# 跳动的心脏 # 默认输入 import random from math import sin, cos, pi, log from tkinter import * CANVAS_WIDTH = 980 # 画布的宽 CANVAS_HEIGHT = 720 # 画布的高 CANVAS_CENTER_X = CANVAS_WIDTH / 2 # 画布中心的X轴坐标 CANVAS_CENTER_Y = CANVAS_HEIGHT / 2 # 画布中心的Y轴坐标 IMAGE_ENLARGE = 11 # 放大比例 # color list HEART_COLOR_LIST = ["#d974ff", "#be77fa", "#a478f3", "#8b78ea", "#7377e0", "#4871c6", "#5c74d3", "#fa6ea9", "#dc6db1", "#ec2c2c", "#e91e41", "#8b4593", "#2bd3ec", "#00be93", "#2bec62"]# 引号内修改颜色!颜色代码列表 def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE): """ “爱心函数生成器” :param shrink_ratio: 放大比例 :param t: 参数 :return: 坐标 """ # # 基础函数size x = 16 * (sin(t) ** 3) y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t)) # 放大 x *= shrink_ratio y *= shrink_ratio #移到画布中央 x += CANVAS_CENTER_X y += CANVAS_CENTER_Y return int(x), int(y) def scatter_inside(x, y, beta=1.15): """ 随机内部扩散 :param x: 原x :param y: 原y :param beta: 强度 :return: 新坐标 """ ratio_x = - beta * log(random.random()) ratio_y = - beta * log(random.random()) dx = ratio_x * (x - CANVAS_CENTER_X) dy = ratio_y * (y - CANVAS_CENTER_Y) return x - dx, y - dy def shrink(x, y, ratio): """ 抖动 :param x: 原x :param y: 原y :param ratio: 比例 :return: 新坐标 """ force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6) # 这个参数... dx = ratio * force * (x - CANVAS_CENTER_X) dy = ratio * force * (y - CANVAS_CENTER_Y) return x - dx, y - dy def curve(p): """ 自定义曲线函数,调整跳动周期 :param p: 参数 :return: 正弦 """ # 可以尝试换其他的动态函数,达到更有力量的效果(贝塞尔?) return 2 * (2 * sin(4 * p)) / (2 * pi) class Heart: """ 爱心类 """ def __init__(self, generate_frame=20): self._points = set() self._edge_diffusion_points = set() self._center_diffusion_points = set() self.all_points = {} self.build(2000) self.random_halo = 1000 self.generate_frame = generate_frame for frame in range(generate_frame): self.calc(frame) def build(self, number): # 爱心 for _ in range(number): t = random.uniform(0, 2 * pi)# 随机不到的地方造成爱心有缺口 x, y = heart_function(t) self._points.add((x, y)) # 爱心内扩散 for _x, _y in list(self._points): for _ in range(3): x, y = scatter_inside(_x, _y, 0.05) self._edge_diffusion_points.add((x, y)) # 爱心内再次扩散 point_list = list(self._points) for _ in range(6000): x, y = random.choice(point_list) x, y = scatter_inside(x, y, 0.17) self._center_diffusion_points.add((x, y)) @staticmethod def calc_position(x, y, ratio): # 调整缩放比例 force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.520) # 圆滑的周期的缩放比例 dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1) dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1) return x - dx, y - dy def calc(self, generate_frame): ratio = 10 * curve(generate_frame / 10 * pi) # 圆滑的周期的缩放比例 halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi))) halo_number = int(3000 + 6000 * abs(curve(generate_frame / 10 * pi) ** 2)) all_points = [] # 光环 heart_halo_point = set() # x,y# 光环的点坐标集合 for _ in range(halo_number): t = random.uniform(0, 2 * pi)#随机不到的地方造成爱心有缺口 x, y = heart_function(t, shrink_ratio=11.6) # 魔法参数 x, y = shrink(x, y, halo_radius) if (x, y) not in heart_halo_point: # 处理新的点 heart_halo_point.add((x, y)) x += random.randint(-14, 14) y += random.randint(-14, 14) size = random.choice((1, 2, 2)) all_points.append((x, y, size)) # 轮廓 for x, y in self._points: x, y = self.calc_position(x, y, ratio) size = random.randint(1, 3) all_points.append((x, y, size)) # 内容 for x, y in self._edge_diffusion_points: x, y = self.calc_position(x, y, ratio) size = random.randint(1, 2) all_points.append((x, y, size)) for x, y in self._center_diffusion_points: x, y = self.calc_position(x, y, ratio) size = random.randint(1, 2) all_points.append((x, y, size)) self.all_points[generate_frame] = all_points def render(self, render_canvas, render_frame): for x, y, size in self.all_points[render_frame % self.generate_frame]: render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=random.choice(HEART_COLOR_LIST)) def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0): render_canvas.delete('all') render_heart.render(render_canvas, render_frame) main.after(70, draw, main, render_canvas, render_heart, render_frame + 1) if __name__ == '__main__': root = Tk() # Tk canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH) canvas.pack() heart = Heart() draw(root, canvas, heart) # draw text1 = Label(root, text="培小卫❤2023,愿我求学成功,月薪过万,心想事成ᏊˊꈊˋᏊ", font=("Helvetica", 18), fg="#c12bec", bg="pink") text1.place(x=130, y=600) text2 = Label(root, text="小卫\n❤\n欧鹏", font=("Helvetica", 18), fg="#c12bec", bg="black") text2.place(x=460, y=350) root.mainloop()