小程序canvas手写签名,签名旋转(钉钉/微信)

前言

最近公司开发的钉钉小程序要求手写签名,写了一个,先看效果吧,微信小程序也能用。


入口
点完成生成图片
显示

第一步,页面布局

从网上找了个手写签名的例子复制一下修改修改,直接贴代码:

//布局代码

  //签名显示区域
  
    
      //签名绘制canvas(第一个canvas后面会说)
      
      
      //签名旋转canvas(第二个canvas后面会说)
      
    
    //操作按钮
    
      
      
    
  
  //标题
  
    签名
  

第二步,css样式(只说重要的,完整的贴在最底下)

因为小程序不支持屏幕旋转(目前好像不支持),所以布局控件会旋转90°,就是下面这个属性

transform: rotate(90deg);

第二个canvas样式要隐藏再第一个底下,并不显示,只做生成旋转图片用:

.ats{
   position: relative;
}
//第一个canvas
.handWriting {
  position: relative;
  background: #fff;
  width: 98%;
  z-index: 99;
  height: 83vh;
  border: 4rpx dashed #e9e9e9;
}
//第二个canvas
.handWriting2{
  position: absolute;
  z-index: 9;
  width: 600rpx;
  height: 300rpx;
  top: 0;
  left: 0;
  /* transform: rotate(90deg); */
  background-color: #FFF;
}

第三步,JS代码(只说重要的,完整的贴在最底下)

怎么绘制出笔迹那些就不说了,我也是复制的,我就说我遇到并解决的问题。
当我们写完之后,需要保存,我们都知道要用toTempFilePath(将Canvas内容转成 临时图片,微信小程序方法不一样)这个方法,但是保存的图片是竖版的,像这样:


竖版.PNG

我们要做的就是要旋转一下,总不能旋转第一个canvas吧,体验也太不好了,所以第二个隐藏的canvas就有用了,方法:

  drowImage(path) {
    //这个path是第一个canvas的临时路径,带过来
    var canvasContext = my.createCanvasContext('canvas')//第二个canvas的唯一标识
    canvasContext.scale(0.5, 0.5);//把第一个canvas的缩小一倍,因为我的第一个比较大,可以自己调整,太大显示不全
    canvasContext.translate(0, 300)//这个是原点偏移(第二个canvas的高度是300,宽度是600)
    canvasContext.rotate(-90 * Math.PI / 180)//逆时针旋转90°,拿到横向的签名
    canvasContext.drawImage(path, 0, 0, 300, 600)//把第一个画在第二个上
    canvasContext.draw(true)//注意这地方绘制需要时间,需要把下面获取临时图片延迟一下,不然有可能获取到的是空白就因为draw()方法没有执行完成
    setTimeout(() => {
      //将第二个Canvas内容转成 临时图片
      canvasContext.toTempFilePath({
        success(res) {
          console.log("AAAAAFFFFF" + res.filePath)
          //上传图片
          dd.uploadFile({
            url: 'https://www.aa./api/Qiniuupload/upload',//你的地址
            filePath: res.filePath,
            fileType: 'image',
            fileName: 'file',
            header: {
              'content-type': 'multipart/form-data'
            },
            success: (res) => {
              // res.data 是由你们后端返回的相关数据
              const data = JSON.parse(res.data)
              var urls =  data.data
              var pages = getCurrentPages(); // 获取页面栈
              var prevPage = pages[pages.length - 2]; // 上一个页面
              console.log("AAAAAFFFFF" + urls)
              md5.gone();
              prevPage.setData({
                qian: urls // 把图片地址之前传回上一页
              })
              my.navigateBack({//返回
                delta: 1
              })
            },
            fial: (res) => {
              console.log("AAAAAFFFFF" + res)
            }
          })
        }
      })
    }, 1000)
  },

然后拿到的就是这张图片了:
横向签名.png

第四步,总结

困扰最多的问题一个就是旋转图片,我不知道还有没有其他更好的方法(可能我太菜了),我这种方法也算是解决了,第二个问题就是draw()重绘的时候拿到的一直是空白的!!!!,最后发现需要 setTimeout延迟一下再拿,上面都提到了,最后贴一下全部的代码,直接复制就OK,上传图片的地址需要换换。

JS全部代码

Page({

    /**
     * 页面的初始数据
     */
  data: {
    canvasName: 'handWriting',
    ctx: '',
    canvasWidth: 0,
    canvasHeight: 0,
    transparent: 1, // 透明度
    selectColor: 'black',
    lineColor: '#1A1A1A', // 颜色
    lineSize: 1.5,  // 笔记倍数
    lineMin: 0.5,   // 最小笔画半径
    lineMax: 4,     // 最大笔画半径
    pressure: 1,     // 默认压力
    smoothness: 60,  //顺滑度,用60的距离来计算速度
    currentPoint: {},
    currentLine: [],  // 当前线条
    firstTouch: true, // 第一次触发
    radius: 1, //画圆的半径
    cutArea: { top: 0, right: 0, bottom: 0, left: 0 }, //裁剪区域
    bethelPoint: [],  //保存所有线条 生成的贝塞尔点;
    lastPoint: 0,
    chirography: [], //笔迹
    currentChirography: {}, //当前笔迹
    linePrack: [] //划线轨迹 , 生成线条的实际点
  },

  /*======所有自定义函数======*/

  // 笔迹开始
  uploadScaleStart(e) {
    if (e.type != 'touchStart') return false;
    let ctx = this.data.ctx;
    ctx.setFillStyle(this.data.lineColor);  // 初始线条设置颜色
    ctx.setGlobalAlpha(this.data.transparent);  // 设置半透明
    let currentPoint = {
      x: e.touches[0].x,
      y: e.touches[0].y
    }
    let currentLine = this.data.currentLine;
    currentLine.unshift({
      time: new Date().getTime(),
      dis: 0,
      x: currentPoint.x,
      y: currentPoint.y
    })
    this.setData({
      currentPoint,
      // currentLine
    })
    if (this.data.firstTouch) {
      this.setData({
        cutArea: { top: currentPoint.y, right: currentPoint.x, bottom: currentPoint.y, left: currentPoint.x },
        firstTouch: false
      })
    }
    this.pointToLine(currentLine);
  },
  // 笔迹移动
  uploadScaleMove(e) {
    if (e.type != 'touchMove') return false;
    if (e.cancelable) {
      // 判断默认行为是否已经被禁用
      if (!e.defaultPrevented) {
        e.preventDefault();
      }
    }
    let point = {
      x: e.touches[0].x,
      y: e.touches[0].y
    }

    //测试裁剪
    if (point.y < this.data.cutArea.top) {
      this.data.cutArea.top = point.y;
    }
    if (point.y < 0) this.data.cutArea.top = 0;

    if (point.x > this.data.cutArea.right) {
      this.data.cutArea.right = point.x;
    }
    if (this.data.canvasWidth - point.x <= 0) {
      this.data.cutArea.right = this.data.canvasWidth;
    }
    if (point.y > this.data.cutArea.bottom) {
      this.data.cutArea.bottom = point.y;
    }
    if (this.data.canvasHeight - point.y <= 0) {
      this.data.cutArea.bottom = this.data.canvasHeight;
    }
    if (point.x < this.data.cutArea.left) {
      this.data.cutArea.left = point.x;
    }
    if (point.x < 0) this.data.cutArea.left = 0;

    this.setData({
      lastPoint: this.data.currentPoint,
      currentPoint: point
    })
    let currentLine = this.data.currentLine
    currentLine.unshift({
      time: new Date().getTime(),
      dis: this.distance(this.data.currentPoint, this.data.lastPoint),
      x: point.x,
      y: point.y
    })
    // this.setData({
    //   currentLine
    // })
    this.pointToLine(currentLine);
  },
  // 笔迹结束
  uploadScaleEnd(e) {
    if (e.type != 'touchEnd') return 0;
    let point = {
      x: e.changedTouches[0].x,
      y: e.changedTouches[0].y
    }
    this.setData({
      lastPoint: this.data.currentPoint,
      currentPoint: point
    })
    let currentLine = this.data.currentLine
    currentLine.unshift({
      time: new Date().getTime(),
      dis: this.distance(this.data.currentPoint, this.data.lastPoint),
      x: point.x,
      y: point.y
    })
    // this.setData({
    //   currentLine
    // })
    if (currentLine.length > 2) {
      var info = (currentLine[0].time - currentLine[currentLine.length - 1].time) / currentLine.length;
      //$("#info").text(info.toFixed(2));
    }
    //一笔结束,保存笔迹的坐标点,清空,当前笔迹
    //增加判断是否在手写区域;
    this.pointToLine(currentLine);
    var currentChirography = {
      lineSize: this.data.lineSize,
      lineColor: this.data.lineColor
    };
    var chirography = this.data.chirography
    chirography.unshift(currentChirography);
    this.setData({
      chirography
    })
    var linePrack = this.data.linePrack
    linePrack.unshift(this.data.currentLine);
    this.setData({
      linePrack,
      currentLine: []
    })
  },

  retDraw() {
    this.data.ctx.clearRect(0, 0, 700, 730)
    this.data.ctx.draw();

    //设置canvas背景
    this.setCanvasBg("#fff");
  },

  //画两点之间的线条;参数为:line,会绘制最近的开始的两个点;
  pointToLine(line) {
    this.calcBethelLine(line);
    return;
  },
  //计算插值的方式;
  calcBethelLine(line) {
    if (line.length <= 1) {
      line[0].r = this.data.radius;
      return;
    }
    let x0, x1, x2, y0, y1, y2, r0, r1, r2, len, lastRadius, dis = 0, time = 0, curveValue = 0.5;
    if (line.length <= 2) {
      x0 = line[1].x
      y0 = line[1].y
      x2 = line[1].x + (line[0].x - line[1].x) * curveValue;
      y2 = line[1].y + (line[0].y - line[1].y) * curveValue;
      //x2 = line[1].x;
      //y2 = line[1].y;
      x1 = x0 + (x2 - x0) * curveValue;
      y1 = y0 + (y2 - y0) * curveValue;;

    } else {
      x0 = line[2].x + (line[1].x - line[2].x) * curveValue;
      y0 = line[2].y + (line[1].y - line[2].y) * curveValue;
      x1 = line[1].x;
      y1 = line[1].y;
      x2 = x1 + (line[0].x - x1) * curveValue;
      y2 = y1 + (line[0].y - y1) * curveValue;
    }
    //从计算公式看,三个点分别是(x0,y0),(x1,y1),(x2,y2) ;(x1,y1)这个是控制点,控制点不会落在曲线上;实际上,这个点还会手写获取的实际点,却落在曲线上
    len = this.distance({ x: x2, y: y2 }, { x: x0, y: y0 });
    lastRadius = this.data.radius;
    for (let n = 0; n < line.length - 1; n++) {
      dis += line[n].dis;
      time += line[n].time - line[n + 1].time;
      if (dis > this.data.smoothness) break;
    }
    this.setData({
      radius: Math.min(time / len * this.data.pressure + this.data.lineMin, this.data.lineMax) * this.data.lineSize
    });
    line[0].r = this.data.radius;
    //计算笔迹半径;
    if (line.length <= 2) {
      r0 = (lastRadius + this.data.radius) / 2;
      r1 = r0;
      r2 = r1;
      //return;
    } else {
      r0 = (line[2].r + line[1].r) / 2;
      r1 = line[1].r;
      r2 = (line[1].r + line[0].r) / 2;
    }
    let n = 5;
    let point = [];
    for (let i = 0; i < n; i++) {
      let t = i / (n - 1);
      let x = (1 - t) * (1 - t) * x0 + 2 * t * (1 - t) * x1 + t * t * x2;
      let y = (1 - t) * (1 - t) * y0 + 2 * t * (1 - t) * y1 + t * t * y2;
      let r = lastRadius + (this.data.radius - lastRadius) / n * i;
      point.push({ x: x, y: y, r: r });
      if (point.length == 3) {
        let a = this.ctaCalc(point[0].x, point[0].y, point[0].r, point[1].x, point[1].y, point[1].r, point[2].x, point[2].y, point[2].r);
        a[0].color = this.data.lineColor;
        // let bethelPoint = this.data.bethelPoint;
        // console.log(a)
        // console.log(this.data.bethelPoint)
        // bethelPoint = bethelPoint.push(a);
        this.bethelDraw(a, 1);
        point = [{ x: x, y: y, r: r }];
      }
    }
    this.setData({
      currentLine: line
    })
  },
  //求两点之间距离
  distance(a, b) {
    let x = b.x - a.x;
    let y = b.y - a.y;
    return Math.sqrt(x * x + y * y);
  },
  ctaCalc(x0, y0, r0, x1, y1, r1, x2, y2, r2) {
    let a = [], vx01, vy01, norm, n_x0, n_y0, vx21, vy21, n_x2, n_y2;
    vx01 = x1 - x0;
    vy01 = y1 - y0;
    norm = Math.sqrt(vx01 * vx01 + vy01 * vy01 + 0.0001) * 2;
    vx01 = vx01 / norm * r0;
    vy01 = vy01 / norm * r0;
    n_x0 = vy01;
    n_y0 = -vx01;
    vx21 = x1 - x2;
    vy21 = y1 - y2;
    norm = Math.sqrt(vx21 * vx21 + vy21 * vy21 + 0.0001) * 2;
    vx21 = vx21 / norm * r2;
    vy21 = vy21 / norm * r2;
    n_x2 = -vy21;
    n_y2 = vx21;
    a.push({ mx: x0 + n_x0, my: y0 + n_y0, color: "#1A1A1A" });
    a.push({ c1x: x1 + n_x0, c1y: y1 + n_y0, c2x: x1 + n_x2, c2y: y1 + n_y2, ex: x2 + n_x2, ey: y2 + n_y2 });
    a.push({ c1x: x2 + n_x2 - vx21, c1y: y2 + n_y2 - vy21, c2x: x2 - n_x2 - vx21, c2y: y2 - n_y2 - vy21, ex: x2 - n_x2, ey: y2 - n_y2 });
    a.push({ c1x: x1 - n_x2, c1y: y1 - n_y2, c2x: x1 - n_x0, c2y: y1 - n_y0, ex: x0 - n_x0, ey: y0 - n_y0 });
    a.push({ c1x: x0 - n_x0 - vx01, c1y: y0 - n_y0 - vy01, c2x: x0 + n_x0 - vx01, c2y: y0 + n_y0 - vy01, ex: x0 + n_x0, ey: y0 + n_y0 });
    a[0].mx = a[0].mx.toFixed(1);
    a[0].mx = parseFloat(a[0].mx);
    a[0].my = a[0].my.toFixed(1);
    a[0].my = parseFloat(a[0].my);
    for (let i = 1; i < a.length; i++) {
      a[i].c1x = a[i].c1x.toFixed(1);
      a[i].c1x = parseFloat(a[i].c1x);
      a[i].c1y = a[i].c1y.toFixed(1);
      a[i].c1y = parseFloat(a[i].c1y);
      a[i].c2x = a[i].c2x.toFixed(1);
      a[i].c2x = parseFloat(a[i].c2x);
      a[i].c2y = a[i].c2y.toFixed(1);
      a[i].c2y = parseFloat(a[i].c2y);
      a[i].ex = a[i].ex.toFixed(1);
      a[i].ex = parseFloat(a[i].ex);
      a[i].ey = a[i].ey.toFixed(1);
      a[i].ey = parseFloat(a[i].ey);
    }
    return a;
  },
  bethelDraw(point, is_fill, color) {
    let ctx = this.data.ctx;
    ctx.beginPath();
    ctx.moveTo(point[0].mx, point[0].my);
    if (undefined != color) {
      ctx.setFillStyle(color);
      ctx.setStrokeStyle(color);
    } else {
      ctx.setFillStyle(point[0].color);
      ctx.setStrokeStyle(point[0].color);
    }
    for (let i = 1; i < point.length; i++) {
      ctx.bezierCurveTo(point[i].c1x, point[i].c1y, point[i].c2x, point[i].c2y, point[i].ex, point[i].ey);
    }
    ctx.stroke();
    if (undefined != is_fill) {
      ctx.fill(); //填充图形 ( 后绘制的图形会覆盖前面的图形, 绘制时注意先后顺序 )
    }
    ctx.draw(true)
  },

  //完成
  subCanvas() {
    if (this.data.linePrack.length == 0) {
      util.showToast("没有签字内容")
    } else {
      this.uploadCanvasImg();
    }

  },

  //上传
  uploadCanvasImg() {
    var that = this;
    // 这个是封了一个提示, dd.showLoading({ content: message  });
    md5.loading('签名生成中...');
    that.data.ctx.toTempFilePath({
      success(res) {

        that.drowImage(res.filePath);

      }

    })


  },

  //设置canvas背景色  不设置  导出的canvas的背景为透明 
  //@params:字符串  color
  setCanvasBg(color) {
    /* 将canvas背景设置为 白底,不设置  导出的canvas的背景为透明 */
    //rect() 参数说明  矩形路径左上角的横坐标,左上角的纵坐标, 矩形路径的宽度, 矩形路径的高度
    //这里是 canvasHeight - 4 是因为下边盖住边框了,所以手动减了写
    this.data.ctx.rect(0, 0, this.data.canvasWidth, this.data.canvasHeight - 4);
    // ctx.setFillStyle('red')
    this.data.ctx.setFillStyle(color)
    this.data.ctx.fill()  //设置填充
    this.data.ctx.draw()    //开画


  },




  drowImage(path) {
    //这个path是第一个canvas的临时路径,带过来
    var canvasContext = my.createCanvasContext('canvas')//第二个canvas的唯一标识
    canvasContext.scale(0.5, 0.5);//把第一个canvas的缩小一倍,因为我的第一个比较大,可以自己调整,太大显示不全
    canvasContext.translate(0, 300)//这个是原点偏移(第二个canvas的高度是300,宽度是600)
    canvasContext.rotate(-90 * Math.PI / 180)//逆时针旋转90°,拿到横向的签名
    canvasContext.drawImage(path, 0, 0, 300, 600)//把第一个画在第二个上
    canvasContext.draw(true)//注意这地方绘制需要时间,需要把下面获取临时图片延迟一下,不然有可能获取到的是空白就因为draw()方法没有执行完成
    setTimeout(() => {
      //将第二个Canvas内容转成 临时图片
      canvasContext.toTempFilePath({
        success(res) {
          console.log("AAAAAFFFFF" + res.filePath)
          //上传图片
          dd.uploadFile({
            url: 'https://wms.api.lancjt.com/api/Qiniuupload/upload',
            filePath: res.filePath,
            fileType: 'image',
            fileName: 'file',
            header: {
              'content-type': 'multipart/form-data'
            },
            success: (res) => {
              // res.data 是由你们后端返回的相关数据
              const data = JSON.parse(res.data)
              var urls =  data.data
              var pages = getCurrentPages(); // 获取页面栈
              var prevPage = pages[pages.length - 2]; // 上一个页面
              console.log("AAAAAFFFFF" + urls)
              md5.gone();
              prevPage.setData({
                qian: urls // 假数据
              })
              my.navigateBack({//返回
                delta: 1
              })


            },
            fial: (res) => {
              console.log("AAAAAFFFFF" + res)
            }
          })

        }

      })
    }, 1000)
  },


    /**
     * 生命周期函数--监听页面加载
     */
  onLoad: function (options) {

    let canvasName = this.data.canvasName
    let ctx = my.createCanvasContext(canvasName)
    this.setData({
      ctx: ctx
    })
    var query = my.createSelectorQuery();
    query.select('.handCenter').boundingClientRect(rect => {

      this.setData({
        canvasWidth: rect.width,
        canvasHeight: rect.height
      })

      /* 将canvas背景设置为 白底,不设置  导出的canvas的背景为透明 */
      // console.log(this, 'hahah');
      this.setCanvasBg('#fff');
    }).exec();
  },

布局样式

page {
  background: #fbfbfb;
  height: auto;
  overflow: hidden;
}

.wrapper {
  width: 100%;
  height: 95vh;
  margin: 30rpx 0;
  overflow: hidden;
  display: flex;
  align-content: center;
  flex-direction: row;
  justify-content: center;
  font-size: 28rpx;
  margin-left: 20rpx;
}
//第一个canvas
.handWriting {
  position: relative;
  background: #fff;
  width: 98%;
  z-index: 99;
  height: 83vh;
  border: 4rpx dashed #e9e9e9;
}
.ats{
   position: relative;
}
//第二个canvas
.handWriting2{
  position: absolute;
  z-index: 9;
  width: 600rpx;
  height: 300rpx;
  top: 0;
  left: 0;
  /* transform: rotate(90deg); */
  background-color: #FFF;
}

.handRight {
  display: flex;
  height: 100%;
  align-items: center;
  justify-content: center;
  text-align: center;
  width: 100rpx;
}

.handCenter {
  display: flex;
  width: 620rpx;
  flex-direction: column;
  overflow: hidden;
  box-sizing: border-box;
}

.handTitle {
  display: flex;
  color: #000000;
  font-size: 33rpx;
  font-weight: bold;
  transform: rotate(90deg);
  align-items: center;
  justify-content: center;
  text-align: center;
}

.handBtn button {
  font-size: 28rpx;
}

.handBtn {
  display: inline-flex;
  flex-direction: row;
  justify-content: space-between;
  align-content: space-between;
  text-align: center;
  flex: 1;
}

.delBtn {
  display: flex;
  width: 120rpx;
  height: 75rpx;
  transform: rotate(90deg);
  color: #666;
    align-items: center;
   justify-content: center;
   margin-top: 60rpx;
}

.delBtn image {
  position: absolute;
  top: 13rpx;
  left: 25rpx;
}
.subBtn {
  display: flex;
  width: 120rpx;
  height: 75rpx;
  display: inline-flex;
  transform: rotate(90deg);
  background: linear-gradient(133deg, #5E69FF 0%, #2E37A8 100%);
  box-shadow: 0rpx 6rpx 12rpx rgba(0, 0, 0, 0.16);
  opacity: 1;
  border-radius: 13rpx;
  color: #fff;
  align-items: center;
  justify-content: center;
   margin-top: 60rpx;
}

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