Flutter 滑动、拖动验证 人机识别 界面实现

觉得这种交互很有意思,相对其他验证 比较符合用户体验。

只实现了前端的动作逻辑,以及验证是否拖动到正确区域。

未达到真正的人机识别

逻辑也很简单

1:随机生成 滑块按钮、答案区域 的位置。

2:拖动的过程中验证是否在答案区域,如果在 答案区域变成绿色。

3:拖动结束,验证是否在答案区域;在:返回成功 不在:执行滑块归位动画。

(拼图滑块验证码)

以下是github地址,觉得对你有帮助 请不要吝啬star ~

Github




主要的代码也就100多行(格式不知道为啥不对齐)

import 'dart:math'; import 'dart:ui'; import 'package:flutter/material.dart'; import 'package:flutter/services.dart'; import 'package:shack/widget/dotted_border/r_dotted_line_border.dart'; /// 验证widget /// return /// [true] 成功 /// [false] 失败 class DemoVerity extends StatefulWidget { final Function lister; DemoVerity({required this.lister}); @override _DemoVerityState createState() => _DemoVerityState(); } class _DemoVerityState extends State with TickerProviderStateMixin { /// 半径 final double radius = 32.0; /// 拖动控制 /// 左上角点坐标,布局时会自动转换为中心点 /// 初始值 Offset offsetCtrInit = Offset.zero; /// 拖动控制 /// 左上角点坐标,布局时会自动转换为中心点 /// 拖动会变化 Offset offsetCtr = Offset.zero; /// 正确区域 中心点 Offset offsetAwe = Offset.zero; late AnimationController anwerAnimationController; late AnimationController animationController; /// 错误归位动画 late final Animation moveAnimation; /// 答案区域缩放动画 late final Animation scaleAnimation; /// 两点距离 double get distance => (offsetAwe - offsetCtr).distance; /// 是否滑入正确区域 bool success = false; @override void initState() { super.initState(); animationController = AnimationController(vsync: this, duration: Duration(milliseconds: 200)); animationController.addStatusListener((status) { if (status == AnimationStatus.completed) { animationController.reset(); setState(() { offsetCtr = offsetCtrInit; }); } }); moveAnimation = Tween(begin: 0.0, end: 1.0).animate( CurvedAnimation( parent: animationController, curve: const Cubic(0.68, 0, 0, 1.5), ), ); anwerAnimationController = AnimationController( vsync: this, duration: const Duration(milliseconds: 800)); scaleAnimation = Tween(begin: 1.0, end: 1.3).animate( CurvedAnimation( parent: anwerAnimationController, curve: Curves.fastOutSlowIn, ), ); WidgetsBinding.instance!.addPostFrameCallback((timeStamp) { final size = context.size ?? Size.zero; final x1 = radius + Random().nextInt((size.width - radius * 2.2).toInt()); final y1 = radius + Random().nextInt(30); /// 正确答案在下半部分区域 final x2 = radius + Random().nextInt((size.width - radius * 2.6).toInt()); final y2 = size.height * 0.7 + Random().nextInt((size.height * 0.3).toInt()) - radius * 1.2 - MediaQuery.of(context).padding.bottom; setState(() { offsetCtr = Offset(x1, y1); offsetCtrInit = offsetCtr; offsetAwe = Offset(x2, y2); }); anwerAnimationController.repeat(reverse: true); }); } @override void dispose() { animationController.dispose(); anwerAnimationController.dispose(); super.dispose(); } @override Widget build(BuildContext context) { return SizedBox( width: double.infinity, child: Stack( clipBehavior: Clip.none, children: [ /// 答案区域 Positioned( top: offsetAwe.dy - radius, left: offsetAwe.dx - radius, child: ScaleTransition( scale: scaleAnimation, child: Container( width: radius * 2, height: radius * 2, alignment: const Alignment(0, 0), decoration: BoxDecoration( border: RDottedLineBorder.all( width: 1, color: success ? Colors.green : Colors.blue), color: success ? const Color(0xffe9faef) : const Color(0xffe9f5fe), shape: BoxShape.circle, ), child: success ? const SizedBox() : const Icon(Icons.add, size: 20, color: Colors.blue), ), ), ), /// 滑块 AnimatedBuilder( animation: animationController, builder: (_, child) { return Positioned( left: offsetCtr.dx - ((offsetCtr.dx - offsetCtrInit.dx) * moveAnimation.value) - radius, top: offsetCtr.dy - ((offsetCtr.dy - offsetCtrInit.dy) * moveAnimation.value) - radius, child: child!, ); }, child: GestureDetector( onPanUpdate: (DragUpdateDetails details) { /// 答案半径 * 0.9 final rDistance = radius * 0.9; /// 答案区 内 if ((distance < rDistance) && !success) { success = true; // 震动 HapticFeedback.mediumImpact(); anwerAnimationController.stop(); anwerAnimationController.animateTo(1.0, duration: const Duration()); } /// 答案区 外 if ((distance >= rDistance) && success) { success = false; if (!anwerAnimationController.isAnimating) anwerAnimationController.repeat(reverse: true); } if (!mounted) return; setState(() { offsetCtr += Offset(details.delta.dx, details.delta.dy); }); }, onPanEnd: (DragEndDetails details) { // debugPrint('longer 结束拖动 是否答案内 >>> $success '); // 如果没有在答案内 执行返回位置的动画 if (!success) { animationController.forward(); } widget.lister(success); }, child: Container( width: radius * 2, height: radius * 2, padding: const EdgeInsets.all(12), decoration: BoxDecoration( color: const Color(0xff016df3), shape: BoxShape.circle, boxShadow: const [ BoxShadow( color: Color(0xFF616161), offset: Offset(4.0, 4.0), blurRadius: 8.0, ), ], ), child: Image.asset('assets/img/safe_icon.jpg'), ), ), ), ], ), ); } }

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