按照这个思维图,就不难写出对应实现代码。
在最新实现中,将Clock换成了LRU,但原理是相同的。
由三部分组成Buffer Pool
、Clock
、 Free List
。他们分别的作用:
Buffer Pool
:用来存储Page
Free List
:目前Buffer Pool
中有那几个地方没有加载Page
Clock
:在Free List
为空时(Buffer Pool
加载满时),提供可以移除的受害者。
FetchPage(获取page),若在Buffer Pool中,直接返回对象。若不在,则从磁盘中加载后返回对象。
以下均为实现思路,不一定正确,还需要进一步调试!
FetchPageImpl的实现,获取一个页表的实现
Page *BufferPoolManager::FetchPageImpl(page_id_t page_id) {
// 1. Search the page table for the requested page (P).
// 1.1 If P exists, pin it and return it immediately.
// 1.2 If P does not exist, find a replacement page (R) from either the free list or the replacer.
// Note that pages are always found from the free list first.
// 2. If R is dirty, write it back to the disk.
// 3. Delete R from the page table and insert P.
// 4. Update P's metadata, read in the page content from disk, and then return a pointer to P.
std::scoped_lock bpm_slk{latch_};
if(page_table_.find(page_id)!=page_table_.end()) {
auto frame_id = page_table_[page_id];
auto page = pages_ + frame_id;
page->pin_count_++; // pin it
return page;
}
if(free_list_.empty()&&replacer_->Size()==0) {
return nullptr;
}
frame_id_t frame_id = -1;
if(!free_list_.empty()){
frame_id = free_list_.front();
free_list_.pop_back();
}
replacer_->Victim(&frame_id);
auto page = pages_ + frame_id;
if(page->is_dirty_){
FlushPageImpl(page->page_id_);
}
page_table_.erase(page->page_id_);
page_table_[page_id] = frame_id;
page->page_id_ = page_id;
page->ResetMemory();
page->page_id_ = 1;
page->is_dirty_ = false;
return page;
}
将一页写到磁盘实现:
bool BufferPoolManager::FlushPageImpl(page_id_t page_id) {
std::scoped_lock bpm_slk{latch_};
// Make sure you call DiskManager::WritePage!
if(page_table_.find(page_id)==page_table_.end()){
return false;
}
auto frame_id = page_table_[page_id];
auto page = pages_ + frame_id;
disk_manager_->WritePage(page_id,page->GetData());
page->is_dirty_ = false;
return true;
}
新建一页的实现
Page *BufferPoolManager::NewPageImpl(page_id_t *page_id) {
// 0. Make sure you call DiskManager::AllocatePage!
// 1. If all the pages in the buffer pool are pinned, return nullptr.
// 2. Pick a victim page P from either the free list or the replacer. Always pick from the free list first.
// 3. Update P's metadata, zero out memory and add P to the page table.
// 4. Set the page ID output parameter. Return a pointer to P.
std::scoped_lock bpm_slk{latch_};
auto new_page_id = disk_manager_->AllocatePage();
frame_id_t frame_id = -1;
if(!free_list_.empty()){
frame_id = free_list_.front();
free_list_.pop_front();
}else if(!replacer_->Victim(&frame_id)){
return nullptr;
}
auto page = pages_ + frame_id;
page->page_id_ = new_page_id;
page->ResetMemory();
page_table_[page->page_id_] = frame_id;
*page_id = page->page_id_;
page->pin_count_ = 1;
page->is_dirty_ = true;
return page;
}
删除页的实现
bool BufferPoolManager::DeletePageImpl(page_id_t page_id) {
// 0. Make sure you call DiskManager::DeallocatePage!
// 1. Search the page table for the requested page (P).
// 1. If P does not exist, return true.
// 2. If P exists, but has a non-zero pin-count, return false. Someone is using the page.
// 3. Otherwise, P can be deleted. Remove P from the page table, reset its metadata and return it to the free list.
std::scoped_lock bpm_slk{latch_};
if(page_table_.find(page_id)==page_table_.end()) { return true;}
auto frame_id = page_table_[page_id];
auto page = pages_ + frame_id;
if(page->pin_count_>0){
return false;
}
if(page->is_dirty_){
FlushPageImpl(page_id);
}
page_table_.erase(page_id);
page->ResetMemory();
page->page_id_ = INVALID_PAGE_ID;
page->pin_count_ = 0;
free_list_.push_front(frame_id);
disk_manager_->DeallocatePage(page_id);
return true;
}
刷新所以页
void BufferPoolManager::FlushAllPagesImpl() {
// You can do it!
std::scoped_lock bpm_slk{latch_};
for(size_t i=0;i
Unpin实现
bool BufferPoolManager::UnpinPageImpl(page_id_t page_id, bool is_dirty) {
std::scoped_lock bpm_slk{latch_};
if(page_table_.find(page_id)==page_table_.end()){return false;}
auto frame_id = page_table_[page_id];
auto page = pages_ + frame_id;
if(page->pin_count_==0) {return false;}
page->is_dirty_ |= is_dirty;
page->pin_count_--;
if(page->pin_count_!=0){
replacer_->Unpin(frame_id);
}
return true;
}