SAD_Algorithm.h
#pragma once
#include
#include
#include
using namespace std;
using namespace cv;
class SAD
{
public:
SAD() :winSize(7), DSR(30) {}
SAD(int _winSize, int _DSR) :winSize(_winSize), DSR(_DSR) {}
Mat computerSAD(Mat& L, Mat& R); //计算SAD
private:
int winSize; //卷积核的尺寸
int DSR; //视差搜索范围
};
Mat SAD::computerSAD(Mat& L, Mat& R)
{
int Height = L.rows;
int Width = L.cols;
Mat Kernel_L(Size(winSize, winSize), CV_8U, Scalar::all(0));
Mat Kernel_R(Size(winSize, winSize), CV_8U, Scalar::all(0));
Mat Disparity(Height, Width, CV_8U, Scalar(0)); //视差图
for (int i = 0; i < Width - winSize; i++) //左图从DSR开始遍历
{
for (int j = 0; j < Height - winSize; j++)
{
Kernel_L = L(Rect(i, j, winSize, winSize));
Mat MM(1, DSR, CV_32F, Scalar(0));
for (int k = 0; k < DSR; k++)
{
int x = i - k;
if (x >= 0)
{
Kernel_R = R(Rect(x, j, winSize, winSize));
Mat Dif;
absdiff(Kernel_L, Kernel_R, Dif);//求差的绝对值之和
Scalar ADD = sum(Dif);
float a = ADD[0];
MM.at<float>(k) = a;
}
}
Point minLoc;
minMaxLoc(MM, NULL, NULL, &minLoc, NULL);
int loc = minLoc.x;
//int loc=DSR-loc;
Disparity.at<char>(j, i) = loc * 16;
}
double rate = double(i) / (Width);
cout << "已完成" << setprecision(2) << rate * 100 << "%" << endl; //显示处理进度
}
return Disparity;
}
SAD_Algorithm.cpp
#include"SAD_Algorithm.h"
int main(int argc, char* argv[])
{
Mat Img_L = imread("Teddy_L.png", 0); //此处调用的图像已放入项目文件夹中
Mat Img_R = imread("Teddy_R.png", 0);
Mat Disparity; //创建视差图
SAD mySAD(7, 30); //给出SAD的参数
Disparity = mySAD.computerSAD(Img_L, Img_R);
imshow("Teddy_L", Img_L);
imshow("Teddy_R", Img_R);
imshow("Disparity", Disparity); //显示视差图
waitKey();
system("pause"); //按任意键退出
return 0;
}
SGBM_Algorithm.h
#pragma once
enum { STEREO_BM = 0, STEREO_SGBM = 1, STEREO_HH = 2, STEREO_VAR = 3, STEREO_3WAY = 4 };
#include"iostream"
#include"opencv2/opencv.hpp"
using namespace std;
using namespace cv;
void calDispWithSGBM(Mat Img_L, Mat Img_R, Mat& imgDisparity8U)
{
Size imgSize = Img_L.size();
int numberOfDisparities = ((imgSize.width / 8) + 15) & -16;
Ptr<StereoSGBM> sgbm = StereoSGBM::create(0, 16, 3);
int cn = Img_L.channels(); //左图像的通道数
int SADWindowSize = 9;
int sgbmWinSize = SADWindowSize > 0 ? SADWindowSize : 3;
sgbm->setMinDisparity(0); //minDisparity最小视差默认为0;
sgbm->setNumDisparities(numberOfDisparities); //numDisparity视差搜索范围,其值必须为16的整数倍;
sgbm->setP1(8 * cn * sgbmWinSize * sgbmWinSize);
sgbm->setP2(32 * cn * sgbmWinSize * sgbmWinSize); //一般建议惩罚系数P1、P2取此两值,P1、P2控制视差图的光滑度
//P2越大,视差图越平滑
sgbm->setDisp12MaxDiff(1); //左右一致性检测最大容许误差阈值
sgbm->setPreFilterCap(31); //预处理滤波器的截断值,预处理的输出值仅保留
//[-preFilterCap, preFilterCap]范围内的值,参数范围:1 - 31
sgbm->setUniquenessRatio(10); //视差唯一性百分比:视差窗口范围内最低代价是次低代价的(1 + uniquenessRatio/100)倍时
//最低代价对应的视差值才是该像素点的视差,否则该像素点的视差为 0 ,不能为负值,一般去5——15
sgbm->setSpeckleWindowSize(100); //视差连通区域像素点个数的大小:对于每一个视差点,当其连通区域的像素点个数小于
//speckleWindowSize时,认为该视差值无效,是噪点。
sgbm->setSpeckleRange(32); //视差连通条件:在计算一个视差点的连通区域时,当下一个像素点视差变化绝对值大于
//speckleRange就认为下一个视差像素点和当前视差像素点是不连通的。
sgbm->setMode(0); //模式选择
sgbm->setBlockSize(sgbmWinSize); //设置SAD代价计算窗口,一般在3*3到21*21之间
//blockSize(SADWindowSize) 越小,也就是匹配代价计算的窗口越小,视差图噪声越大;
//blockSize越大,视差图越平滑;
//太大的size容易导致过平滑,并且误匹配增多,体现在视差图中空洞增多
//三种模式选择(HH、SGBM、3WAY)
int algorithm = STEREO_SGBM;
if (algorithm == STEREO_HH)
sgbm->setMode(StereoSGBM::MODE_HH);
else if (algorithm == STEREO_SGBM)
sgbm->setMode(StereoSGBM::MODE_SGBM);
else if (algorithm == STEREO_3WAY)
sgbm->setMode(StereoSGBM::MODE_SGBM_3WAY);
Mat imgDisparity16S = Mat(Img_L.rows, Img_L.cols, CV_16S);
sgbm->compute(Img_L, Img_R, imgDisparity16S);
//--Display it as a CV_8UC1 image:16位有符号转为8位无符号
imgDisparity16S.convertTo(imgDisparity8U, CV_8U, 255 / (numberOfDisparities * 16.));
}
SGBM_Algorithm.cpp
#include"SGBM_Algorithm.h"
int main()
{
Mat Img_L = imread("Teddy_L.png", 0);
Mat Img_R = imread("Teddy_R.png", 0);
Mat Disparity8U = Mat(Img_L.rows, Img_R.cols, CV_8UC1);//创建一个Disparity图像
calDispWithSGBM(Img_L, Img_R, Disparity8U);
imshow("Teddy_L", Img_L);
imshow("Teddy_R", Img_R);
imshow("Disparity", Disparity8U);
waitKey();
system("pause"); //按任意键退出
return 0;
}