time.Sleep(10 * time.Millisecond)
    return fmt.Sprintf("The result is from %d", id)
}

func FirstResponse() string {
    numOfRunner := 10
    ch := make(chan string, numOfRunner)
    for i := 0; i < numOfRunner; i++ {
        go func(i int) {
            ret := runTask(i)
            ch <- ret
        }(i)
    }
    return <-ch
}

func TestFirstResponse(t *testing.T) {
    t.Log("Before:", runtime.NumGoroutine())
    t.Log(FirstResponse())
    time.Sleep(time.Second * 1)
    t.Log("After:", runtime.NumGoroutine())

}

所有任务完成

package util_all_done

import (
    "fmt"
    "runtime"
    "testing"
    "time"
)

func runTask(id int) string {
    time.Sleep(10 * time.Millisecond)
    return fmt.Sprintf("The result is from %d", id)
}

func FirstResponse() string {
    numOfRunner := 10
    ch := make(chan string, numOfRunner)
    for i := 0; i < numOfRunner; i++ {
        go func(i int) {
            ret := runTask(i)
            ch <- ret
        }(i)
    }
    return <-ch
}

func AllResponse() string {
    numOfRunner := 10
    ch := make(chan string, numOfRunner)
    for i := 0; i < numOfRunner; i++ {
        go func(i int) {
            ret := runTask(i)
            ch <- ret
        }(i)
    }
    finalRet := ""
    for j := 0; j < numOfRunner; j++ {
        finalRet += <-ch + "\n"
    }
    return finalRet
}

func TestFirstResponse(t *testing.T) {
    t.Log("Before:", runtime.NumGoroutine())
    t.Log(AllResponse())
    time.Sleep(time.Second * 1)
    t.Log("After:", runtime.NumGoroutine())

}

对象池

package object_pool

import (
        "errors"
        "time"
)

type ReusableObj struct {
}

type ObjPool struct {
        bufChan chan *ReusableObj //用于缓冲可重用对象
}

func NewObjPool(numOfObj int) *ObjPool {
        objPool := ObjPool{}
        objPool.bufChan = make(chan *ReusableObj, numOfObj)
        for i := 0; i < numOfObj; i++ {
                objPool.bufChan <- &ReusableObj{}
        }
        return &objPool
}

func (p *ObjPool) GetObj(timeout time.Duration) (*ReusableObj, error) {
        select {
        case ret := <-p.bufChan:
                return ret, nil
        case <-time.After(timeout): //超时控制
                return nil, errors.New("time out")
        }

}

func (p *ObjPool) ReleaseObj(obj *ReusableObj) error {
        select {
        case p.bufChan <- obj:
                return nil
        default:
                return errors.New("overflow")
        }
}

package object_pool

import (
    "fmt"
    "testing"
    "time"
)

func TestObjPool(t *testing.T) {
    pool := NewObjPool(10)
    // if err := pool.ReleaseObj(&ReusableObj{}); err != nil { //尝试放置超出池大小的对象
    //  t.Error(err)
    // }
    for i := 0; i < 11; i++ {
        if v, err := pool.GetObj(time.Second * 1); err != nil {
            t.Error(err)
        } else {
            fmt.Printf("%T\n", v)
            if err := pool.ReleaseObj(v); err != nil {
                t.Error(err)
            }
        }

    }

    fmt.Println("Done")
}

sync.pool 对象缓存

  • 尝试从私有对象获取
  • 私有池不存在,尝试从当前processor的共享池获取
  • 如果当前Processor共享池也是空的,那么就尝试去其他Processor的共享池获取
  • 如果所有子池都是空的,最后就用用户指定的New 函数产生一个新的对象返回

私有池协程安全,共享池协程不安全

package object_pool

import (
    "fmt"
    "runtime"
    "sync"
    "testing"
)

func TestSyncPool(t *testing.T) {
    pool := &sync.Pool{
        New: func() interface{} {
            fmt.Println("Create a new object.")
            return 100
        },
    }

    v := pool.Get().(int)
    fmt.Println(v)
    pool.Put(3)
    runtime.GC() //GC 会清除sync.pool中缓存的对象
    v1, _ := pool.Get().(int)
    fmt.Println(v1)
}

func TestSyncPoolInMultiGroutine(t *testing.T) {
    pool := &sync.Pool{
        New: func() interface{} {
            fmt.Println("Create a new object.")
            return 10
        },
    }

    pool.Put(100)
    pool.Put(100)
    pool.Put(100)

    var wg sync.WaitGroup
    for i := 0; i < 10; i++ {
        wg.Add(1)
        go func(id int) {
            fmt.Println(pool.Get())
            wg.Done()
        }(i)
    }
    wg.Wait()
}

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