LiveData数据倒灌与粘性事件

粘性事件

事件发送后,观察者才订阅,订阅后会收到之前的事件。

当先订阅,后事件发送,

protected void setValue(T value) {
        assertMainThread("setValue");
        mVersion++;
        mData = value;
        dispatchingValue(null);
    }

这里以setValue来分析,会调用dispatchingValue(),注意这里传的是null。

void dispatchingValue(@Nullable ObserverWrapper initiator) {
        if (mDispatchingValue) {
            mDispatchInvalidated = true;
            return;
        }
        mDispatchingValue = true;
        do {
            mDispatchInvalidated = false;
            if (initiator != null) {
                considerNotify(initiator);
                initiator = null;
            } else {
                for (Iterator, ObserverWrapper>> iterator =
                        mObservers.iteratorWithAdditions(); iterator.hasNext(); ) {
                    considerNotify(iterator.next().getValue());
                    if (mDispatchInvalidated) {
                        break;
                    }
                }
            }
        } while (mDispatchInvalidated);
        mDispatchingValue = false;
    }

因为initiator为null,所以会走else,然后遍历注册的observer。调用considerNotify().

private void considerNotify(ObserverWrapper observer) {
        if (!observer.mActive) {
            return;
        }
        if (!observer.shouldBeActive()) {
            observer.activeStateChanged(false);
            return;
        }
        if (observer.mLastVersion >= mVersion) {
            return;
        }
        observer.mLastVersion = mVersion;
        observer.mObserver.onChanged((T) mData);
    }

满足上面判断的条件,最后就会收到onChange()的通知,去做更新UI的操作。

而粘性事件是说先发送数据,再进行订阅,也会收到之前的数据。所以这个时候需要来看observe方法。

public void observe(@NonNull LifecycleOwner owner, @NonNull Observer observer) {
        assertMainThread("observe");
        if (owner.getLifecycle().getCurrentState() == DESTROYED) {
            // ignore
            return;
        }
        LifecycleBoundObserver wrapper = new LifecycleBoundObserver(owner, observer);
        ObserverWrapper existing = mObservers.putIfAbsent(observer, wrapper);
        if (existing != null && !existing.isAttachedTo(owner)) {
            throw new IllegalArgumentException("Cannot add the same observer"
                    + " with different lifecycles");
        }
        if (existing != null) {
            return;
        }
        owner.getLifecycle().addObserver(wrapper);
    }

会先把observer,和LifecycleOwner封装成LifecycleBoundObserver包装类,接着以Observer为key,新创建的LifecycleBoundObserver为value,存储到mObservers这个map中。在后面LiveData postValue中会遍历出该map的value值ObserverWrapper,获取组件生命周期的状态,已此状态来决定分不分发通知

@Override
    public void addObserver(@NonNull LifecycleObserver observer) {
        ...代码省略...
        while ((statefulObserver.mState.compareTo(targetState) < 0
                && mObserverMap.contains(observer))) {
            pushParentState(statefulObserver.mState);
            statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
            popParentState();
            // mState / subling may have been changed recalculate
            targetState = calculateTargetState(observer);
        }
        ...代码省略...
    }

此处会进入while循环,然后调用dispatchEvent方法,

void dispatchEvent(LifecycleOwner owner, Event event) {
            State newState = getStateAfter(event);
            mState = min(mState, newState);
            mLifecycleObserver.onStateChanged(owner, event);
            mState = newState;
        }

然后会调用LifeCycleBoundObserver的onStateChanged方法

 void activeStateChanged(boolean newActive) {
            if (newActive == mActive) {
                return;
            }
            // immediately set active state, so we'd never dispatch anything to inactive
            // owner
            mActive = newActive;
            boolean wasInactive = LiveData.this.mActiveCount == 0;
            LiveData.this.mActiveCount += mActive ? 1 : -1;
            if (wasInactive && mActive) {
                onActive();
            }
            if (LiveData.this.mActiveCount == 0 && !mActive) {
                onInactive();
            }
            if (mActive) {
                dispatchingValue(this);
            }
        }
    }

这里又可以看到熟系的dispatchingValue(),它这里传的是this。然后后前面的流程一样,就可以接收到先前发送的数据。

数据倒灌

会出现的场景为:

屏幕旋转

用户手动切换系统语言

下面用屏幕旋转场景来解释。

mTestViewModule.testLiveData.observe(this, new Observer() {
            @Override
            public void onChanged(Integer integer) {
                new Thread(new Runnable() {
                    @Override
                    public void run() {
                        try {
                            Thread.sleep(3000);
                            runOnUiThread(new Runnable() {
                                @Override
                                public void run() {
                                    startActivity(new Intent(MainActivity.this, CommonTabLayoutActivity.class));
                                }
                            });
                        } catch (InterruptedException e) {
                            e.printStackTrace();
                        }
                    }
                }).start();
            }
        });
        btn_test.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                mTestViewModule.getTestLiveData().setValue(3);
            }
        });

点击button,给getTestLiveData赋值,然后数值发生变化,上面就会监听到数据的变化,休眠三秒自动跳转到CommonTabLayoutActivity中,然后再返回到MainActivity中,将屏幕旋转,没有点击的操作,三秒过后,又可以看到会自动跳转到CommonTabLayoutActivity中。

这得从生命周期来分析,将屏幕旋转时,其生命周期为:onStop -> onRetainCustomNonConfigurationInstance -> onDestory -> getLastNonConfigurationInstance -> onCreate -> onStart -> onResume,在onCreate的时候会重新创建一个LifecycleBoundObserver实例,LifecycleBoundObserver继承ObserverWrapper,在ObserverWrapper中,会将mLastVersion重新赋值。而调用considerNotify的时候,会将mLastVersion和mVersion做判断。mVersion是在每次setValue或者postValue的时候都会递增。

private void considerNotify(ObserverWrapper observer) {
        if (!observer.mActive) {
            return;
        }
        if (!observer.shouldBeActive()) {
            observer.activeStateChanged(false);
            return;
        }
        if (observer.mLastVersion >= mVersion) {
            return;
        }
        observer.mLastVersion = mVersion;
        observer.mObserver.onChanged((T) mData);
    }

而新创建的mLastVersion会被重新赋值为-1,小于mVersion,于是将会往下走,调用onChanged回调。

解决方法有四种:

关于LiveData粘性事件所带来问题的解决方案

参考文献:

关于LiveData粘性事件所带来问题的解决方案

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