着急的先看完整代码;
‘tset.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu() {
printf("*************************\n");
printf("* 1:>玩游戏 0:>退出 *\n");
printf("*************************\n");
}
void game() {
char board[3][3] = { 0 };
InitBoard(board,ROW,COL);
//dayin
DisplayBoard(board, ROW, COL);
while (1) {
printf("玩家走\n");
player_move(board, ROW, COL);
DisplayBoard(board, ROW, COL);
if (judge(board, ROW, COL) != 1) {
if (judge(board, ROW, COL) == 'p') {
printf("平局\n");
break;
}
else if (judge(board, ROW, COL) == '*') {
printf("玩家赢\n");
break;
}
else {
printf("机器赢");
break;
}
}
printf("机器走\n");
computer_mave(board, ROW, COL);
DisplayBoard(board, ROW, COL);
if (judge(board, ROW, COL) != 1) {
if (judge(board, ROW, COL) == 'p') {
printf("平局\n");
break;
}
else if (judge(board, ROW, COL) == '*') {
printf("玩家赢\n");
break;
}
else {
printf("机器赢");
break;
}
}
}
}
void test() {
int input = 0;
do {
menu();
printf("请输入1/0\n");
scanf("%d", &input);
switch (input) {
case 1:
game();
printf("玩游戏\n");
break;
case 3:
printf("退出\n");
break;
default:
printf("选择错误\n");
break;
}
} while (input);
}
int main() {
srand((unsigned int)time(NULL));
test();
return 0;
}
game.c
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
int j = 0;
for (j = 0; j < col; j++) {
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
int j = 0;
for (j = 0; j < col; j++) {
printf(" %c ",board[i][j]);
if(j= 1 && x <= row && y >= 1&& y <= col) {
//xia
if (board[x - 1][y - 1] == ' ') {
board[x - 1][y - 1] = '*';
break;
}
else
printf("非法请重新输入");
}
else
printf("输入错误");
}
}
void computer_mave(char board[ROW][COL], int row, int col) {
while (1) {
int x = rand() % 3+1, y = rand() % 3+1;
if (x > 0 && x <=row && y >0 && y <= col) {
if (board[x-1][y-1] == ' ') {
board[x-1][y-1] = '#';
break;
}
}
}
}
char judge(char board[ROW][COL], int row, int col) {
while (1) {
int i = 0;
for (; i < row; i++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2]) {
if(board[i][0]!=' ')
return board[i][0];
}
}
for (i = 0; i < col; i++) {
if (board[0][i] == board[1][i] && board[1][i] == board[2][i]) {
if (board[0][i] != ' ')
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] || board[0][2] == board[1][1] && board[1][1] == board[2][0]) {
if (board[1][1] != ' ')
return board[1][1];
}
for (i = 0; i < row; i++) {
int j = 0;
for (j = 0; j < col; j++) {
if (board[i][j] == ' ')
return 1;
}
}
return 'p';
}
}
game.h
#pragma once
#define _CRT_SECURE_NO_WARNINGS 1
#include
#include
#include
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL],int row,int col);
void player_move(char board[ROW][COL],int row, int col);
void computer_mave(char board[ ROW][ COL],int row,int col);
char judge(char board[ROW][COL], int row, int col);
先写游戏的框架
选1开始玩游戏,选0退出游戏
其他的选择错误;
void menu() {
printf("*************************\n");
printf("* 1:>玩游戏 0:>退出 *\n");
printf("*************************\n");
}
void test() {
int input = 0;
do {
menu();
printf("请输入1/0\n");
scanf("%d", &input);
switch (input) {
case 1:
//game();
printf("玩游戏\n");
break;
case 3:
printf("退出\n");
break;
default:
printf("选择错误\n");
break;
}
} while (input);
}
int main() {
srand((unsigned int)time(NULL));
test();
return 0;
}
在game 函数实现游戏
void game() {
char board[3][3] = { 0 };
}
先建一个3*3的数组
先初始化成空格
void InitBoard(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
int j = 0;
for (j = 0; j < col; j++) {
board[i][j] = ' ';
}
}
}
开始打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
int j = 0;
for (j = 0; j < col; j++) {
printf(" %c ",board[i][j]);
if(j
test.c 里的game
void game() {
char board[3][3] = { 0 };
InitBoard(board,ROW,COL);
DisplayBoard(board, ROW, COL);
}
写玩家代码
void player_move(char board[ROW][COL], int row, int col) {
int x, y;
while (1){
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1&& y <= col) {
//xia
if (board[x - 1][y - 1] == ' ') {
board[x - 1][y - 1] = '*';
break;
}
else
printf("非法请重新输入");
}
else
printf("输入错误");
}
}
机器走的代码
void computer_mave(char board[ROW][COL], int row, int col) {
while (1) {
int x = rand() % 3+1, y = rand() % 3+1;
if (x > 0 && x <=row && y >0 && y <= col) {
if (board[x-1][y-1] == ' ') {
board[x-1][y-1] = '#';
break;
}
}
}
}
test.c 里的game
void game() {
char board[3][3] = { 0 };
InitBoard(board,ROW,COL);
DisplayBoard(board, ROW, COL);
while(1) {
printf("玩家走\n");
player_move(board, ROW, COL);
DisplayBoard(board, ROW, COL);
printf("机器走\n");
computer_mave(board, ROW, COL);
DisplayBoard(board, ROW, COL);
}
}
加个判断函数
玩家赢返回个* 机器赢返回个# 平局返回个 p 不是平局也没人应返回个1
char judge(char board[ROW][COL], int row, int col) {
while (1) {
int i = 0;
for (; i < row; i++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2]) {
if(board[i][0]!=' ')
return board[i][0];
}
}
for (i = 0; i < col; i++) {
if (board[0][i] == board[1][i] && board[1][i] == board[2][i]) {
if (board[0][i] != ' ')
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] || board[0][2] == board[1][1] && board[1][1] == board[2][0]) {
if (board[1][1] != ' ')
return board[1][1];
}
for (i = 0; i < row; i++) {
int j = 0;
for (j = 0; j < col; j++) {
if (board[i][j] == ' ')
return 1;
}
}
return 'p';
}
}
test 里的game
void game() {
char board[3][3] = { 0 };
InitBoard(board,ROW,COL);
DisplayBoard(board, ROW, COL);
while (1) {
printf("玩家走\n");
player_move(board, ROW, COL);
DisplayBoard(board, ROW, COL);
if (judge(board, ROW, COL) != 1) {
if (judge(board, ROW, COL) == 'p') {
printf("平局\n");
break;
}
else if (judge(board, ROW, COL) == '*') {
printf("玩家赢\n");
break;
}
else {
printf("机器赢");
break;
}
}
printf("机器走\n");
computer_mave(board, ROW, COL);
DisplayBoard(board, ROW, COL);
if (judge(board, ROW, COL) != 1) {
if (judge(board, ROW, COL) == 'p') {
printf("平局\n");
break;
}
else if (judge(board, ROW, COL) == '*') {
printf("玩家赢\n");
break;
}
else {
printf("机器赢");
break;
}
}
}
}