iOS tutorial 15:实现计算器界面布局--Masonry和SnapKit的学习

Masonry和SnapKit分别是OC、Swift的界面布局框架,而且开发者相同。
分别用这两个框架实现一个简单计算器界面:

完全代码:LearniOSByProject/101-MasonryDemoLearniOSByProject/114-SnapKitDemo

  1. 显示区域和键盘区域:
//申明区域,displayView是显示区域,keyboardView是键盘区域
    UIView *displayView = [UIView new];
    [displayView setBackgroundColor:[UIColor blackColor]];
    [self.view addSubview:displayView];
    
    UIView *keyboardView = [UIView new];
    [self.view addSubview:keyboardView];
    
    //displView(显示结果区域)和 keyboardView(键盘区域)
    [displayView mas_makeConstraints:^(MASConstraintMaker *make) {
        make.top.equalTo(self.view.mas_top);
        make.left.and.right.equalTo(self.view);
        // displView是keyboardView的0.3倍,也就是前者是3份,后者是10份。整个屏幕的占比是前者3/13,后者10/13
        make.height.equalTo(keyboardView).multipliedBy(0.3f);
    }];
    
    [keyboardView mas_makeConstraints:^(MASConstraintMaker *make) {
        make.top.equalTo(displayView.mas_bottom);
        make.bottom.equalTo(self.view.mas_bottom);
        make.left.and.right.equalTo(self.view);
        
    }];
    
    //设置显示位置的数字为0
    UILabel *displayNum = [[UILabel alloc]init];
    [displayView addSubview:displayNum];
    displayNum.text = @"0";
    displayNum.font = [UIFont fontWithName:@"HeiTi SC" size:70];
    displayNum.textColor = [UIColor whiteColor];
    displayNum.textAlignment = NSTextAlignmentRight;
    [displayNum mas_makeConstraints:^(MASConstraintMaker *make) {
        make.left.and.right.equalTo(displayView).with.offset(-10);
        make.bottom.equalTo(displayView).with.offset(-10);
    }];
  1. 键盘区域和约束
 //定义键盘键名称,?号代表合并的单元格
    NSArray *keys = @[@"AC",@"+/-",@"%",@"÷"
                      ,@"7",@"8",@"9",@"x"
                      ,@"4",@"5",@"6",@"-"
                      ,@"1",@"2",@"3",@"+"
                      ,@"0",@"?",@".",@"="];
    
    
    int indexOfKeys = 0;
    for (NSString *key in keys){
        //循环所有键
        indexOfKeys++;
        int rowNum = (indexOfKeys % 4 == 0) ? indexOfKeys/4 : (indexOfKeys/4 + 1);
        int colNum = (indexOfKeys % 4 == 0) ? 4 : indexOfKeys % 4;
        NSLog(@"index is:%d and row:%d,col:%d",indexOfKeys,rowNum,colNum);
        
        //键样式
        UIButton *keyView = [UIButton buttonWithType:UIButtonTypeCustom];
        [keyboardView addSubview:keyView];
        [keyView setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
        [keyView setTitle:key forState:UIControlStateNormal];
        [keyView.layer setBorderWidth:1];
        [keyView.layer setBorderColor:[[UIColor blackColor]CGColor]];
        [keyView.titleLabel setFont:[UIFont fontWithName:@"Arial-BoldItalicMT" size:30]];
        
        //键约束
        [keyView mas_makeConstraints:^(MASConstraintMaker *make) {
            
            //处理 0 合并单元格
            if([key isEqualToString:@"0"] || [key isEqualToString:@"?"] ){
                
                if([key isEqualToString:@"0"]){
                    [keyView mas_makeConstraints:^(MASConstraintMaker *make) {
                        make.height.equalTo(keyboardView.mas_height).with.multipliedBy(.2f);
                        make.width.equalTo(keyboardView.mas_width).multipliedBy(.5);
                        make.left.equalTo(keyboardView.mas_left);
                        make.baseline.equalTo(keyboardView.mas_baseline).with.multipliedBy(.92f);

                    }];
                }if([key isEqualToString:@"?"]){
                    [keyView removeFromSuperview];
                }
                
            }
            //正常的单元格
            else{
                make.width.equalTo(keyboardView.mas_width).with.multipliedBy(.25f);
                make.height.equalTo(keyboardView.mas_height).with.multipliedBy(.2f);
                
                //按照行和列添加约束,这里添加行约束
                switch (rowNum) {
                    case 1:
                    {
                        make.baseline.equalTo(keyboardView.mas_baseline).with.multipliedBy(.12f);
                    }
                        break;
                    case 2:
                    {
                        make.baseline.equalTo(keyboardView.mas_baseline).with.multipliedBy(.32f);
                    }
                        break;
                    case 3:
                    {
                        make.baseline.equalTo(keyboardView.mas_baseline).with.multipliedBy(.52f);
                    }
                        break;
                    case 4:
                    {
                        make.baseline.equalTo(keyboardView.mas_baseline).with.multipliedBy(.72f);
                    }
                        break;
                    case 5:
                    {
                        make.baseline.equalTo(keyboardView.mas_baseline).with.multipliedBy(.92f);
                    }
                        break;
                    default:
                        break;
                }
                //按照行和列添加约束,这里添加列约束
                switch (colNum) {
                    case 1:
                    {
                        make.left.equalTo(keyboardView.mas_left);
                        
                    }
                        break;
                    case 2:
                    {
                        make.right.equalTo(keyboardView.mas_centerX);
                        
                    }
                        break;
                    case 3:
                    {
                        make.left.equalTo(keyboardView.mas_centerX);
                    }
                        break;
                    case 4:
                    {
                        make.right.equalTo(keyboardView.mas_right);
                    }
                        break;
                    default:
                        break;
                }
            }
        }];
    }

参考:忘记记录了

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