opencv Mat 与MFC中的CImage相互转换

MatCImage.h

#pragma
once #include #include #include using namespace cv; using namespace std; class MatCImage { public: /*MatToCImage *简介: * OpenCV的Mat转ATL/MFC的CImage,仅支持单通道灰度或三通道彩色 *参数: * mat:OpenCV的Mat * cimage:ATL/MFC的CImage */ void MatToCImage(Mat& mat, CImage& cimage); /*CImageToMat *简介: * ATL/MFC的CImage转OpenCV的Mat,仅支持单通道灰度或三通道彩色 *参数: * cimage:ATL/MFC的CImage * mat:OpenCV的Mat */ void CImageToMat(CImage& cimage, Mat& mat); // VS默认工程是Unicode编码(宽字节),有时需要ANSI,即单字节,实现宽到单的转化 string CString2StdString(const CString& cstr); // 显示图像到指定窗口 void DisplayImage(CWnd* m_pMyWnd,const CImage& image); // 格式转换,AWX云图转到可以显示的opencv支持的格式 Mat AWX2Mat(CString filePath); void DisplayImageEx(CWnd* pWnd, const CImage& image); };

 

MatCImage.c

#include "stdafx.h"
#include "MatCImage.h"

// 实现cv::Mat 结构到 CImage结构的转化  
void MatCImage::MatToCImage(Mat& mat, CImage& cimage)  
{  
    if (0 == mat.total())  
    {  
        return;  
    }  


    int nChannels = mat.channels();  
    if ((1 != nChannels) && (3 != nChannels))  
    {  
        return;  
    }  
    int nWidth    = mat.cols;  
    int nHeight   = mat.rows;  


    //重建cimage  
    cimage.Destroy();  //这一步是防止重复利用造成内存问题
    cimage.Create(nWidth, nHeight, 8 * nChannels);  //默认图像像素单通道占用1个字节


    //拷贝数据  


    uchar* pucRow;                                  //指向数据区的行指针  
    uchar* pucImage = (uchar*)cimage.GetBits();     //指向数据区的指针  
    int nStep = cimage.GetPitch();                  //每行的字节数,注意这个返回值有正有负  

    // 如果是1个通道的图像(灰度图像) DIB格式才需要对调色板设置    
    // CImage中内置了调色板,我们要对他进行赋值:  
    if (1 == nChannels)                             //对于单通道的图像需要初始化调色板  
    {  
        RGBQUAD* rgbquadColorTable;  
        int nMaxColors = 256;  
        rgbquadColorTable = new RGBQUAD[nMaxColors];  
         //这里可以通过CI.GetMaxColorTableEntries()得到大小(如果你是CI.Load读入图像的话)    
        cimage.GetColorTable(0, nMaxColors, rgbquadColorTable);  //这里是取得指针  
        for (int nColor = 0; nColor < nMaxColors; nColor++)  
        {  
            //BYTE和uchar一回事,但MFC中都用它  
            rgbquadColorTable[nColor].rgbBlue = (uchar)nColor;  // (BYTE)nColor
            rgbquadColorTable[nColor].rgbGreen = (uchar)nColor;  
            rgbquadColorTable[nColor].rgbRed = (uchar)nColor;  
        }  
        cimage.SetColorTable(0, nMaxColors, rgbquadColorTable);  
        delete []rgbquadColorTable;  
    }  


    for (int nRow = 0; nRow < nHeight; nRow++)  
    {  
        pucRow = (mat.ptr(nRow));  
        for (int nCol = 0; nCol < nWidth; nCol++)  
        {  
            if (1 == nChannels)  
            {  
                *(pucImage + nRow * nStep + nCol) = pucRow[nCol];  
            }  
            else if (3 == nChannels)  
            {  
                for (int nCha = 0 ; nCha < 3; nCha++)  
                {  
                    *(pucImage + nRow * nStep + nCol * 3 + nCha) = pucRow[nCol * 3 + nCha];  
                }             
            }  
        }     
    }  
}  

void MatCImage::CImageToMat(CImage& cimage, Mat& mat)  
{  
    if (true == cimage.IsNull())  
    {  
        return;  
    }  


    int nChannels = cimage.GetBPP() / 8;  
    if ((1 != nChannels) && (3 != nChannels))  
    {  
        return;  
    }  
    int nWidth    = cimage.GetWidth();  
    int nHeight   = cimage.GetHeight();  


    //重建mat  
    if (1 == nChannels)  
    {  
        mat.create(nHeight, nWidth, CV_8UC1);  
    }  
    else if(3 == nChannels)  
    {  
        mat.create(nHeight, nWidth, CV_8UC3);  
    }  


    //拷贝数据  


    uchar* pucRow;                                  //指向数据区的行指针  
    uchar* pucImage = (uchar*)cimage.GetBits();     //指向数据区的指针  
    int nStep = cimage.GetPitch();                  //每行的字节数,注意这个返回值有正有负  


    for (int nRow = 0; nRow < nHeight; nRow++)  
    {  
        pucRow = (mat.ptr(nRow));  
        for (int nCol = 0; nCol < nWidth; nCol++)  
        {  
            if (1 == nChannels)  
            {  
                pucRow[nCol] = *(pucImage + nRow * nStep + nCol);  
            }  
            else if (3 == nChannels)  
            {  
                for (int nCha = 0 ; nCha < 3; nCha++)  
                {  
                    pucRow[nCol * 3 + nCha] = *(pucImage + nRow * nStep + nCol * 3 + nCha);  
                }             
            }  
        }     
    }  
}  
// VS默认工程是Unicode编码(宽字节),有时需要ANSI,即单字节,实现宽到单的转化  
string MatCImage::CString2StdString(const CString& cstr)  
{     
    CT2A str(cstr);  
    return string(str.m_psz);  
}  

// 显示图像到指定窗口  
void MatCImage::DisplayImage(CWnd* m_pMyWnd,const CImage& image)  
{  

    CDC *m_pDC = m_pMyWnd->GetDC();//获取窗口所拥有的设备上下文,用于显示图像  
    m_pMyWnd->UpdateWindow();  

    CRect rc;  
//    m_pMyWnd->GetWindowRect(&rc);  

    /*InvalidateRect(m_pMyWnd->m_hWnd,&rc,true);*/  
    int nwidth = rc.Width();  
    int nheight = rc.Height();  

    int fixed_width = min(image.GetWidth(),nwidth);  
    int fixed_height = min(image.GetHeight(),nheight);  

    double ratio_w = fixed_width / (double)image.GetWidth();  
    double ratio_h = fixed_height / (double)image.GetHeight();  
    double ratio = min(ratio_w,ratio_h);  

    int show_width = (int)(image.GetWidth() * ratio);  
    int show_height = (int)(image.GetHeight() * ratio);  

    int offsetx = (nwidth - show_width) / 2;  
    int offsety = (nheight - show_height) / 2;  

    ::SetStretchBltMode(m_pDC->GetSafeHdc(),COLORONCOLOR);//设置位图的伸缩模式  
    image.StretchBlt(m_pDC->GetSafeHdc(),offsetx,offsety,show_width,show_height,  
        0,0,image.GetWidth(),image.GetHeight(),SRCCOPY);  
}  


void MatCImage::DisplayImageEx(CWnd* pWnd, const CImage& image)  
{  
    CDC *m_pDC = pWnd->GetDC();//获取窗口所拥有的设备上下文,用于显示图像  
    pWnd->UpdateWindow();  

    CRect rc;  
    //客户区大小  
    //CRect rc1;  
    pWnd->GetWindowRect(&rc);  


    //ScreenToClient(&rc);  

    ::SetStretchBltMode(m_pDC->GetSafeHdc(),COLORONCOLOR);//设置位图的伸缩模式  
    image.StretchBlt(m_pDC->GetSafeHdc(),0,0,rc.Width()-1,rc.Height()-1,  
        0,0,image.GetWidth(),image.GetHeight(),SRCCOPY);  
}  

// 格式转换,AWX云图转到可以显示的opencv支持的格式  
Mat MatCImage::AWX2Mat(CString filePath)  
{  
    CFile fp;  
    Mat   mat;  
    fp.Open(filePath,CFile::modeRead);  
    ULONGLONG flength = fp.GetLength();  

    if (2475700 == flength)  
    {  
        mat.create(1300,1900,CV_8UC1);  
    }  
    else if (1444803 == flength)  
    {  
        mat.create(1201,1201,CV_8UC1);  
    }  

    LONGLONG size = mat.rows * mat.cols;  
    LONGLONG sizebuff = fp.Seek(-size, CFile::end);  

    uchar *pSource = new uchar[size];  
    fp.Read(pSource,size);  
    fp.Close();  

    for (int i = 0; i)  
    {  
        uchar * ps = mat.ptr(i);  
        for (int j = 0 ; j < mat.cols; j++)  
        {  
            ps[j] = *(pSource + i*mat.cols + j);  
        }  
    }  
    delete pSource;  



    return mat;  
}  

 

转载于:https://www.cnblogs.com/zhulinhaibao/p/7206286.html

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