C语言-三子棋

 代码

头文件 game.h

在头文件将所以的需要的库函数的头文件 // 宏定义 // 函数的声明

#define _CRT_SECURE_NO_WARNINGS 1

#include 
#include 

#pragma once

#define ROW  3
#define  COL  3

//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col);

//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col);

//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);

//电脑随机下棋
void ComputerMove(char board[ROW][COL], int row, int col);

//判断输赢
char IsWin(char board[ROW][COL], int row, int col);

源文件 game.h 

包含三子棋的所需要的函数

//初始化棋盘

//打印棋盘

//玩家下棋

//电脑随机下棋

//判断输赢

#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"

//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col) {
	int i = 0;
	int j = 0;
	for ( i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++) {
			board[i][j] = ' ';
		}
	}
}

//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for ( i = 0; i < row ; i++)
	{
		//打印数据
		int j = 0;
		for ( j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j < col - 1) {
				printf("|");
			}
		}
		printf("\n");
		// 打印分隔行
		if (i < row - 1) {
			for ( j = 0; j < col ; j++)
			{
				printf("---");
				if (j < col - 1) {
					printf("|");
				}
			}
		}
		printf("\n");
	}
}
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("玩家下棋\n");

	while (1) {
		printf("请输入要下棋的坐标:>");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col) {
			if (board[x - 1][y - 1] == ' ') {
				board[x - 1][y - 1] = '*';
				break;
			}
			else {
				printf("该坐标被占有,请输入其他坐标\n");
			}
		}
		else {
			printf("坐标非法,请重新输入\n");
		}
	}
}

//电脑随机下棋
void ComputerMove(char board[ROW][COL], int row, int col) {
	printf("电脑下棋\n");

	int x = 0;
	int y = 0;

	while (1)
	{
		x = rand() % row;
		y = rand() % col;
		if (board[x][y] == ' ') {
			board[x][y] = '#';
			break;
		}
	}
}
static int IsFull(char board[ROW][COL], int row, int col) {
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++) {
		for (j = 0; j < col; j++) {
			if (board[i][j] == ' ')
				return 0;
		}
	}
	return 1;
}

//玩家赢 --”*“
// 电脑赢--”#“
// 平局----”Q“
//游戏继续--”C“

char IsWin(char board[ROW][COL], int row, int col) {
	int i = 0;
	for (i = 0; i < row; i++) {
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') {
			return board[i][0];
		}
	}
	for (i = 0; i < col; i++) {
		if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') {
			return board[i][0];
		}
	}
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] & board[1][1] != ' ') {
		return board[1][1];
	}
	if (board[0][2] == board[1][1] && board[1][1] == board[2][0] & board[1][1] != ' ') {
		return board[1][1];
	}
	//判断平局
	if (IsFull(board, row, col))
	{
		return 'Q';
	}
	return 'C';
}

源代码 test.c

包含 //游戏目录 

//游戏过程

//主函数

#define _CRT_SECURE_NO_WARNINGS 1​

#include "game.h"

void menu()
{
	printf("********************************\n");
	printf("*******      1.play      *******\n");
	printf("*******      0.exit      *******\n");
	printf("********************************\n");
}
void game()
{
	char ret = 0;
	char board[ROW][COL];
	//开始的时候,数组的内容全是应该空格
	InitBoard(board, ROW, COL);
	DisplayBoard(board, ROW,COL);
	//下棋
	while (1)
	{
		PlayerMove(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		//判断输赢
		ret = IsWin(board, ROW, COL);
		if (ret != 'C') {
			break;
		}
		ComputerMove(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		//判断输赢
		ret  = IsWin(board, ROW, COL);
		if (ret != 'C') {
			break;
		}
	}
	if (ret == '*') {
		printf("玩家赢\n");
	}
	else if (ret == '#') {
		printf("电脑赢\n");
	}
	else {
		printf("平局\n");
	}
}

int main() 
{
	int input = 0;
	srand((unsigned int)time(NULL));
	do {
		menu();
		printf("请选择:>");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("选择错误,重新选择\n");
			break;
		}
	} while (input);
	return 0;
}

结果

C语言-三子棋_第1张图片

C语言-三子棋_第2张图片 

 

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