二叉树是树形结构的一个重要类型。许多实际问题抽象出来的数据结构往往是二叉树形式,即使是一般的树也能简单地转换为二叉树,而且二叉树的存储结构及其算法都较为简单,因此二叉树显得特别重要。二叉树特点是每个节点最多只能有两棵子树,且有左右之分。
二叉树有四种遍历方式,分别为前序遍历、中序遍历、后序遍历和层次遍历 ,遍历的实现方式有两种, 递归实现和非递归实现 。
1、创建二叉树
2、创建链队列
3、链队列的初始化
4、判断队列是否为空
5、入队
6、出队
7、构造节点
8、将字符串转化为二叉树
9、逐层遍历
10、前序遍历
11、中序遍历
12、后序遍历
13、程序入口
14、运行结果
typedef struct BTNode
{
char element;
BTNode* left;
BTNode* right;
}BTNode, *BTNodePtr;
typedef struct BTNodePtrQueue
{
BTNodePtr* nodePtrs;
int front;
int rear;
}BTNodePtrQueue, *QueuePtr;
QueuePtr initQueue()
{
QueuePtr resultQueuePtr = (QueuePtr)malloc(sizeof(struct BTNodePtrQueue));
resultQueuePtr->nodePtrs = (BTNodePtr*)malloc(QUEUE_SIZE * sizeof(BTNodePtr));
resultQueuePtr->front = 0;
resultQueuePtr->rear = 1;
return resultQueuePtr;
}
bool isQueueEmpty(QueuePtr paraQueuePtr)
{
if ((paraQueuePtr->front + 1) % QUEUE_SIZE == paraQueuePtr->rear)
{
return true;
}//Of if
return false;
}
void enqueue(QueuePtr paraQueuePtr, BTNodePtr paraBTNodePtr)
{
printf("front = %d, rear = %d.\r\n", paraQueuePtr->front, paraQueuePtr->rear);
if ((paraQueuePtr->rear + 1) % QUEUE_SIZE == paraQueuePtr->front % QUEUE_SIZE)
{
printf("Error, trying to enqueue %c. queue full.\r\n", paraBTNodePtr->element);
return;
}//Of if
paraQueuePtr->nodePtrs[paraQueuePtr->rear] = paraBTNodePtr;
paraQueuePtr->rear = (paraQueuePtr->rear + 1) % QUEUE_SIZE;
printf("enqueue %c ends.\r\n", paraBTNodePtr->element);
}
BTNodePtr dequeue(QueuePtr paraQueuePtr)
{
if (isQueueEmpty(paraQueuePtr))
{
printf("Error, empty queue\r\n");
return NULL;
}//Of if
paraQueuePtr->front = (paraQueuePtr->front + 1) % QUEUE_SIZE;
//BTNodePtr tempPtr = paraQueuePtr->nodePtrs[paraQueuePtr->front + 1];
printf("dequeue %c ends.\r\n", paraQueuePtr->nodePtrs[paraQueuePtr->front]->element);
return paraQueuePtr->nodePtrs[paraQueuePtr->front];
}
BTNodePtr constructBTNode(char paraChar)
{
BTNodePtr resultPtr = (BTNodePtr)malloc(sizeof(BTNode));
resultPtr->element = paraChar;
resultPtr->left = NULL;
resultPtr->right = NULL;
return resultPtr;
}
BTNodePtr stringToBTree(char* paraString)
{
int i;
char ch;
//Use a queue to manage the pointers
QueuePtr tempQueuePtr = initQueue();
BTNodePtr resultHeader;
BTNodePtr tempParent, tempLeftChild, tempRightChild;
i = 0;
ch = paraString[i];
resultHeader = constructBTNode(ch);
enqueue(tempQueuePtr, resultHeader);
while(!isQueueEmpty(tempQueuePtr))
{
tempParent = dequeue(tempQueuePtr);
//The left child
i ++;
ch = paraString[i];
if (ch == '#')
{
tempParent->left = NULL;
} else {
tempLeftChild = constructBTNode(ch);
enqueue(tempQueuePtr, tempLeftChild);
tempParent->left = tempLeftChild;
}//Of if
//The right child
i ++;
ch = paraString[i];
if (ch == '#')
{
tempParent->right = NULL;
}
else
{
tempRightChild = constructBTNode(ch);
enqueue(tempQueuePtr, tempRightChild);
tempParent->right = tempRightChild;
}//Of if
}//Of while
return resultHeader;
}
void levelwise(BTNodePtr paraTreePtr)
{
//Use a queue to manage the pointers
char tempString[100];
int i = 0;
QueuePtr tempQueuePtr = initQueue();
BTNodePtr tempNodePtr;
enqueue(tempQueuePtr, paraTreePtr);
while(!isQueueEmpty(tempQueuePtr))
{
tempNodePtr = dequeue(tempQueuePtr);
//For output.
tempString[i] = tempNodePtr->element;
i ++;
if (tempNodePtr->left != NULL)
{
enqueue(tempQueuePtr, tempNodePtr->left);
}//Of if
if (tempNodePtr->right != NULL)
{
enqueue(tempQueuePtr, tempNodePtr->right);
}//Of if
}//Of while
tempString[i] = '\0';
printf("Levelwise: %s\r\n", tempString);
}
void preorder(BTNodePtr tempPtr)
{
if (tempPtr == NULL)
{
return;
}//Of if
printf("%c", tempPtr->element);
preorder(tempPtr->left);
preorder(tempPtr->right);
}
void inorder(BTNodePtr tempPtr)
{
if (tempPtr == NULL)
{
return;
}//Of if
inorder(tempPtr->left);
printf("%c", tempPtr->element);
inorder(tempPtr->right);
}
void postorder(BTNodePtr tempPtr)
{
if (tempPtr == NULL) {
return;
}//Of if
postorder(tempPtr->left);
postorder(tempPtr->right);
printf("%c", tempPtr->element);
}
int main()
{
BTNodePtr tempHeader;
tempHeader = constructBTNode('c');
printf("There is only one node. Preorder visit: ");
preorder(tempHeader);
printf("\r\n");
char* tempString = "acde#bf######";
tempHeader = stringToBTree(tempString);
printf("Preorder: ");
preorder(tempHeader);
printf("\r\n");
printf("Inorder: ");
inorder(tempHeader);
printf("\r\n");
printf("Postorder: ");
postorder(tempHeader);
printf("\r\n");
printf("Levelwise: ");
levelwise(tempHeader);
printf("\r\n");
return 1;
}
There is only one node. Preorder visit: c
front = 0, rear = 1.
enqueue a ends.
dequeue a ends.
front = 1, rear = 2.
enqueue c ends.
front = 1, rear = 3.
enqueue d ends.
dequeue c ends.
front = 2, rear = 4.
enqueue e ends.
dequeue d ends.
front = 3, rear = 0.
enqueue b ends.
front = 3, rear = 1.
enqueue f ends.
dequeue e ends.
dequeue b ends.
dequeue f ends.
Preorder: acedbf
Inorder: ecabdf
Postorder: ecbfda
Levelwise: front = 0, rear = 1.
enqueue a ends.
dequeue a ends.
front = 1, rear = 2.
enqueue c ends.
front = 1, rear = 3.
enqueue d ends.
dequeue c ends.
front = 2, rear = 4.
enqueue e ends.
dequeue d ends.
front = 3, rear = 0.
enqueue b ends.
front = 3, rear = 1.
enqueue f ends.
dequeue e ends.
dequeue b ends.
dequeue f ends.
Levelwise: acdebf
#include
#include
#define QUEUE_SIZE 5
/**
* Binary tree node.
*/
typedef struct BTNode
{
char element;
BTNode* left;
BTNode* right;
}BTNode, *BTNodePtr;
/**
* A queue with a number of pointers.
*/
typedef struct BTNodePtrQueue
{
BTNodePtr* nodePtrs;
int front;
int rear;
}BTNodePtrQueue, *QueuePtr;
/**
* Initialize the queue.
*/
QueuePtr initQueue()
{
QueuePtr resultQueuePtr = (QueuePtr)malloc(sizeof(struct BTNodePtrQueue));
resultQueuePtr->nodePtrs = (BTNodePtr*)malloc(QUEUE_SIZE * sizeof(BTNodePtr));
resultQueuePtr->front = 0;
resultQueuePtr->rear = 1;
return resultQueuePtr;
}//Of initQueue
/**
* Is the queue empty?
*/
bool isQueueEmpty(QueuePtr paraQueuePtr)
{
if ((paraQueuePtr->front + 1) % QUEUE_SIZE == paraQueuePtr->rear)
{
return true;
}//Of if
return false;
}//Of isQueueEmpty
/**
* Add a pointer to the queue.
*/
void enqueue(QueuePtr paraQueuePtr, BTNodePtr paraBTNodePtr)
{
printf("front = %d, rear = %d.\r\n", paraQueuePtr->front, paraQueuePtr->rear);
if ((paraQueuePtr->rear + 1) % QUEUE_SIZE == paraQueuePtr->front % QUEUE_SIZE)
{
printf("Error, trying to enqueue %c. queue full.\r\n", paraBTNodePtr->element);
return;
}//Of if
paraQueuePtr->nodePtrs[paraQueuePtr->rear] = paraBTNodePtr;
paraQueuePtr->rear = (paraQueuePtr->rear + 1) % QUEUE_SIZE;
printf("enqueue %c ends.\r\n", paraBTNodePtr->element);
}//Of enqueue
/**
* Remove an element from the queue and return.
*/
BTNodePtr dequeue(QueuePtr paraQueuePtr)
{
if (isQueueEmpty(paraQueuePtr))
{
printf("Error, empty queue\r\n");
return NULL;
}//Of if
paraQueuePtr->front = (paraQueuePtr->front + 1) % QUEUE_SIZE;
//BTNodePtr tempPtr = paraQueuePtr->nodePtrs[paraQueuePtr->front + 1];
printf("dequeue %c ends.\r\n", paraQueuePtr->nodePtrs[paraQueuePtr->front]->element);
return paraQueuePtr->nodePtrs[paraQueuePtr->front];
}//Of dequeue
/**
* Construct a BTNode using the given char.
*/
BTNodePtr constructBTNode(char paraChar)
{
BTNodePtr resultPtr = (BTNodePtr)malloc(sizeof(BTNode));
resultPtr->element = paraChar;
resultPtr->left = NULL;
resultPtr->right = NULL;
return resultPtr;
}//Of constructBTNode
/**
* Construct a binary tree using the given string.
*/
BTNodePtr stringToBTree(char* paraString)
{
int i;
char ch;
//Use a queue to manage the pointers
QueuePtr tempQueuePtr = initQueue();
BTNodePtr resultHeader;
BTNodePtr tempParent, tempLeftChild, tempRightChild;
i = 0;
ch = paraString[i];
resultHeader = constructBTNode(ch);
enqueue(tempQueuePtr, resultHeader);
while(!isQueueEmpty(tempQueuePtr))
{
tempParent = dequeue(tempQueuePtr);
//The left child
i ++;
ch = paraString[i];
if (ch == '#')
{
tempParent->left = NULL;
} else {
tempLeftChild = constructBTNode(ch);
enqueue(tempQueuePtr, tempLeftChild);
tempParent->left = tempLeftChild;
}//Of if
//The right child
i ++;
ch = paraString[i];
if (ch == '#')
{
tempParent->right = NULL;
}
else
{
tempRightChild = constructBTNode(ch);
enqueue(tempQueuePtr, tempRightChild);
tempParent->right = tempRightChild;
}//Of if
}//Of while
return resultHeader;
}//Of stringToBTree
/**
* Levelwise.
*/
void levelwise(BTNodePtr paraTreePtr)
{
//Use a queue to manage the pointers
char tempString[100];
int i = 0;
QueuePtr tempQueuePtr = initQueue();
BTNodePtr tempNodePtr;
enqueue(tempQueuePtr, paraTreePtr);
while(!isQueueEmpty(tempQueuePtr))
{
tempNodePtr = dequeue(tempQueuePtr);
//For output.
tempString[i] = tempNodePtr->element;
i ++;
if (tempNodePtr->left != NULL)
{
enqueue(tempQueuePtr, tempNodePtr->left);
}//Of if
if (tempNodePtr->right != NULL)
{
enqueue(tempQueuePtr, tempNodePtr->right);
}//Of if
}//Of while
tempString[i] = '\0';
printf("Levelwise: %s\r\n", tempString);
}//Of levelwise
/**
* Preorder.
*/
void preorder(BTNodePtr tempPtr)
{
if (tempPtr == NULL)
{
return;
}//Of if
printf("%c", tempPtr->element);
preorder(tempPtr->left);
preorder(tempPtr->right);
}//Of preorder
/**
* Inorder.
*/
void inorder(BTNodePtr tempPtr)
{
if (tempPtr == NULL)
{
return;
}//Of if
inorder(tempPtr->left);
printf("%c", tempPtr->element);
inorder(tempPtr->right);
}//Of inorder
/**
* Post order.
*/
void postorder(BTNodePtr tempPtr)
{
if (tempPtr == NULL) {
return;
}//Of if
postorder(tempPtr->left);
postorder(tempPtr->right);
printf("%c", tempPtr->element);
}//Of postorder
/**
* The entrance.
*/
int main()
{
BTNodePtr tempHeader;
tempHeader = constructBTNode('c');
printf("There is only one node. Preorder visit: ");
preorder(tempHeader);
printf("\r\n");
char* tempString = "acde#bf######";
tempHeader = stringToBTree(tempString);
printf("Preorder: ");
preorder(tempHeader);
printf("\r\n");
printf("Inorder: ");
inorder(tempHeader);
printf("\r\n");
printf("Postorder: ");
postorder(tempHeader);
printf("\r\n");
printf("Levelwise: ");
levelwise(tempHeader);
printf("\r\n");
return 1;
}