Swift-结构体和类

结构体

  • 在swift 标准库中,绝大多数的公开类型都是结构体,而枚举和类只占很小一部分
  • 比如Bool、int、double、string、array、dictionary等常见类型都是结构体
struct Data {
    var year: Int
    var month: Int
    var day: Int
}
//调用,可以传入所有的成员值,用以初始化所有成员(存储属性)
var data = Data(year: 2021, month: 2, day: 23)
  • 所有结构体都有一个编译器生成的初始化器(initializer,初始化方法,构造器,构造方法)

自定义初始化器

  • 一旦在定义结构体是自定义了初始化器,编译器就不会再自动生成其他的初始化器
struct Point {
    var x: Int = 0
    var y: Int = 0

    init(x: Int, y: Int) {
        self.x = x
        self.y = y
    }
}

var p1 = Point(x: 10, y: 10)

  • 类的定义和结构体类似,但是编译器并没有为类自动生成可以传入成员值的初始化器
class Point {
    var x: Int = 0
    var y: Int = 0
}

let p1 = Point()
let p2 = Point(x: 10, y: 20) //报错
let p3 = Point(x: 10) //报错

类的初始化器

  • 如果类的所有成员都在定义的时候指定了初始化值,编译器会为类生成无参的初始化器
  • 成员的初始化是在这个初始化器中完成的
class Point {
    var x: Int = 0
    var y: Int = 0
}

let p1 = Point()

      ||

class Point {
    
    var x: Int = 0
    var y: Int = 0
    init() {
        x = 10
        y = 20
    }
}

let p1 = Point()

结构体和类的本质区别

  • 结构体是值类型(枚举也是值类型),类是引用类型(指针类型)
class Size {                        struct Point {
//创建类的实例对象需要向堆空间申请内存
    var width = 1                       var x = 3
    var height = 2                      var y = 4
}                                   }

值类型

  • 值类型赋值给var、let或者给函数传值,是直接将所有内容拷贝一份
  • 类似将文件进行copy、paste操作,产生了全新的文件副本。属于深拷贝
struct Point {
    var x: Int
    var y: Int
}

func test() {
    var p1 = Point(x: 10, y: 20)
    var p2 = p1
}

值类型的复制操作

//字符串
var s1 = "jack"
var s2 = s1
s2.append("_Rose")

print(s1)// jack
print(s2)// jack_Rose

//数组
var a1 = [1, 2, 3]
var a2 = a1
a1[0] = 2
a2.append(4)

print(a1)// [2, 2, 3]
print(a2) //[1, 2, 3, 4]

//字典
var d1 = ["max" : 10, "min" : 2]
var d2 = d1
d1["other"] = 7
d2["max"] = 12

print(d1)// ["max": 10, "min": 2, "other": 7]
print(d2)// ["max": 12, "min": 2]

引用类型

class Size {
    var width: Int
    var height: Int
    init(width: Int, height: Int) {
        self.width = width
        self.height = height
    }
}

func test() {
    var s1 = Size(width: 10, height: 20)
    var s2 = s1
}

引用类型的赋值操作

class Size {
    var width: Int
    var  height: Int
    init(width: Int, height: Int) {
        self.width = width
        self.height = height
    }
}

var s1 = Size(width: 10, height: 20)
s1 = Size(width: 11, height: 22)

值类型、引用类型的let

struct Point {
    var x: Int
    var y: Int
}

let p = Point(x: 10, y: 20)
p = Point(x: 11, y: 22)// 报错
p.x = 33              // 报错
p.y = 44             // 报错


class Size {
    var width: Int
    var height: Int
    init(width: Int, height: Int) {
        self.width = width
        self.height = height
    }
}

let s = Size(width: 10, height: 20)
s = Size(width: 11, height: 22)  // 报错
s.width = 33
s.height = 44

嵌套类型

struct Poker {
    enum Suit : Character {
        case spades = "♠", hearts = "♥", diamonds = "♦", clubs = "♣"
    }
    enum Rank: Int {
        case two = 2, three, four, five, six, seven, eight, nine, ten
        case jack, queen, king, ace
    }
}

print(Poker.Suit.hearts.rawValue)

var suit = Poker.Suit.spades
suit = .diamonds

var rank = Poker.Rank.five
rank = .king

结构体、枚举、类都可以进行定义方法

// 结构体
struct Point {
    var x = 10
    var y = 10
    func show() {
        print("x = \(x), y = \(y)")
    }
}
let p = Point()
p.show() // x = 10, y = 10

// 枚举
enum PokerFace: Character {
    case spades = "♠", hearts = "♥", diamonds = "♦", clubs = "♣"
    func show() {
        print("face is \(rawValue)")
    }
}
let pf = PokerFace.hearts
pf.show() // face is ♥

// 类
class Size {
    var width = 10
    var height = 10
    func show() {
        print("width = \(width), height = \(height)")
    }
}

let s = Size()
s.show() //width = 10, height = 10

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