思路:利用Path绘制动画轨迹,再使用PathMeasure获取轨迹中的坐标位置实时改变view的坐标完成红包动画。
封装一个红包容器view用于管理大量红包view的显示、动画、消失、回收利用
package com.cj.customwidget.widget
import android.content.Context
import android.graphics.*
import android.os.Handler
import android.util.AttributeSet
import android.util.Log
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.animation.Animation
import android.widget.FrameLayout
import androidx.annotation.LayoutRes
import androidx.core.view.children
/**
* File FallingView.kt
* Date 12/25/20
* Author lucas
* Introduction 飘落物件控件
* 规则:通过适配器实现
*/
class FallingView : FrameLayout, Runnable {
private val TAG = FallingView::class.java.simpleName
private var handlerTask = Handler()
private var iFallingAdapter: IFallingAdapter<*>? = null
private var position = 0//当前item
private var fallingListener: OnFallingListener? = null
private var lastStartTime = 0L//最后一个item开始显示的延迟时间
private val cacheHolder = HashSet()//缓存holder,用于复用,减少item view创建的个数
constructor(context: Context) : super(context) {
initView(context, null)
}
constructor(context: Context, attrs: AttributeSet?) : super(context, attrs) {
initView(context, attrs)
}
constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int) : super(context, attrs, defStyleAttr) {
initView(context, attrs)
}
private fun initView(context: Context, attrs: AttributeSet?) {
// setWillNotDraw(false)//放开注释可显示辅助线
}
//开始飘落
fun startFalling() {
if (iFallingAdapter == null) {
Log.e(TAG, "iFallingAdapter not be null.")
return
}
position = 0
handlerTask.post(this)
}
//停止飘落
fun stopFalling() {
handlerTask.removeCallbacks(this)
//停止所有动画
children.forEach {
it.clearAnimation()
}
removeAllViews()
}
override fun run() {
iFallingAdapter?.also { adapter ->
if (adapter.datas.isNullOrEmpty() || position > adapter.datas!!.size - 1) return
// "position:$position".p()
showItem(adapter)
invalidate()
}
}
private fun showItem(adapter: IFallingAdapter<*>) {
if (position == 0) {
fallingListener?.onStart()
}
var holder: Holder
if (cacheHolder.isEmpty()) {
val inflate = LayoutInflater.from(context).inflate(adapter.layoutId, this, false)
holder = Holder(inflate)
} else {//从缓存中获取holder
val iterator = cacheHolder.iterator()
holder = iterator.next()
iterator.remove()
}
holder.position = position
addView(holder.view)
adapter.convert(this, holder)
holder.config.anim = adapter.convertAnim(this, holder)
holder.config.anim?.setAnimationListener(object : Animation.AnimationListener {
override fun onAnimationRepeat(animation: Animation?) {
}
override fun onAnimationEnd(animation: Animation?) {
//将item加入缓存以复用
cacheHolder.add(holder)
removeView(holder.view)
if (childCount == 0 && adapter.datas?.size == position + 1) {
fallingListener?.onStop()
}
// "cacheHolder:${cacheHolder.size}".p()
}
override fun onAnimationStart(animation: Animation?) {
}
})
holder.view.startAnimation(holder.config.anim)
//显示完一个item后准备显示下一个item
handlerTask.postDelayed(this, holder.config.startTime - lastStartTime)
lastStartTime = holder.config.startTime
position++
}
//设置适配器
fun setAdapter(adapter: IFallingAdapter) {
iFallingAdapter = adapter
}
override fun onDraw(canvas: Canvas) {
super.onDraw(canvas)
//辅助线
cacheHolder.forEach { enty ->
enty.config.path?.also { assistLine(it, canvas) }
}
}
private val paint = Paint().apply {
style = Paint.Style.STROKE
color = Color.RED
strokeWidth = 4f
}
//辅助线
private fun assistLine(path: Path, canvas: Canvas) {
canvas.drawPath(path, paint)
}
override fun onDetachedFromWindow() {
super.onDetachedFromWindow()
stopFalling()
}
class Holder(val view: View) {
var config: Config = Config()
var position: Int = 0
}
//适配器
abstract class IFallingAdapter(@LayoutRes val layoutId: Int) {
var datas: List? = null
//复用
abstract fun convert(parent: ViewGroup, holder: Holder)
//创建动画轨迹
abstract fun convertAnim(parent: ViewGroup, holder: Holder): Animation
}
//初始化配置
class Config {
var startTime = 0L//开始发射时间
var anim: Animation? = null
var path: Path? = null
}
fun setOnFallingListener(onFallingListener: OnFallingListener) {
fallingListener = onFallingListener
}
interface OnFallingListener {
fun onStart()
fun onStop()
}
}
单个红包view动画轨迹设置
package com.cj.customwidget.page.falling
import android.graphics.Path
import android.graphics.PathMeasure
import android.view.View
import android.view.animation.Animation
import android.view.animation.Transformation
import java.util.*
class RedPackAnim(val path: Path, val rotation: Float, val view: View) : Animation() {
val pathMeasure = PathMeasure(path, false)
val point = FloatArray(2)
val tan = FloatArray(2)
override fun applyTransformation(interpolatedTime: Float, t: Transformation) {
pathMeasure.getPosTan(pathMeasure.length * interpolatedTime, point, tan)
view.x = point[0] - view.measuredWidth / 2
view.y = point[1]
view.rotation = rotation * interpolatedTime
// "point:${point.toList()}".p()
}
}
适配器:用于定义红包view的样式、轨迹路线、动画属性、数据
package com.cj.customwidget.page.falling
import android.graphics.Path
import android.view.View
import android.view.ViewGroup
import android.view.animation.Animation
import android.widget.ImageView
import com.cj.customwidget.R
import com.cj.customwidget.widget.FallingView
import java.util.*
import kotlin.collections.ArrayList
class FallingAdapter : FallingView.IFallingAdapter(R.layout.item_redpack) {
private val random = Random()
private val animDuration = 6000L//物件动画时长
private val count = 10//一屏显示物件的个数
private val animInterval = ArrayList()
fun setData(data: List) {
datas = data
}
private fun createPath(parent: ViewGroup, position: Int, view: View): Path =
Path().apply {
view.measure(0, 0)
val width = parent.width - view.measuredWidth
val height = parent.height
val swing = width / 3f//x轴摆动范围
//限制动画区间使物件分布均匀
if (animInterval.isEmpty()) {
animInterval.add(Interval(view.measuredWidth / 2f, swing))
animInterval.add(Interval(swing, swing * 2))
animInterval.add(Interval(swing * 2, parent.width - view.measuredWidth / 2f))
}
// "animInterval:${animInterval.size}".p()
val interval: Interval
if (animInterval.size == 1) {
interval = animInterval[0]
} else {
interval = animInterval[random.nextInt(animInterval.size)]
}
animInterval.remove(interval)
val startPointX = random.nextInt(width).toFloat()
moveTo(startPointX, -view.measuredHeight.toFloat())
//控制点
var point1X = random.nextInt(interval.getLength().toInt()) + interval.start
val point1Y = random.nextInt(height / 2).toFloat()
var point2X = random.nextInt(interval.getLength().toInt()) +interval.start
val point2Y = random.nextInt(height / 2).toFloat() + height / 2
var point3X = random.nextInt(interval.getLength().toInt()) + interval.start
cubicTo(point1X, point1Y, point2X, point2Y, point3X, height.toFloat())
}
override fun convert(parent: ViewGroup, holder: FallingView.Holder) {
if (holder.position%20==0){
(holder.view as ImageView).setImageResource(R.mipmap.ic_readpack2)
}else{
(holder.view as ImageView).setImageResource(R.mipmap.ic_readpack)
}
holder.config.startTime = holder.position * (animDuration / count)
holder.view.setOnClickListener {//点中红包回调
// holder.view.clearAnimation()
// holder.view.visibility = View.GONE
}
}
override fun convertAnim(parent: ViewGroup, holder: FallingView.Holder): Animation {
val path = createPath(parent, holder.position, holder.view)
holder.config.path = path
//旋转方向
val rotation:Float
if (random.nextInt(2)==0){
rotation = 30f*random.nextFloat()
}else{
rotation = -30f*random.nextFloat()
}
val redPackAnim = RedPackAnim(path, rotation, holder.view)
//动画时长-下落速度
redPackAnim.duration = (animDuration*(0.6+random.nextInt(4)*0.1)).toLong()
return redPackAnim
}
//区间
class Interval(val start: Float, val end: Float) {
fun getLength() = end - start
}
}
使用方式,在布局中添加view
在界面中定义适配器,添加红包数据
package com.cj.customwidget.page.falling
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.view.animation.Animation
import android.view.animation.Transformation
import com.cj.customwidget.R
import com.cj.customwidget.ext.p
import kotlinx.android.synthetic.main.activity_falling.*
/**
* File FallingActivity.kt
* Date 12/25/20
* Author lucas
* Introduction 红包雨
*/
class FallingActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_falling)
v_falling.setAdapter(FallingAdapter().apply { setData(List(100){it}) })
v_falling.startFalling()
}
}
源码地址:https://github.com/LucasDevelop/CustomView。中的(Falling)部分