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python3.6 -m py_compile test.py
>>> import py_compile
>>> py_compile.compile('test.py')
uncompyle6 -o test.py test.pyc
博客园搜python逆向
https://www.cnblogs.com
print 'Welcome to Re World!'
print 'Your input1 is your flag~'
l = len(input1)
for i in range(l):
num = ((input1[i] + i) % 128 + 128) % 128
code += num
for i in range(l - 1):
code[i] = code[i] ^ code[i + 1]
print code
code = ['\x1f', '\x12', '\x1d', '(', '0', '4', '\x01', '\x06', '\x14', '4', ',',
'\x1b', 'U', '?', 'o', '6', '*', ':', '\x01', 'D', ';', '%', '\x13']
code = ['\x1f', '\x12', '\x1d', '(', '0', '4', '\x01', '\x06', '\x14', '4', ',', '\x1b', 'U', '?', 'o','6', '*', ':', '\x01', 'D', ';', '%', '\x13']
flag = ""
for i in range(len(code) - 2, -1, -1):
code[i] = chr(ord(code[i]) ^ ord(code[i + 1]))
for j in range(len(code)):
flag += chr(((ord(code[j]) - j)+128) % 128)
print(flag)
#ifndef Py_OPCODE_H
#define Py_OPCODE_H
#ifdef __cplusplus
extern "C" {
#endif
/* Instruction opcodes for compiled code */
#define STOP_CODE 0
#define POP_TOP 1
#define ROT_TWO 2
#define ROT_THREE 3
#define DUP_TOP 4
#define ROT_FOUR 5
#define NOP 9
#define UNARY_POSITIVE 10
#define UNARY_NEGATIVE 11
#define UNARY_NOT 12
#define UNARY_CONVERT 13
#define UNARY_INVERT 15
#define BINARY_POWER 19
#define BINARY_MULTIPLY 20
#define BINARY_DIVIDE 21
#define BINARY_MODULO 22
#define BINARY_ADD 23
#define BINARY_SUBTRACT 24
#define BINARY_SUBSCR 25
#define BINARY_FLOOR_DIVIDE 26
#define BINARY_TRUE_DIVIDE 27
#define INPLACE_FLOOR_DIVIDE 28
#define INPLACE_TRUE_DIVIDE 29
#define SLICE 30
/* Also uses 31-33 */
#define STORE_SLICE 40
/* Also uses 41-43 */
#define DELETE_SLICE 50
/* Also uses 51-53 */
#define STORE_MAP 54
#define INPLACE_ADD 55
#define INPLACE_SUBTRACT 56
#define INPLACE_MULTIPLY 57
#define INPLACE_DIVIDE 58
#define INPLACE_MODULO 59
#define STORE_SUBSCR 60
#define DELETE_SUBSCR 61
#define BINARY_LSHIFT 62
#define BINARY_RSHIFT 63
#define BINARY_AND 64
#define BINARY_XOR 65
#define BINARY_OR 66
#define INPLACE_POWER 67
#define GET_ITER 68
#define PRINT_EXPR 70
#define PRINT_ITEM 71
#define PRINT_NEWLINE 72
#define PRINT_ITEM_TO 73
#define PRINT_NEWLINE_TO 74
#define INPLACE_LSHIFT 75
#define INPLACE_RSHIFT 76
#define INPLACE_AND 77
#define INPLACE_XOR 78
#define INPLACE_OR 79
#define BREAK_LOOP 80
#define WITH_CLEANUP 81
#define LOAD_LOCALS 82
#define RETURN_VALUE 83
#define IMPORT_STAR 84
#define EXEC_STMT 85
#define YIELD_VALUE 86
#define POP_BLOCK 87
#define END_FINALLY 88
#define BUILD_CLASS 89
#define HAVE_ARGUMENT 90 /* Opcodes from here have an argument: */
#define STORE_NAME 90 /* Index in name list */
#define DELETE_NAME 91 /* "" */
#define UNPACK_SEQUENCE 92 /* Number of sequence items */
#define FOR_ITER 93
#define LIST_APPEND 94
#define STORE_ATTR 95 /* Index in name list */
#define DELETE_ATTR 96 /* "" */
#define STORE_GLOBAL 97 /* "" */
#define DELETE_GLOBAL 98 /* "" */
#define DUP_TOPX 99 /* number of items to duplicate */
#define LOAD_CONST 100 /* Index in const list */
#define LOAD_NAME 101 /* Index in name list */
#define BUILD_TUPLE 102 /* Number of tuple items */
#define BUILD_LIST 103 /* Number of list items */
#define BUILD_SET 104 /* Number of set items */
#define BUILD_MAP 105 /* Always zero for now */
#define LOAD_ATTR 106 /* Index in name list */
#define COMPARE_OP 107 /* Comparison operator */
#define IMPORT_NAME 108 /* Index in name list */
#define IMPORT_FROM 109 /* Index in name list */
#define JUMP_FORWARD 110 /* Number of bytes to skip */
#define JUMP_IF_FALSE_OR_POP 111 /* Target byte offset from beginning
of code */
#define JUMP_IF_TRUE_OR_POP 112 /* "" */
#define JUMP_ABSOLUTE 113 /* "" */
#define POP_JUMP_IF_FALSE 114 /* "" */
#define POP_JUMP_IF_TRUE 115 /* "" */
#define LOAD_GLOBAL 116 /* Index in name list */
#define CONTINUE_LOOP 119 /* Start of loop (absolute) */
#define SETUP_LOOP 120 /* Target address (relative) */
#define SETUP_EXCEPT 121 /* "" */
#define SETUP_FINALLY 122 /* "" */
#define LOAD_FAST 124 /* Local variable number */
#define STORE_FAST 125 /* Local variable number */
#define DELETE_FAST 126 /* Local variable number */
#define RAISE_VARARGS 130 /* Number of raise arguments (1, 2 or 3) */
/* CALL_FUNCTION_XXX opcodes defined below depend on this definition */
#define CALL_FUNCTION 131 /* #args + (#kwargs<<8) */
#define MAKE_FUNCTION 132 /* #defaults */
#define BUILD_SLICE 133 /* Number of items */
#define MAKE_CLOSURE 134 /* #free vars */
#define LOAD_CLOSURE 135 /* Load free variable from closure */
#define LOAD_DEREF 136 /* Load and dereference from closure cell */
#define STORE_DEREF 137 /* Store into cell */
/* The next 3 opcodes must be contiguous and satisfy
(CALL_FUNCTION_VAR - CALL_FUNCTION) & 3 == 1 */
#define CALL_FUNCTION_VAR 140 /* #args + (#kwargs<<8) */
#define CALL_FUNCTION_KW 141 /* #args + (#kwargs<<8) */
#define CALL_FUNCTION_VAR_KW 142 /* #args + (#kwargs<<8) */
#define SETUP_WITH 143
/* Support for opargs more than 16 bits long */
#define EXTENDED_ARG 145
#define SET_ADD 146
#define MAP_ADD 147
enum cmp_op {PyCmp_LT=Py_LT, PyCmp_LE=Py_LE, PyCmp_EQ=Py_EQ, PyCmp_NE=Py_NE, PyCmp_GT=Py_GT, PyCmp_GE=Py_GE,
PyCmp_IN, PyCmp_NOT_IN, PyCmp_IS, PyCmp_IS_NOT, PyCmp_EXC_MATCH, PyCmp_BAD};
#define HAS_ARG(op) ((op) >= HAVE_ARGUMENT)
#ifdef __cplusplus
}
#endif
#endif /* !Py_OPCODE_H */
_map = [
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[1, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
[1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1],
[1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1],
[1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1],
[1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1],
[1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1],
[1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1],
[1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1],
[1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1],
[1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1],
[1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
[1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1],
[1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1],
[1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1],
[1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1],
[1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1],
[1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1],
[1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 7, 1],
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]
def maze():
x = 1
y = 1
step = input()
for i in range(len(step)):
if step[i] == 'w':
x -= 1
else:
if step[i] == 's':
x += 1
else:
if step[i] == 'a':
y -= 1
else:
if step[i] == 'd':
y += 1
else:
return False
if _map[x][y] == 1:
return False
if x == 29 and y == 29:
return True
map1 = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1,
1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1,
1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 1,
0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1,
0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0,
0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1], [1,
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1,
1, 1, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1,
1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0,
1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1], [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1,
1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0,
0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0,
1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1], [1, 1, 1, 1,
1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1], [1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1],
[1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,
0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1]]
flag = ""
map2 = [[0 for i in range(len(map1))] for i in range(len(map1)) ]
def DFS(x,y):
global flag
if x == len(map1) - 2 and y == len(map1) - 2: #判断边界
print(flag)
if map1[x+1][y] == 0 and map2[x+1][y] == 0:
map2[x][y] = 1
flag += 's'
DFS(x+1,y)
flag = flag[:-1]
map2[x][y] = 0
if map1[x-1][y] == 0 and map2[x-1][y] == 0:
map2[x][y] = 1
flag += 'w'
DFS(x-1,y)
flag = flag[:-1]
map2[x][y] = 0
if map1[x][y+1] == 0 and map2[x][y+1] == 0:
map2[x][y] = 1
flag += 'd'
DFS(x,y+1)
flag = flag[:-1]
map2[x][y] = 0
if map1[x][y-1] == 0 and map2[x][y-1] == 0:
map2[x][y] = 1
flag += 'a'
DFS(x,y-1)
flag = flag[:-1]
map2[x][y] = 0
y=1
x=1
DFS(x,y)
结果是ssssddssaassddddwwwwddwwddddddwwddddddssddwwddddddddssssaawwaassaassaassddssaassaawwwwwwaaaaaaaassaassddddwwddssddssssaassddssssaaaaaawwddwwaawwwwaassssssssssssddddssddssddddddddwwaaaaaawwwwddssddwwwwwwwwddssddssssssssddddss