Jetpack——Lifecyle使用和源码分析

在项目开发中,会涉及到像百度地图一样的sdk的使用,在使用百度定位的时候,在当前页面进行定位注册后,根据其文档需要在当前页面的onStart、onStop、onDestory等生命周期回调中进行定位的注册、注销等操作,如果重写当前页面的生命周期等方法,然后在生命周期中进行逻辑实现,会导致当前页面代码逻辑变的臃肿,并且基本没有解耦性;也可以自己写一个类,然后通过callback回调进行处理;

class MyLocationListener {
    public MyLocationListener(Context context, Callback callback) {
        // ...
    }

    void start() {
        // connect to system location service
    }

    void stop() {
        // disconnect from system location service
    }
}

class MyActivity extends AppCompatActivity {
    private MyLocationListener myLocationListener;

    @Override
    public void onCreate(...) {
        myLocationListener = new MyLocationListener(this, (location) -> {
            // update UI
        });
    }

    @Override
    public void onStart() {
        super.onStart();
        myLocationListener.start();
        // manage other components that need to respond
        // to the activity lifecycle
    }

    @Override
    public void onStop() {
        super.onStop();
        myLocationListener.stop();
        // manage other components that need to respond
        // to the activity lifecycle
    }
}

这样比起直接在activity中实现要好些了,但是其解耦性还是不怎么好;在jetpack中,google提供了一个生命周期感知型组件——Lifecyle。
Lifecyle是一个类,用于存储有关组件(如activity或者fragment)的生命周期状态的信息,并允许其他对象观察次状态,这些组件有助于编写出更有条理且往往更精简的代码,可以有效的实现activity和一些业务的解耦,更易于维护。
Lifecyle的使用也比较简单,通过实现LifecycleObserver接口,OnLifecycleEvent注解来关联对应的生命周期,在activity或者fragment中通过Lifecycle的addObserver方法添加注册。

dependencies {
    def lifecycle_version = "2.3.0"
    def arch_version = "2.1.0"

    // ViewModel
    implementation "androidx.lifecycle:lifecycle-viewmodel:$lifecycle_version"
    // LiveData
    implementation "androidx.lifecycle:lifecycle-livedata:$lifecycle_version"
    // Lifecycles only (without ViewModel or LiveData)
    implementation "androidx.lifecycle:lifecycle-runtime:$lifecycle_version"

    // Saved state module for ViewModel
    implementation "androidx.lifecycle:lifecycle-viewmodel-savedstate:$lifecycle_version"

    // Annotation processor
    annotationProcessor "androidx.lifecycle:lifecycle-compiler:$lifecycle_version"
    // alternately - if using Java8, use the following instead of lifecycle-compiler
    implementation "androidx.lifecycle:lifecycle-common-java8:$lifecycle_version"

    // optional - helpers for implementing LifecycleOwner in a Service
    implementation "androidx.lifecycle:lifecycle-service:$lifecycle_version"

    // optional - ProcessLifecycleOwner provides a lifecycle for the whole application process
    implementation "androidx.lifecycle:lifecycle-process:$lifecycle_version"

    // optional - ReactiveStreams support for LiveData
    implementation "androidx.lifecycle:lifecycle-reactivestreams:$lifecycle_version"

    // optional - Test helpers for LiveData
    testImplementation "androidx.arch.core:core-testing:$arch_version"
}

上面是一些依赖库,根据实际的需要进行添加。

public interface LifecycleObserver {

}

LifecycleObserver目的是将一个类标记为LifecleObserver,它没有任何方法,通过依靠OnLifecycleEvent注释的方法;OnLifecycleEvent就是一个注解,通过Lifecycle中的Event枚举类标记对应的生命周期;

@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
public @interface OnLifecycleEvent {
    Lifecycle.Event value();
}
public enum Event {
        /**
         * Constant for onCreate event of the {@link LifecycleOwner}.
         */
        ON_CREATE,
        /**
         * Constant for onStart event of the {@link LifecycleOwner}.
         */
        ON_START,
        /**
         * Constant for onResume event of the {@link LifecycleOwner}.
         */
        ON_RESUME,
        /**
         * Constant for onPause event of the {@link LifecycleOwner}.
         */
        ON_PAUSE,
        /**
         * Constant for onStop event of the {@link LifecycleOwner}.
         */
        ON_STOP,
        /**
         * Constant for onDestroy event of the {@link LifecycleOwner}.
         */
        ON_DESTROY,
        /**
         * An {@link Event Event} constant that can be used to match all events.
         */
        ON_ANY
    }

Event中的元素对应activity或者fragment中的对应的生命周期;通过Lifecycle中的addObserver方法对LifecycleObserver进行注册;

@Override
    public void addObserver(@NonNull LifecycleObserver observer) {
        //获取当前的状态 
        State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
        //将LifecycleObserver和State进行绑定关联
        ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
        //LifecycleObserver实例对象为key ObserverWithState为value 存储在HashMap中
        ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);

        if (previous != null) {
            return;
        }
        //获取LifecycleOwner实例  LifecycleOwner是一个拥有安卓生命周期的接口 activity和fragment都实现了该接口
        LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
        if (lifecycleOwner == null) {
            // it is null we should be destroyed. Fallback quickly
            return;
        }

        boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
        //计算目标的State
        State targetState = calculateTargetState(observer);
        mAddingObserverCounter++;
        //statefulObserver.mState.compareTo(targetState) 当前LifecycleObserver的State和目标的State大小比较
        //mObserverMap.contains(observer) 到这里的话,LifecyclerObserver已经添加到HashMap中了
        while ((statefulObserver.mState.compareTo(targetState) < 0
                && mObserverMap.contains(observer))) {
            pushParentState(statefulObserver.mState);
            //进行状态的监听分发
            statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
            popParentState();
            // mState / subling may have been changed recalculate
            targetState = calculateTargetState(observer);
        }

        if (!isReentrance) {
            // we do sync only on the top level.
            sync();
        }
        mAddingObserverCounter--;
    }
@Override
    public V putIfAbsent(@NonNull K key, @NonNull V v) {
        //从HashMap中直接获取 如果有就直接返回从HashMap中获取的
        Entry current = get(key);
        if (current != null) {
            return current.mValue;
        }
        //添加的HashMap中进行保存
        mHashMap.put(key, put(key, v));
        return null;
    }
void dispatchEvent(LifecycleOwner owner, Event event) {
            State newState = getStateAfter(event);
            mState = min(mState, newState);
            mLifecycleObserver.onStateChanged(owner, event);
            mState = newState;
        }

最终状态的改变会调用LifecycleEventObserver接口中的onStateChange方法,在系统的ComponentActivity的构造函数中,就注册了LifecycleEventObserver监听了;

public ComponentActivity() {
        Lifecycle lifecycle = getLifecycle();
        //noinspection ConstantConditions
        if (lifecycle == null) {
            throw new IllegalStateException("getLifecycle() returned null in ComponentActivity's "
                    + "constructor. Please make sure you are lazily constructing your Lifecycle "
                    + "in the first call to getLifecycle() rather than relying on field "
                    + "initialization.");
        }
        if (Build.VERSION.SDK_INT >= 19) {
            getLifecycle().addObserver(new LifecycleEventObserver() {
                @Override
                public void onStateChanged(@NonNull LifecycleOwner source,
                        @NonNull Lifecycle.Event event) {
                    if (event == Lifecycle.Event.ON_STOP) {
                        Window window = getWindow();
                        final View decor = window != null ? window.peekDecorView() : null;
                        if (decor != null) {
                            decor.cancelPendingInputEvents();
                        }
                    }
                }
            });
        }
        getLifecycle().addObserver(new LifecycleEventObserver() {
            @Override
            public void onStateChanged(@NonNull LifecycleOwner source,
                    @NonNull Lifecycle.Event event) {
                if (event == Lifecycle.Event.ON_DESTROY) {
                    if (!isChangingConfigurations()) {
                        //如果不是因为配置改变导致activity销毁的话,在activity销毁时,就会去清空存储的ViewModel实例,
                        getViewModelStore().clear();
                    }
                }
            }
        });

        if (19 <= SDK_INT && SDK_INT <= 23) {
            getLifecycle().addObserver(new ImmLeaksCleaner(this));
        }
    }

LifecycleObserver已经注册好了,同时对State、Event等状态也进行了监听,那么当activity或者fragment生命周期改变是时如何告知监听者的呢?找到系统的FragmentActivity,会看到

final LifecycleRegistry mFragmentLifecycleRegistry = new LifecycleRegistry(this);

LifecycleRegistry是Lifecycle的实现类,可以处理多个观察者,找的FragmentActivity中的onCreate方法,

@Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        mFragments.attachHost(null /*parent*/);

        ......

        super.onCreate(savedInstanceState);
        //进行onCreate生命周期的处理 会设置当前的状态并通知观察者
        mFragmentLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
        mFragments.dispatchCreate();
    }
public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
    //获取State状态
        State next = getStateAfter(event);
        moveToState(next);
    }

private void moveToState(State next) {
    //状态没有改变
        if (mState == next) {
            return;
        }
    //更新最新的状态
        mState = next;
        if (mHandlingEvent || mAddingObserverCounter != 0) {
            mNewEventOccurred = true;
            // we will figure out what to do on upper level.
            return;
        }
        mHandlingEvent = true;
        sync();
        mHandlingEvent = false;
    }

在getStateAfter中根据生命周期进行了State状态的划分;

static State getStateAfter(Event event) {
        switch (event) {
            case ON_CREATE:
            case ON_STOP:
                return CREATED;
            case ON_START:
            case ON_PAUSE:
                return STARTED;
            case ON_RESUME:
                return RESUMED;
            case ON_DESTROY:
                return DESTROYED;
            case ON_ANY:
                break;
        }
        throw new IllegalArgumentException("Unexpected event value " + event);
    }

可以看到onCreate和onStop是一致的,onStart和onPause是一致的,而对于State来说STARTED和RESUMED是处于活跃状态,其他的处于非活跃状态,得到State状态后,就会和之前保存的LifecycleObserver的状态进行对比,确定如何通知观察者;

private void sync() {
        LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
        if (lifecycleOwner == null) {
            throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already"
                    + "garbage collected. It is too late to change lifecycle state.");
        }
        while (!isSynced()) {
            mNewEventOccurred = false;
            // no need to check eldest for nullability, because isSynced does it for us.
            if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
                backwardPass(lifecycleOwner);
            }
            Entry newest = mObserverMap.newest();
            if (!mNewEventOccurred && newest != null
                    && mState.compareTo(newest.getValue().mState) > 0) {
                forwardPass(lifecycleOwner);
            }
        }
        mNewEventOccurred = false;
    }

最终都是通过LifecycleObserver的onStateChanged方法回调通知的,onStart、onPause等生命周期中也都是一样的都是通过LifecycleRegistry实例中的handleLifecycleEvent方法去通知观察者activity或者fragment生命周期改变的;

@Override
    protected void onPause() {
        super.onPause();
        mResumed = false;
        mFragments.dispatchPause();
        mFragmentLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_PAUSE);
    }

不过在使用的时候会发现如果继承的是AppCompactActivity或者FragmentActivity时,系统已经给实现这些了,可以通过

getLifecycle().addObserver(new MyObserver());

这样子进行注册,然后在对应的生命周期也都做了对应的处理,但是系统的Activity并没有实现LifeycleOwner接口,不过可以实现自定义的LifecycleOwner;

public class MyActivity extends Activity implements LifecycleOwner {
    private LifecycleRegistry lifecycleRegistry;

    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        lifecycleRegistry = new LifecycleRegistry(this);
        lifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
    }

    @Override
    protected void onStart() {
        super.onStart();
        lifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_START);
    }

    @Override
    protected void onStop() {
        super.onStop();
        lifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_STOP);
    }

    @Override
    protected void onResume() {
        super.onResume();
        lifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_RESUME);
    }

    @Override
    protected void onPause() {
        super.onPause();
        lifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_PAUSE);
    }

    @Override
    protected void onDestroy() {
        super.onDestroy();
        lifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_DESTROY);
    }

    @NonNull
    @Override
    public Lifecycle getLifecycle() {
        return lifecycleRegistry;
    }
}

然后后面的activity继承自MyActivity就可以了,这样就可以正常使用Lifecycle了,Fragment也是一样的,实现了LifecycleOwner接口,并在构造函数中初始化了LifecycleRegistry实例,

private void initLifecycle() {
        mLifecycleRegistry = new LifecycleRegistry(this);
        mSavedStateRegistryController = SavedStateRegistryController.create(this);
        if (Build.VERSION.SDK_INT >= 19) {
            mLifecycleRegistry.addObserver(new LifecycleEventObserver() {
                @Override
                public void onStateChanged(@NonNull LifecycleOwner source,
                        @NonNull Lifecycle.Event event) {
                    if (event == Lifecycle.Event.ON_STOP) {
                        if (mView != null) {
                            mView.cancelPendingInputEvents();
                        }
                    }
                }
            });
        }
    }

然后在对应的生命周期通过handleLifecycleEvent方法通知观察者,不过需要注意的是它的调用并不是在生命周期回调方法中,而是在performCreate或者performStart等方法中;

void performCreate(Bundle savedInstanceState) {
        mChildFragmentManager.noteStateNotSaved();
        mState = CREATED;
        mCalled = false;
        mSavedStateRegistryController.performRestore(savedInstanceState);
        onCreate(savedInstanceState);
        mIsCreated = true;
        if (!mCalled) {
            throw new SuperNotCalledException("Fragment " + this
                    + " did not call through to super.onCreate()");
        }
        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
    }

这样Lifecycle就可以轻松的感知activity和fragment的生命周期了。

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