由Q_GLOBAL_STATIC宏, 引发的基于线程安全的Qt 单例模式的使用。
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#include
#ifndef QGLOBALSTATIC_H
#define QGLOBALSTATIC_H
#include
QT_BEGIN_NAMESPACE
namespace QtGlobalStatic {
enum GuardValues {
Destroyed = -2,
Initialized = -1,
Uninitialized = 0,
Initializing = 1
};
}
#if !QT_CONFIG(thread) || defined(Q_COMPILER_THREADSAFE_STATICS)
// some compilers support thread-safe statics
// The IA-64 C++ ABI requires this, so we know that all GCC versions since 3.4
// support it. C++11 also requires this behavior.
// Clang and Intel CC masquerade as GCC when compiling on Linux.
//
// Apple's libc++abi however uses a global lock for initializing local statics,
// which will block other threads also trying to initialize a local static
// until the constructor returns ...
// We better avoid these kind of problems by using our own locked implementation.
#if defined(Q_OS_UNIX) && defined(Q_CC_INTEL)
// Work around Intel issue ID 6000058488:
// local statics inside an inline function inside an anonymous namespace are global
// symbols (this affects the IA-64 C++ ABI, so OS X and Linux only)
# define Q_GLOBAL_STATIC_INTERNAL_DECORATION Q_DECL_HIDDEN
#else
# define Q_GLOBAL_STATIC_INTERNAL_DECORATION Q_DECL_HIDDEN inline
#endif
#define Q_GLOBAL_STATIC_INTERNAL(ARGS) \
Q_GLOBAL_STATIC_INTERNAL_DECORATION Type *innerFunction() \
{ \
struct HolderBase { \
~HolderBase() noexcept \
{ if (guard.loadRelaxed() == QtGlobalStatic::Initialized) \
guard.storeRelaxed(QtGlobalStatic::Destroyed); } \
}; \
static struct Holder : public HolderBase { \
Type value; \
Holder() \
noexcept(noexcept(Type ARGS)) \
: value ARGS \
{ guard.storeRelaxed(QtGlobalStatic::Initialized); } \
} holder; \
return &holder.value; \
}
#else
// We don't know if this compiler supports thread-safe global statics
// so use our own locked implementation
QT_END_NAMESPACE
#include
#include
QT_BEGIN_NAMESPACE
#define Q_GLOBAL_STATIC_INTERNAL(ARGS) \
Q_DECL_HIDDEN inline Type *innerFunction() \
{ \
static Type *d; \
static QBasicMutex mutex; \
int x = guard.loadAcquire(); \
if (Q_UNLIKELY(x >= QtGlobalStatic::Uninitialized)) { \
const std::lock_guard<QBasicMutex> locker(mutex); \
if (guard.loadRelaxed() == QtGlobalStatic::Uninitialized) { \
d = new Type ARGS; \
static struct Cleanup { \
~Cleanup() { \
delete d; \
guard.storeRelaxed(QtGlobalStatic::Destroyed); \
} \
} cleanup; \
guard.storeRelease(QtGlobalStatic::Initialized); \
} \
} \
return d; \
}
#endif
// this class must be POD, unless the compiler supports thread-safe statics
template <typename T, T *(&innerFunction)(), QBasicAtomicInt &guard>
struct QGlobalStatic
{
typedef T Type;
bool isDestroyed() const { return guard.loadRelaxed() <= QtGlobalStatic::Destroyed; }
bool exists() const { return guard.loadRelaxed() == QtGlobalStatic::Initialized; }
operator Type *() { if (isDestroyed()) return nullptr; return innerFunction(); }
Type *operator()() { if (isDestroyed()) return nullptr; return innerFunction(); }
Type *operator->()
{
Q_ASSERT_X(!isDestroyed(), "Q_GLOBAL_STATIC", "The global static was used after being destroyed");
return innerFunction();
}
Type &operator*()
{
Q_ASSERT_X(!isDestroyed(), "Q_GLOBAL_STATIC", "The global static was used after being destroyed");
return *innerFunction();
}
};
#define Q_GLOBAL_STATIC_WITH_ARGS(TYPE, NAME, ARGS) \
namespace { namespace Q_QGS_ ## NAME { \
typedef TYPE Type; \
QBasicAtomicInt guard = Q_BASIC_ATOMIC_INITIALIZER(QtGlobalStatic::Uninitialized); \
Q_GLOBAL_STATIC_INTERNAL(ARGS) \
} } \
static QGlobalStatic<TYPE, \
Q_QGS_ ## NAME::innerFunction, \
Q_QGS_ ## NAME::guard> NAME;
#define Q_GLOBAL_STATIC(TYPE, NAME) \
Q_GLOBAL_STATIC_WITH_ARGS(TYPE, NAME, ())
QT_END_NAMESPACE
#endif // QGLOBALSTATIC_H
Q_GLOBAL_STATIC
用于定义全局静态变量
#define Q_GLOBAL_STATIC(TYPE, NAME) \
Q_GLOBAL_STATIC_WITH_ARGS(TYPE, NAME, ())
Q_GLOBAL_STATIC_WITH_ARGS
带有参数的全局静态变量宏
在匿名命名空间内定义了命名空间Q_QGS_ ## NAME,该命名空间内定义了
通过类模板QGlobalStatic来定义全局静态变量 NAME
#define Q_GLOBAL_STATIC_WITH_ARGS(TYPE, NAME, ARGS) \
namespace { namespace Q_QGS_ ## NAME { \
typedef TYPE Type; \
QBasicAtomicInt guard = Q_BASIC_ATOMIC_INITIALIZER(QtGlobalStatic::Uninitialized); \
Q_GLOBAL_STATIC_INTERNAL(ARGS) \
} } \
static QGlobalStatic<TYPE, \
Q_QGS_ ## NAME::innerFunction, \
Q_QGS_ ## NAME::guard> NAME;
内联函数innerFunction
enum GuardValues {
Destroyed = -2,
Initialized = -1,
Uninitialized = 0,
Initializing = 1
};
#define Q_GLOBAL_STATIC_INTERNAL(ARGS) \
Q_GLOBAL_STATIC_INTERNAL_DECORATION Type *innerFunction() \
{ \
struct HolderBase { \
~HolderBase() noexcept \
{ if (guard.loadRelaxed() == QtGlobalStatic::Initialized) \
guard.storeRelaxed(QtGlobalStatic::Destroyed); } \
}; \
static struct Holder : public HolderBase { \
Type value; \
Holder() \
noexcept(noexcept(Type ARGS)) \
: value ARGS \
{ guard.storeRelaxed(QtGlobalStatic::Initialized); } \
} holder; \
return &holder.value; \
}
#else
// We don't know if this compiler supports thread-safe global statics
// so use our own locked implementation
QT_END_NAMESPACE
#include
#include
QT_BEGIN_NAMESPACE
采用双重检查方式来初始化全局静态变量
#define Q_GLOBAL_STATIC_INTERNAL(ARGS) \
Q_DECL_HIDDEN inline Type *innerFunction() \
{ \
static Type *d; \
static QBasicMutex mutex; \
int x = guard.loadAcquire(); \
if (Q_UNLIKELY(x >= QtGlobalStatic::Uninitialized)) { \
const std::lock_guard<QBasicMutex> locker(mutex); \
if (guard.loadRelaxed() == QtGlobalStatic::Uninitialized) { \
d = new Type ARGS; \
static struct Cleanup { \
~Cleanup() { \
delete d; \
guard.storeRelaxed(QtGlobalStatic::Destroyed); \
} \
} cleanup; \
guard.storeRelease(QtGlobalStatic::Initialized); \
} \
} \
return d; \
}
#endif
atomic
atomic_load与atomic_store
Load是C++11标准的介绍
用于原子访问全局和静态变量的新加载和存储操作。
load操作可以保证多线程环境下全局变量和静态变量的原子加载,
避免数据竞争和线程不安全问题
静态变量初始化顺序
mainwindow.h
static MainWindow* getInstance();
mainwindow.cpp
Q_GLOBAL_STATIC(MainWindow,mainwindow)
static MainWindow* MainWindow::getInstance(){
return mainwindow();
}