加载unity资源问题

1.loadfromfile/load assert()失败的解决

1.0确保路径正确

1.1使用file://协议加载

1.1使用www协议加载

1.1使用UnityWebRequest加载

UnityWebRequest request = new UnityWebRequest(url);

DownloadHandlerAssetBundle handler = new DownloadHandlerAssetBundle(re    quest.url, 0);

request.downloadHandler = handler;

yield return request.Send();

if (request.isError)

{

Debug.Log(request.error);

}else

{

//得到下载下来的AB

AssetBundle ab = handler.assetBundle;

}

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