#include "stdafx.h"
#include
#include
#include
using namespace std;
GLsizei winWidth = 600, winHeight = 500;
GLint xRaster = 25, yRaster = 150 , xRastar1=25;
GLubyte label[36] = { 'J', 'a', 'n', 'F', 'e', 'b', 'M', 'a', 'r',
'A', 'p', 'r', 'M', 'a', 'y', 'J', 'u', 'n',
'J', 'u', 'l', 'A', 'u', 'g', 'S', 'e', 'p',
'O', 'c', 't', 'N', 'o', 'v', 'D', 'e', 'c' };
GLint dataValue[12] = { 420, 342, 324, 310, 262, 185,
190, 196, 217, 240, 312, 438 };
void init(void)
{
glClearColor(1.0, 1.0, 1.0, 1.0);
glMatrixMode(GL_PROJECTION);
gluOrtho2D(0.0, 600.0, 0.0, 500.0);
}
void lineGraph(void)
{
GLint month, k;
GLint x = 30;
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.0, 0.0, 1.0);
glBegin(GL_LINE_STRIP); /*划线 不闭合折线*/
for (k = 0; k < 12; k++)
glVertex2i(x + k * 50, dataValue[k]); /*30,420 80,342 130,324 180,310 230,262 280,185 330,190 380,196 430,217 480,240 530,312 580,438*/
glEnd();
glColor3f(1.0, 0.0, 0.0);
for (k = 0; k < 12; k++)
{
glRasterPos2i(xRaster + k * 50, dataValue[k] - 4); /*更改光栅点的位置 第一个参数由第31行减5,第二个参数由第31行减4*/
glutBitmapCharacter(GLUT_BITMAP_9_BY_15, '*'); /*在每一个折点上画 '*' ps:不能有空格 GLUT_BITMAP_9_BY_15:一种固定宽度字体,每个字符都放在一个9x15像素的矩形框内*/
}
glColor3f(1.0, 0.0, 0.0); /*设置字体颜色*/
xRastar1 = 20;
for (month = 0; month < 12; month++)
{
glRasterPos2i(xRastar1, yRaster); /*x=20,y=150*/
for (k = 3 * month; k < 3 * month + 3; k++) /*每一个内循环写一个月份*/ {
glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, label[k]);/*GLUT_BITMAP_HELVETICA_12 一种12点均匀间距的Helvetica字体 */
}
xRastar1 += 50; /*x坐标向前推进50个单位*/
}
glFlush();
}
void barChart(void)
{
GLint month, k;
cout << "222"<< "\n";
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 0.0, 0.0);
for (k = 0; k < 12; k++)
glRecti(20 + k * 50, 165, 40 + k * 50, dataValue[k]); /*画矩形 x左下,y左下,x右上,y右上 每个条形图间隔20个单位*/
glColor3f(0.0, 0.0, 0.0);
xRaster = 20;
for (month = 0; month < 12; month++)
{
glRasterPos2i(xRaster, yRaster);
for (k = 3 * month; k < 3 * month + 3; k++) {
glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, label[k]);
}
xRaster += 50;
}
glFlush();
}
void winReshapeFcn(GLint newWidth, GLint newHeight)
{
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0, GLdouble(newWidth), 0.0, GLdouble(newHeight));
glClear(GL_COLOR_BUFFER_BIT);
}
void main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowPosition(100, 100);
glutInitWindowSize(winWidth, winHeight);
glutCreateWindow("多点画线");
init();
glutDisplayFunc(lineGraph);
glutReshapeFunc(winReshapeFcn);
glutMainLoop();
}