C++ Primer Plus习题及答案-第十四章

习题选自:C++ Primer Plus(第六版)
内容仅供参考,如有错误,欢迎指正 !

第十四章- 代码重用笔记

复习题

1. 以A栏的类为基类时,B栏的类采用公有派生还是私有派生更合适

A B
class Bear
class Kitchen
class Person
class Person
class Person, class Automobile
class PolarBear
class Home
class Programmer
class HorseAndJockey
class Driver
A B 公有派生还是私有派生合适
class Bear class PolarBear 公有派生,因为北极熊也是一种熊,is-a的关系
class Kitchen class Home 私有派生,因为家中有厨房,has-a的关系
class Person class Programmer 公有派生,因为程序员也是人,is-a的关系
class Person class HorseAndJockey 私有派生,因为马和驯马师的组合包人,has-a的关系
class Person, class Automobile class Driver 人是公有的,人与司机是is-a关系;车是私有的,车与司机是has-a的关系

2. 假设有下面的定义:

class Frabjous {
    private:
    char fab[20];
    public:
    Frabjous(const char * s = "C++") : fab(s) { }
    virtual void tell() { cout << fab; }
};
class Gloam {
    private:
    int glip;
    Frabjous fb;
    public:
    Gloam(int g = 0, const char * s = "C++");
    Gloam(int g, const Frabjous & f);
    void tell();
};

假设Gloam版本的tell()应显示glipfb的值,请为这3个Gloam方法提供定义。

Gloam::Gloam(int g, const char* s) : glip(g), fb(s){}
Gloam::Gloam(int g, const Frabjous &f) : glip(g), fb(f){} //使用Frabjous的默认复制构造函数
void Golam::tell()
{
    fb.tell();
    cout << glip <<endl;
}

3. 假设有下面的定义:

class Frabjous {
    private:
    char fab[20];
    public:
    Frabjous(const char * s = "C++") : fab(s) { }
    virtual void tell() { cout << fab; }
};
class Gloam : private Frabjous{
    private:
    int glip;
    public:
    Gloam(int g = 0, const char * s = "C++");
    Gloam(int g, const Frabjous & f);
    void tell();
};

假设Gloam版本的tell()应显示glipfab的值,请为这3个Gloam方法提供定义。

Gloam::Gloam(int g, const char* s) : glip(g), Frabjous(s){}
Gloam::Gloam(int g, const Frabjous &f) : glip(g), Frabjous(f){} //使用Frabjous的默认复制构造函数
void Golam::tell()
{
    Frabjous::tell();
    cout << glip <<endl;
}

4. 假设有下面的定义,它是基于程序清单14.13中的Stack模板和程序清单14.10中的Woker类的:

Stack<Worker *> sw;

请写出将生成的类声明。只实现类声明,不实现非内联类方法。

class Stack<Worker *>
{
  private:
    enum {MAX = 10}; // constant specific to class
    Worker * items[MAX]; // holds stack items
    int top; // index for top stack item
    
  public:
    Stack();
    Boolean isempty();
    Boolean isfull();
    Boolean push(const Worker * & item); // add item to stack
    Boolean pop(Worker * & item); // pop top into item
}

5. 使用本章中的模板定义对下面的内容进行定义:

  • string对象数组;

  • double数组栈;

  • 指向Worker对象的指针的栈数组。

程序清单14.18生成了多少个模板类定义?

ArrayTP<string> str_arr;//string对象数组
StackTP<ArrayTP<double> db_arr_stack;//double数组栈
ArrayTP<StackTP<Worker *>> wkptr_ stack_arr;//指向Worker对象的指针的栈数组   

程序清单14.18生成4个模板:ArrayTPArrayTPArrayTPArray, 10>

6. 指出虚基类与非虚基类之间的区别。

如果两条继承路线有相同的祖先,非虚基类会导致最终的派生类中包含祖先成员的两份拷贝,虚基类可以解决这种问题。

编程练习

1.Wine类有一个string类对象成员(参见第4章)和一个Pair对象(参见本章);其中前者用于存储葡萄酒的名称,而后者有2个valarray对象(参见本章),这两个valarray对象分别保存了葡萄酒的酿造年份和该年生产的瓶数。例如,Pair的第1个valarray对象可能为1988、1992和1996年,第2个valarray对象可能为24、48和144瓶。Wine最好有1个int成员用于存储年数。另外,一些typedef可能有助于简化编程工作:

typedef std::valarray<int> ArrayInt;
typedef Pair<ArrayInt, ArrayInt> PairArray;

这样,PairArray表示的是类型Pair,std::valarray>。使用包含来实现Wine类,并用一个简单的程序对其进行测试。Wine类应该有一个默认构造函数以及如下构造函数:

// initialize label to l, number of years to y,
// vintage years to yr[], bottles to bot[]
Wine(const char * l, int y, const int yr[], const int bot[]);
// initialize label to l, number of years to y,
// create array objects of length y
Wine(const char * l, int y);

Wine类应该有一个GetBottles()方法,它根据Wine对象能够存储几种年份(y),提示用户输入年份和瓶数。方法Label()返回一个指向葡萄酒名称的引用。sum()方法返回Pair对象中第二个valarray对象中的瓶数总和。测试程序应提示用户输入葡萄酒名称、元素个数以及每个元素存储的年份和瓶数等信息。程序将使用这些数据来构造一个Wine对象,然后显示对象中保存的信息。

下面是一个简单的测试程序:

// pe14-1.cpp -- using Wine class with containment
#include 
#include "winec.h"
int main ( void )
{
    using std::cin;
    using std::cout;
    using std::endl;
    cout << "Enter name of wine: ";
    char lab[50];
    cin.getline(lab, 50);
    cout << "Enter number of years: ";
    int yrs;
    cin >> yrs;
    Wine holding(lab, yrs); // store label, years, give arrays yrs elements
    holding.GetBottles(); // solicit input for year, bottle count
    holding.Show(); // display object contents
    const int YRS = 3;
    int y[YRS] = {1993, 1995, 1998};
    int b[YRS] = { 48, 60, 72};
    // create new object, initialize using data in arrays y and b
    Wine more("Gushing Grape Red",YRS, y, b);
    more.Show();
    cout << "Total bottles for " << more.Label() // use Label() method
        << ": " << more.sum() << endl; // use sum() method
    cout << "Bye\n";
    return 0;
}

下面是该程序的运行情况

Enter name of wine: Gully Wash
Enter number of years: 4
Enter Gully Wash data for 4 year(s):
Enter year: 1988
Enter bottles for that year: 42
Enter year: 1994
Enter bottles for that year: 58
Enter year: 1998
Enter bottles for that year: 122
Enter year: 2001
Enter bottles for that year: 144
Wine: Gully Wash
Year Bottles
1988 42
1994 58
1998 122
2001 144
Wine: Gushing Grape Red
Year Bottles
1993 48
1995 60
1998 72
Total bottles for Gushing Grape Red: 180
Bye

pair.cpp:

#ifndef PAIR_H_
#define PAIR_H_

template <typename T1, typename T2>
class Pair {
    private:
    T1 t1;
    T2 t2;

    public:
    Pair(const T1& t1, const T2& t2) : t1(t1), t2(t2) {}
    Pair(const Pair<T1, T2>& p);
    T1& first();
    T2& second();
    T1 first() const { return t1; }
    T2 second() const { return t2; }
};

template <typename T1, typename T2>
Pair<T1, T2>::Pair(const Pair<T1, T2>& p) {
    t1 = p.t1;
    t2 = p.t2;
}

template <typename T1, typename T2>
T1& Pair<T1, T2>::first() {
    return t1;
}

template <typename T1, typename T2>
T2& Pair<T1, T2>::second() {
    return t2;
}

#endif  // PAIR_H_

winec.h:

#ifndef WINEC_H_
#define WINEC_H_

#include 
#include 
#include 

#include "pair.h"

class Wine {
    private:
    typedef std::valarray<int> ArrayInt;
    typedef Pair<ArrayInt, ArrayInt> PairArray;
    std::string label;
    PairArray data;
    int years_num;

    public:
    Wine(const char* l, int y, const int yr[], const int bot[]);
    Wine(const char* l, int y);
    void GetBottles();
    const std::string& Label() const { return label; }
    int sum() const;
    void Show() const;
};

#endif  // WINEC_H_

winec.cpp:

#include "winec.h"

Wine::Wine(const char* l, int y, const int yr[], const int bot[])
    : label(l), years_num(y), data(ArrayInt(yr, y), ArrayInt(bot, y)) {}

Wine::Wine(const char* l, int y)
    : label(l), years_num(y), data(ArrayInt(y), ArrayInt(y)) {}

void Wine::GetBottles() {
    int yn = 0;
    int b = 0;

    std::cout << "Enter " << label << " data for " << years_num << " year(s)"
        << std::endl;

    for (int i = 0; i < years_num; ++i) {
        std::cout << "Enter year: ";
        std::cin >> yn;
        data.first()[i] = yn;
        std::cout << "Enter bottles for that year: ";
        std::cin >> b;
        data.second()[i] = b;
    }
}

int Wine::sum() const { return data.second().sum(); }

void Wine::Show() const {
    std::cout << "Wine: " << label << std::endl;
    std::cout << "Year  "
        << "  Bottles" << std::endl;
    for (int i = 0; i < years_num; ++i) {
        std::cout << data.second()[i] << "    " << data.first()[i] << std::endl;
    }
}

2. 采用私有继承而不是包含来完成编程练习1。同样,一些typedef可能会有所帮助,另外,您可能还需要考虑诸如下面这样的语句的含义:

PairArray::operator=(PairArray(ArrayInt(),ArrayInt()));
cout << (const string &)(*this);

您设计的类应该可以使用编程练习1中的测试程序进行测试。

pair.cpp:

#ifndef PAIR_H_
#define PAIR_H_

template <typename T1, typename T2>
class Pair {
    private:
    T1 t1;
    T2 t2;

    public:
    Pair(const T1& t1, const T2& t2) : t1(t1), t2(t2) {}
    Pair(const Pair<T1, T2>& p);
    T1& first();
    T2& second();
    T1 first() const { return t1; }
    T2 second() const { return t2; }
};

template <typename T1, typename T2>
Pair<T1, T2>::Pair(const Pair<T1, T2>& p) {
    t1 = p.t1;
    t2 = p.t2;
}

template <typename T1, typename T2>
T1& Pair<T1, T2>::first() {
    return t1;
}

template <typename T1, typename T2>
T2& Pair<T1, T2>::second() {
    return t2;
}

#endif  // PAIR_H_

winec.h:

#ifndef WINEC_H_
#define WINEC_H_

#include 
#include 
#include 

#include "pair.h"

typedef std::valarray<int> ArrayInt;
typedef Pair<ArrayInt, ArrayInt> PairArray;

class Wine : private std::string, private PairArray {
    private:
    int years_num;

    public:
    Wine(const char* l, int y, const int yr[], const int bot[]);
    Wine(const char* l, int y);
    void GetBottles();
    const std::string& Label() const { return (std::string&)(*this); }
    int sum() const { return PairArray::second().sum(); }
    void Show() const;
};

#endif  // WINEC_H_

winec.cpp:

#include "winec.h"

Wine::Wine(const char* l, int y, const int yr[], const int bot[])
    : std::string(l),
years_num(y),
PairArray(ArrayInt(yr, y), ArrayInt(bot, y)) {}

Wine::Wine(const char* l, int y)
    : std::string(l), years_num(y), PairArray(ArrayInt(y), ArrayInt(y)) {}

void Wine::GetBottles() {
    int yn = 0;
    int b = 0;

    std::cout << "Enter " << Label() << " data for " << years_num << " year(s)"
        << std::endl;

    for (int i = 0; i < years_num; ++i) {
        std::cout << "Enter year: ";
        std::cin >> yn;
        PairArray::first()[i] = yn;
        std::cout << "Enter bottles for that year: ";
        std::cin >> b;
        PairArray::second()[i] = b;
    }
}

void Wine::Show() const {
    std::cout << "Wine: " << Label() << std::endl;
    std::cout << "Year  "
        << "  Bottles" << std::endl;
    for (int i = 0; i < years_num; ++i) {
        std::cout << PairArray::second()[i] << "    " << PairArray::first()[i]
            << std::endl;
    }
}

3. 定义一个QueueTp模板。然后在一个类似于程序清单14.12的程序中创建一个指向Worker的指针队列(参见程序清单14.10中的定义),并使用该队列来测试它。

worker.h:

#ifndef WORKER_H_
#define WORKER_H_

#include 

class Worker  // an abstract base class
{
    private:
    std::string fullname;
    long id;

    public:
    Worker() : fullname("none"), id(0L) {}
    Worker(const std::string& s, long n) : fullname(s), id(n) {}
    virtual ~Worker() {}
    virtual void Set();
    virtual void Show() const;
};

#endif  // WORKER_H_

worker.cpp:

#include "worker.h"

#include 

void Worker::Set() {
    std::cout << "Enter worker's name: ";
    getline(std::cin, fullname);
    std::cout << "Enter worker's ID: ";
    std::cin >> id;
    while (std::cin.get() != '\n') continue;
}

void Worker::Show() const {
    std::cout << "Name: " << fullname << "\n";
    std::cout << "Employee ID: " << id << "\n";
}

queueTp.h:

#ifndef QUEUETP_H_
#define QUEUETP_H_

template <typename T>
class QueueTp {
 private:
  enum { Q_SIZE = 10 };
  struct Node {
    T item;
    Node* next_ptr;
  };
  Node* front;
  Node* rear;
  int items;
  const int qsize;

 public:
  QueueTp(int qs = Q_SIZE);
  ~QueueTp();
  bool isempty() const { return items == 0; }
  bool isfull() const { return items == qsize; }
  int queuecount() const { return items; }
  bool push(const T& item);
  bool pop(T& item);
};

template <typename T>
QueueTp<T>::QueueTp(int qs) : qsize(qs) {
  front = rear = nullptr;
  items = 0;
}

template <typename T>
QueueTp<T>::~QueueTp() {
  Node* temp;
  while (front != nullptr) {
    temp = front;
    front = front->next_ptr;
    delete temp;
  }
}

template <typename T>
bool QueueTp<T>::push(const T& item) {
  if (isfull()) return false;
  Node* add = new Node;
  if (front == nullptr)  // if queue is empty
  {
    add->item = item;
    add->next_ptr = nullptr;
    front = rear = add;
  } else {
    add->item = item;
    add->next_ptr = nullptr;
    rear->next_ptr = add;
    rear = add;
  }
  items++;

  return true;
}

template <typename T>
bool QueueTp<T>::pop(T& item) {
  if (isempty()) return false;

  item = front->item;
  Node* temp;
  temp = front;
  front = front->next_ptr;
  delete temp;
  items--;

  return true;
}

#endif  // QUEUETP_H_

main.cpp:

#include 
#include 

#include "queueTp.h"
#include "worker.h"

int main() {
  using std::cin;
  using std::cout;
  using std::endl;
  using std::strchr;

  QueueTp<Worker> q(3);

  int count = 0;
  Worker* pWorker = new Worker[3];
  pWorker[0] = Worker("Jack", 000001);
  pWorker[1] = Worker("Toou", 000002);
  pWorker[2] = Worker("Boub", 000003);

  while (q.queuecount() < 3) {
    pWorker[count].Show();
    q.push(pWorker[count++]);
  }
  if (q.queuecount() == 3)
    std::cout << "The Queue is full, the elements are: \n";

  while (q.queuecount() > 0) {
    pWorker[--count].Show();
    q.pop(pWorker[count]);
  }
  if (q.queuecount() == 0) std::cout << "The Queue is empty now. \n";
  delete[] pWorker;

  return 0;
}

4. Person类保存人的名和姓。除构造函数外,它还有Show()方法,用于显示名和姓。Gunslinger类以Person类为虚基类派生而来,它包含一个Draw()成员,该方法返回一个double值,表示枪手的拔枪时间。这个类还包含一个int成员,表示枪手枪上的刻痕数。最后,这个类还包含一个Show()函数,用于显示所有这些信息。PokerPlayer类以Person类为虚基类派生而来。它包含一个Draw()成员,该函数返回一个1~52的随机数,用于表示扑克牌的值(也可以定义一个Card类,其中包含花色和面值成员,然后让Draw()返回一个Card对象)。PokerPlayer类使用Person类的show()函数。BadDude()类从GunslingerPokerPlayer类公有派生而来。它包含Gdraw()成员(返回坏蛋拔枪的时间)和Cdraw()成员(返回下一张扑克牌),另外还有一个合适的Show()函数。请定义这些类和方法以及其他必要的方法(如用于设置对象值的方法),并使用一个类似于程序清单14.12的简单程序对它们进行测试。

person.h:

#ifndef PERSON_H_
#define PERSON_H_

#include 

class Person {
    private:
    std::string firstname;
    std::string lastname;

    protected:
    virtual void Data() const;

    public:
    Person(const char* fn = "none", const char* ln = "none")
        : firstname(fn), lastname(ln) {}
    // no explicit copy constructor function
    virtual ~Person() {}
    virtual void Show() const;
    virtual void Set();
};

#endif  // PERSON_H_

person.cpp:

#include "person.h"

#include 

void Person::Data() const {
    std::cout << firstname << ", " << lastname << std::endl;
}

void Person::Show() const { Data(); }

void Person::Set() {
    std::cout << "Enter firstname: ";
    std::cin >> firstname;
    std::cout << "Enter lastname: ";
    std::cin >> lastname;
}

pokerplayer.h:

#ifndef POKERPLAYER_H_
#define POKERPLAYER_H_

#include "person.h"

class PokerPlayer : virtual public Person {
 public:
  PokerPlayer(const char* fn = "none", const char* ln = "none")
      : Person(fn, ln) {}
  int Draw() const;
};

#endif  // POKERPLAYER_H_

pokerplayer.cpp:

#include "pokerplayer.h"

#include 
#include 

int PokerPlayer::Draw() const {
    srand(time(0));
    return int(rand()) % 52 + 1;
}

gunslinger.h:

#ifndef GUNSLINGER_H_
#define GUNSLINGER_H_

#include "person.h"

class Gunslinger : virtual public Person {
    private:
    double drawtime;
    int notches;

    protected:
    void Data() const;

    public:
    Gunslinger(const char* fn = "none", const char* ln = "none", double d = 0.0,
               int n = 0)
        : Person(fn, ln), drawtime(d), notches(n) {}
    double Draw() const { return drawtime; }
    double Notches() const { return notches; }
    void Show() const;
    void Set();
};

#endif  // GUNSLINGER_H_

gunslinger.cpp:

#include "gunslinger.h"

#include 

void Gunslinger::Data() const {
    std::cout << "Draw: " << drawtime << std::endl;
    std::cout << "Notches: " << notches << std::endl;
}

void Gunslinger::Show() const {
    Person::Data();
    Data();
}

void Gunslinger::Set() {
    Person::Set();
    std::cout << "Enter Drawtime: ";
    std::cin >> drawtime;
    std::cout << "Enter Notches: ";
    std::cin >> notches;
}

baddude.h:

#ifndef BADDUDE_H_
#define BADDUDE_H_

#include "gunslinger.h"
#include "pokerplayer.h"

class BadDude : public PokerPlayer, public Gunslinger {
    protected:
    void Data() const;

    public:
    double Gdraw() const { return Gunslinger::Draw(); }
    double Cdraw() const { return PokerPlayer::Draw(); }
    void Show() const;
    void Set();
};

#endif  // BADDUDE_H_

baddude.cpp:

#include "baddude.h"

void BadDude::Data() const {
  Gunslinger::Data();
  PokerPlayer::Data();
}

void BadDude::Show() const { Data(); }

void BadDude::Set() { Gunslinger::Set(); }

main.cpp:

#include 
#include 

#include "baddude.h"
#include "gunslinger.h"
#include "person.h"
#include "pokerplayer.h"

const int SIZE = 5;

int main() {
    using namespace std;
    int ct, i;
    Person* gang[SIZE];

    for (ct = 0; ct < SIZE; ct++) {
        char choice;
        cout << "Enter the gang category: \n"
            << "o: ordinary person  g: gunslinger  "
            << "p: pokerplayer  b: bad dude  q: quit \n";
        cin >> choice;
        while (strchr("ogpbq", choice) == NULL) {
            cout << "Please enter an o, g, p, b, or q: ";
            cin >> choice;
        }

        if (choice == 'q') break;

        switch (choice) {
            case 'o':
                gang[ct] = new Person;
                break;
            case 'g':
                gang[ct] = new Gunslinger;
                break;
            case 'p':
                gang[ct] = new PokerPlayer;
                break;
            case 'b':
                gang[ct] = new BadDude;
                break;
        }

        cin.get();
        gang[ct]->Set();
    }

    cout << "\nHere is your gang: \n";
    for (i = 0; i < ct; i++) {
        cout << endl;
        gang[i]->Show();
    }
    for (i = 0; i < ct; i++) delete gang[i];
    cout << "Bye" << endl;

    return 0;
}

5. 下面是一些类声明:

// emp.h -- header file for abstr_emp class and children
#include 
#include 
class abstr_emp
{
    private:
    std::string fname; // abstr_emp's first name
    std::string lname; // abstr_emp's last name
    std::string job;
    public:
    abstr_emp();
    abstr_emp(const std::string & fn, const std::string & ln,
              const std::string & j);
    virtual void ShowAll() const; // labels and shows all data
    virtual void SetAll(); // prompts user for values
    friend std::ostream &
        operator<<(std::ostream & os, const abstr_emp & e);
    // just displays first and last name
    virtual ~abstr_emp() = 0; // virtual base class
};
class employee : public abstr_emp
{
    public:
    employee();
    employee(const std::string & fn, const std::string & ln,
             const std::string & j);
    virtual void ShowAll() const;
    virtual void SetAll();
};
class manager: virtual public abstr_emp
{
    private:
    int inchargeof; // number of abstr_emps managed
    protected:
    int InChargeOf() const { return inchargeof; } // output
    int & InChargeOf(){ return inchargeof; } // input
    public:
    manager();
    manager(const std::string & fn, const std::string & ln,
            const std::string & j, int ico = 0);
    manager(const abstr_emp & e, int ico);
    manager(const manager & m);
    virtual void ShowAll() const;
    virtual void SetAll();
};
class fink: virtual public abstr_emp
{
    private:
    std::string reportsto; // to whom fink reports
    protected:
    const std::string ReportsTo() const { return reportsto; }
    std::string & ReportsTo(){ return reportsto; }
    public:
    fink();
    fink(const std::string & fn, const std::string & ln,
         const std::string & j, const std::string & rpo);
    fink(const abstr_emp & e, const std::string & rpo);
    fink(const fink & e);
    virtual void ShowAll() const;
    virtual void SetAll();
};
class highfink: public manager, public fink // management fink
{
    public:
    highfink();
    highfink(const std::string & fn, const std::string & ln,
             const std::string & j, const std::string & rpo,
             int ico);
    highfink(const abstr_emp & e, const std::string & rpo, int ico);
    highfink(const fink & f, int ico);
    highfink(const manager & m, const std::string & rpo);
    highfink(const highfink & h);
    virtual void ShowAll() const;
    virtual void SetAll();
};

注意,该类层次结构使用了带虚基类的MI,所以要牢记这种情况下用于构造函数初始化列表的特殊规则。还需要注意的是,有些方法被声明为保护的。这可以简化一些highfink方法的代码(例如,如果highfink::ShowAll()只是调用fink::ShowAll()manager::ShwAll(),则它将调用abstr_emp::ShowAll()两次)。请提供类方法的实现,并在一个程序中对这些类进行测试。下面是一个小型测试程序:

// pe14-5.cpp
// useemp1.cpp -- using the abstr_emp classes
#include 
using namespace std;
#include "emp.h"
int main(void)
{
    employee em("Trip", "Harris", "Thumper");
    cout << em << endl;
    em.ShowAll();
    manager ma("Amorphia", "Spindragon", "Nuancer", 5);
    cout << ma << endl;
    ma.ShowAll();
    fink fi("Matt", "Oggs", "Oiler", "Juno Barr");
    cout << fi << endl;
    fi.ShowAll();
    highfink hf(ma, "Curly Kew"); // recruitment?
    hf.ShowAll();
    cout << "Press a key for next phase:\n";
    cin.get();
    highfink hf2;
    hf2.SetAll();
    cout << "Using an abstr_emp * pointer:\n";
    abstr_emp * tri[4] = {&em, &fi, &hf, &hf2};
    for (int i = 0; i < 4; i++)
        tri[i]->ShowAll();
    return 0;
}

类方法的实现:emp.cpp:

#include "emp.h"

/********abstr_emp**********/

abstr_emp::abstr_emp() {
    fname = "none";
    lname = "none";
    job = "none";
}

abstr_emp::abstr_emp(const std::string& fn, const std::string& ln,
                     const std::string& j)
    : fname(fn), lname(ln), job(j) {}

abstr_emp::~abstr_emp() {}

void abstr_emp::ShowAll() const {
    std::cout << "firstname: " << fname << std::endl;
    std::cout << "lastname: " << lname << std::endl;
    std::cout << "job: " << job << std::endl;
}

void abstr_emp::SetAll() {
    std::cout << "Enter firstname: ";
    std::getline(std::cin, fname);
    std::cout << "Enter lastname: ";
    std::getline(std::cin, lname);
    std::cout << "Enter job: ";
    std::getline(std::cin, job);
}

std::ostream& operator<<(std::ostream& os, const abstr_emp& e) {
    os << e.lname << " " << e.fname << ", " << e.job;
    return os;
}

/********employee**********/

employee::employee() {}

employee::employee(const std::string& fn, const std::string& ln,
                   const std::string& j)
    : abstr_emp(fn, ln, j) {}

void employee::ShowAll() const { abstr_emp::ShowAll(); }

void employee::SetAll() { abstr_emp::SetAll(); }

/********manager**********/

manager::manager() { inchargeof = 0; }

manager::manager(const std::string& fn, const std::string& ln,
                 const std::string& j, int ico)
    : abstr_emp(fn, ln, j), inchargeof(ico) {}

manager::manager(const abstr_emp& e, int ico) : abstr_emp(e) {
    inchargeof = ico;
}

manager::manager(const manager& m) : abstr_emp(m) { inchargeof = m.inchargeof; }

void manager::ShowAll() const {
    abstr_emp::ShowAll();
    std::cout << "Inchargeof: " << inchargeof << std::endl;
}

void manager::SetAll() {
    abstr_emp::SetAll();
    std::cout << "Enter inchargeof: ";
    std::cin >> inchargeof;
    std::cin.get();
}

/********fink**********/

fink::fink() { reportsto = "none"; }

fink::fink(const std::string& fn, const std::string& ln, const std::string& j,
           const std::string& rpo)
    : abstr_emp(fn, ln, j), reportsto(rpo) {}

fink::fink(const abstr_emp& e, const std::string& rpo)
    : abstr_emp(e), reportsto(rpo) {}

fink::fink(const fink& f) : abstr_emp(f) { reportsto = f.reportsto; }

void fink::ShowAll() const {
    abstr_emp::ShowAll();
    std::cout << "Reportsto: " << reportsto << std::endl;
}

void fink::SetAll() {
    abstr_emp::SetAll();
    std::cout << "Enter reportsto: ";
    std::getline(std::cin, reportsto);
}

/********highfink**********/

highfink::highfink() {}

highfink::highfink(const std::string& fn, const std::string& ln,
                   const std::string& j, const std::string& rpo, int ico)
    : abstr_emp(fn, ln, j), manager(fn, ln, j, ico), fink(fn, ln, j, rpo) {}

highfink::highfink(const abstr_emp& e, const std::string& rpo, int ico)
    : abstr_emp(e), manager(e, ico), fink(e, rpo) {}

highfink::highfink(const fink& f, int ico)
    : abstr_emp(f), fink(f), manager((const abstr_emp&)f, ico) {}

highfink::highfink(const manager& m, const std::string& rpo)
    : abstr_emp(m), manager(m), fink((const abstr_emp&)m, rpo) {}

highfink::highfink(const highfink& h) : abstr_emp(h), manager(h), fink(h) {}

void highfink::ShowAll() const {
    abstr_emp::ShowAll();
    std::cout << "Inchargeof: " << manager::InChargeOf() << std::endl;
    std::cout << "Reportsto: " << fink::ReportsTo() << std::endl;
}

void highfink::SetAll() {
    abstr_emp::SetAll();
    std::cout << "Enter reportsto: ";
    std::getline(std::cin, fink::ReportsTo());
    std::cout << "Enter Inchargeof: ";
    std::cin >> manager::InChargeOf();
    std::cin.get();
}

为什么没有定义赋值运算符?

类中不存在指针成员,不需要深拷贝,使用默认的赋值操作即可。

为什么要将ShowAll()SetAll()定义为虚的?

因为派生类将修改基类中setAll()ShowAll()两个函数的行为。

为什么要将abstr_emp定义为虚基类?

虚基类使得highfinkmanagerfink继承过来,只包含一个abstr_emp对象的拷贝,节省空间并避免不必要的冲突。

为什么highfink类没有数据部分?

highfink类需要的的数据成员已经包含在了它的父类中。

为什么只需要一个operator<<()版本?

因为这里只显示基类中的三个成员,派生类基类中的基类部分将自动调用基类的友元函数。

如果使用下面的代码替换程序的结尾部分,将会发生什么情况?

abstr_emp tri[4] = {em, fi, hf, hf2};
for (int i = 0; i < 4; i++)
tri[i].ShowAll();

编译失败,抽象类不能实例化。可以通过将virtual ~abstr_emp() = 0改为virtual ~abstr_emp();,即将abstr_emp变成非抽象类,可编译通过,此时em, fi, hf, hf2这四个派生类对象将被强制转化为基类,所以只调用基类的ShowAll()函数。

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