js原生之锅打灰太狼

0. 前言

现在网上的小游戏太多了,4399啊,7k7k啊什么的,就有这锅打灰太狼的游戏,觉得挺有意思,就做一个看看,哈哈!!!


timg.jpg

1. 简介

锅打灰太狼是一款老少通吃,男女皆宜的益智游戏,哈哈!

2. 思路

  1. 把静态页面做出来
  2. 找到每个洞穴
  3. 随机出现灰太狼和小灰灰让它们随机从洞穴出现
  4. 点击事件:打灰太狼加分,打小灰灰减分
  5. 添加时间,时间到了停止游戏
  6. 最终结果

3. 代码实现

3.1 静态页面

HTML结构



    
    灰太狼
    


    
    
    


CSS样式
*{
    margin: 0;
    padding: 0;
    font-family: "微软雅黑";
}

#outer{
    background:url(game_bg.jpg) 0 0 no-repeat;
    position: relative;
    width: 320px;
    height: 480px;
    margin: 0 auto;
}

#fraction{
    position: absolute;
    left: 65px;
    top: 13px;
    color: white;
}

#time{
    position: absolute;
    width: 180px;
    height: 16px;
    left: 63px;
    top: 66px;
    background: url(progress.png) 0 0 no-repeat;
}
#wolfs{
    position: absolute;
}
#wolfs img{ 
    position:absolute;
}

#startMenu{
    position: absolute; 
    width: 320px; 
    text-align: center; 
    left: 0; 
    top: 200px;
}

#start,#endMenu,#reload{
    line-height:50px; 
    font-size:30px; 
    font-weight:bold; 
    color:#F00; 
    display:block; 
    text-decoration:none;
}

#endMenu{
    position: absolute; 
    width: 320px; 
    text-align: center; 
    top: 200px; 
    left: 0; 
    display: none;
}

#reload{
    position: absolute;
    bottom: 0px;
    left: 0px;
    display: none;
}
图片.png

3.2 找到洞穴

//洞穴坐标
arrPos = [["98px","115px"],["17px","160px"],["15px","221px"],["30px","294px"],["122px","274px"],["207px","296px"],["200px","212px"],["187px","142px"],["100px","192px"]];

3.3 随机出现灰太狼和小灰灰让它们随机从洞穴出现

function creatWolf() {
    wolfHouse.onclick = null;
    //创建img显示狼
    var wolfImg = document.createElement("img");
    //设置狼的种类
    var wolfType = randomNum(0, 10) > 3 ? "h" : "x";
    //随机获取狼窝的位置
    var a = randomNum(0, 9);
    var position = arrPos[a];
    //设置初始图片编号
    wolfHouse.index = 0;
    //设置未被点击
    wolfHouse.clicked = false;
    //设置img的src属性
    wolfImg.src = wolfType + wolfHouse.index + ".png";
    //将狼添加到页面
    wolfHouse.appendChild(wolfImg);
    //设置位置
    wolfHouse.style.left = position[0];
    wolfHouse.style.top = position[1];
    // 让狼动起来
    var tmp = -1;
    var showTime = setInterval(function(){
        tmp++;
        if(tmp < liftCircle.length){
            wolfHouse.index = liftCircle[tmp];
            wolfImg.src = wolfType + wolfHouse.index + ".png";
        }else{
            clearInterval(showTime);
            wolfHouse.removeChild(wolfImg);
        }
    },80);

3.4 点击事件:打灰太狼加分,打小灰灰减分

wolfHouse.onclick = function() {
        clearInterval(timer);
        //如果执行了点击就不要在点击了
        if (this.clicked) {
            return;
        }
        //分数
        if (wolfType == "h") {
            fraction.innerHTML = parseInt(fraction.innerHTML) + 10;
        } else {
            fraction.innerHTML = parseInt(fraction.innerHTML) - 10;
        }

        //关掉动画
        wolfHouse.index = 5;
        clearInterval(showTime);
        var hitWolf = setInterval(function(){
            if(wolfHouse.index < 10){
                console.log(wolfHouse.index);
                wolfImg.src = wolfType + wolfHouse.index + ".png";
                wolfHouse.index++;
            }else{
                clearInterval(hitWolf);
                wolfHouse.removeChild(wolfImg);
                timer = setInterval(func, 1000)
            }
        }, 100);

        this.clicked = true;
    }
}
GIF.gif

3.5 添加时间

function timeLineRun(){
    var timeLineTimer = setInterval(function(){
        if(timeLine.offsetWidth > 0) {
            timeLine.style.width = timeLine.offsetWidth - 1 + "px";
        } else {
            //清除计时器
            clearInterval(timeLineTimer);
            clearInterval(timer);
            //关闭背景音乐
            jsMusic.pause();
            //出现结束语
            endMenu.innerHTML = "game over!
你的得分是:" + fraction.innerHTML endMenu.style.display = "block"; //出现重新开始 reloadBtn.style.display = "block"; } }, 200); }

3.6 最终结果

//进度条
var timeLine = document.getElementById("time");
//开始按钮
var startBtn = document.getElementById("start");
//开始菜单
var startMenu = document.getElementById("startMenu");
//结束菜单
var endMenu = document.getElementById("endMenu");
//分数
var fraction = document.getElementById("fraction");
//重新开始按钮
var reloadBtn = document.getElementById("reload");
//狼窝
var wolfHouse = document.getElementById("wolfs");
//背景音乐
var jsMusic = document.getElementById("music");
//动画周期
var liftCircle = [0,1,2,3,4,5,4,3,2,1,0],

//洞穴坐标
arrPos = [["98px","115px"],["17px","160px"],["15px","221px"],["30px","294px"],["122px","274px"],["207px","296px"],["200px","212px"],["187px","142px"],["100px","192px"]];

var timer = 0;
//点击开始
startBtn.onclick = function() {
    startMenu.style.display = "none";
    //进度条开始读条
    timeLineRun();
    //背景音乐
    // jsMusic.play();
    timer = setInterval(func, 1000);
};
function func() {
    if (timeLine.offsetWidth > 0) {
        //创建灰太狼
        creatWolf();
    } else {
        clearInterval(timer);
    }
}

function timeLineRun(){
    var timeLineTimer = setInterval(function(){
        if(timeLine.offsetWidth > 0) {
            timeLine.style.width = timeLine.offsetWidth - 1 + "px";
        } else {
            //清除计时器
            clearInterval(timeLineTimer);
            clearInterval(timer);
            //关闭背景音乐
            jsMusic.pause();
            //出现结束语
            endMenu.innerHTML = "game over!
你的得分是:" + fraction.innerHTML endMenu.style.display = "block"; //出现重新开始 reloadBtn.style.display = "block"; } }, 200); } //重新开始 reloadBtn.onclick = function() { window.location.reload(); } function creatWolf() { wolfHouse.onclick = null; //创建img显示狼 var wolfImg = document.createElement("img"); //设置狼的种类 var wolfType = randomNum(0, 10) > 3 ? "h" : "x"; //随机获取狼窝的位置 var a = randomNum(0, 9); var position = arrPos[a]; //设置初始图片编号 wolfHouse.index = 0; //设置未被点击 wolfHouse.clicked = false; //设置img的src属性 wolfImg.src = wolfType + wolfHouse.index + ".png"; //将狼添加到页面 wolfHouse.appendChild(wolfImg); //设置位置 wolfHouse.style.left = position[0]; wolfHouse.style.top = position[1]; // 让狼动起来 var tmp = -1; var showTime = setInterval(function(){ tmp++; if(tmp < liftCircle.length){ wolfHouse.index = liftCircle[tmp]; wolfImg.src = wolfType + wolfHouse.index + ".png"; }else{ clearInterval(showTime); wolfHouse.removeChild(wolfImg); } },80); //给狼设置点击事件 wolfHouse.onclick = function() { clearInterval(timer); //如果执行了点击就不要在点击了 if (this.clicked) { return; } //分数 if (wolfType == "h") { fraction.innerHTML = parseInt(fraction.innerHTML) + 10; } else { fraction.innerHTML = parseInt(fraction.innerHTML) - 10; } //关掉动画 wolfHouse.index = 5; clearInterval(showTime); var hitWolf = setInterval(function(){ if(wolfHouse.index < 10){ wolfImg.src = wolfType + wolfHouse.index + ".png"; wolfHouse.index++; }else{ clearInterval(hitWolf); wolfHouse.removeChild(wolfImg); timer = setInterval(func, 1000) } }, 100); this.clicked = true; } }
GIF.gif

4. 结束语

最后的效果也就是这样了,如果你觉得哪里写的不够好,有什么好的建议,可以给我留言告诉我,谢谢,三克油!!!

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