Flutter混编(iOS),flutter工程集成iOS原生界面

提到flutter 与 原生工程混编,网上找到的资料大多都是介绍, 原生工程怎么去集成flutter,而对于flutter工程怎么去集成原生工程的介绍,少之又少,即使有介绍,质量也不理想,于是产生了写这篇文章的动力. 原生工程怎么去集成flutter, 官方有提供出了方案, 还有闲鱼团队,比较成熟的第三方集成方案,这个小伙伴们自己去探索一下喽.

回到正题,我们将要探讨的是,flutter工程怎么去集成原生工程,下面将会以iOS为例.先上最终效果图吧

push.gif

flutter层

main文件下代码

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);
  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State {
  static const platform =
      const MethodChannel('samples.flutter.dev/goToNativePage');

  Future _goToNativePage() async {
    try {
      final int result = await platform
          .invokeMethod('goToNativePage', {'test': 'from flutter'});
      print(result);
    } on PlatformException catch (e) {}
  }

  @override
  Widget build(BuildContext context) {
    return Material(
      child: Scaffold(
        appBar: AppBar(
          title: Text("flutter title"),
        ),
        body: Center(
          child: Column(
            mainAxisAlignment: MainAxisAlignment.spaceEvenly,
            children: [
              RaisedButton(
                child: Text('去原生界面'),
                onPressed: _goToNativePage,
                color: Colors.blueAccent,
                textColor: Colors.white,
              ),
              Text(
                "Flutter 页面",
                style: new TextStyle(
                  fontSize: 30.0,
                  fontWeight: FontWeight.w900,
                  fontFamily: "Georgia",
                ),
              )
            ],
          ),
        ),
      ),
    );
  }
}

关键的代码就是调用MethodChannel相关方法,与原生进行沟通.

static const platform =
      const MethodChannel('samples.flutter.dev/goToNativePage');

Future _goToNativePage() async {
    try {
      final int result = await platform
          .invokeMethod('goToNativePage', {'test': 'from flutter'});
      print(result);
    } on PlatformException catch (e) {}
  }
原生层(也就是iOS工程里面)

在AppDelegate.m增加以下代码

 FlutterViewController *controller = (FlutterViewController*)self.window.rootViewController;
    
//    self.navigationController = [[UINavigationController alloc] initWithRootViewController:controller];
//    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
//    self.window.rootViewController = self.navigationController;
//    [self.navigationController setNavigationBarHidden:YES animated:YES];
//    [self.window makeKeyAndVisible];
    
    FlutterMethodChannel* testChannel = [FlutterMethodChannel methodChannelWithName:@"samples.flutter.dev/goToNativePage" binaryMessenger:controller.binaryMessenger
            ];
        
    [testChannel setMethodCallHandler:^(FlutterMethodCall* call, FlutterResult result) {
        
        NSLog(@"%@", call.method);
        
        //接收从flutter传递过来的参数
        NSLog(@"%@", call.arguments[@"test"]);

        if ([@"goToNativePage" isEqualToString:call.method]) {
            //实现跳转的代码
            
            NSString * storyboardName = @"Main";
            UIStoryboard *storyboard = [UIStoryboard storyboardWithName:storyboardName bundle: nil];
            UIViewController * vc = [storyboard instantiateViewControllerWithIdentifier:@"NativeViewController"];
            vc.navigationItem.title = call.arguments[@"test"];
            self.navigationController = [[UINavigationController alloc] initWithRootViewController:vc];
            self.navigationController.modalPresentationStyle = UIModalPresentationFullScreen;
            
            [controller presentViewController:self.navigationController animated:true completion:nil];

        } else {
            result(FlutterMethodNotImplemented);
        }
    }];

在AppDelegate.h 增加一行代码,如下图

@property (nonatomic, strong) UINavigationController *navigationController;

image.png

然后就是在Main.storyboard,新增两个控制器分别为NativeViewController和NativeViewControllerTwo,在文件目录里也相应新增两个控制器的.h .m文件
如下图


image.png

2个控制器里面的代码也是很简单的


image.png
image.png

这样就可以愉快地进行测试了.就会达到开篇效果图的样子,达到了混编的目的.

结尾

iOS工程里面的代码是非常简单,就是为了测试用的,测试一下,能不能正常push到下一级界面,能不能pop到上一级界面,能不能直接回到flutter层界面.如果对iOS不熟悉的小伙伴们,可以去探索一下哟.之所以这样操作的意义在于混编,有些在flutter层很难实现的功能,譬如 音视频,图像处理等 ,可以用原生处理好,再回到flutter层,不至于fluter工程,遇到有些功能就卡壳了.
当然了有些功能是可以插件来解决的,通过插件可以达到flutter与原生之间的通信与交互.之前我的文章里也多次提到了,有兴趣的小伙伴们可以去看看我的关于插件的文章.flutter udp multicast 组播插件,flutter 插件的坑都在这里

今天的分享就到这里喽,感觉有点帮助的小伙伴们,帮忙点个赞喽~~

补充

运用上面的思想,是可以行得通的, 我在自己flutter工程里面,把原生工程的视频模块集成到flutter工程啦~~
如下图
前面白色背景的,是flutter工程, 后面黑色背景的视频模块是原生iOS工程,视频模块的功能原封不动的迁移到flutter工程了.


video.gif

你可能感兴趣的:(Flutter混编(iOS),flutter工程集成iOS原生界面)