1、vcpkg:win10安装使用 vcpkg
2、安装libssh2
vcpkg install libssh2:x64-windows
1、cmakelist.txt
SET(CMAKE_TOOLCHAIN_FILE "C:/Users/oceanstar/vcpkg/win/vcpkg/scripts/buildsystems/vcpkg.cmake")
find_package(Libssh2 CONFIG REQUIRED)
target_link_libraries(cmake_test PRIVATE Libssh2::libssh2)
Add the installation prefix of "Libssh2" to CMAKE_PREFIX_PATH or set
"Libssh2_DIR" to a directory containing one of the above files. If
"Libssh2" provides a separate development package or SDK, be sure it has
been installed.
.\vcpkg integrate install
或者:
# CMakeList.txt: cmake_test 的 CMake 项目,在此处包括源代码并定义
# 项目特定的逻辑。
#
cmake_minimum_required (VERSION 3.8)
# SET(CMAKE_TOOLCHAIN_FILE "C:/Users/oceanstar/vcpkg/win/vcpkg/scripts/buildsystems/vcpkg.cmake")
include_directories("C:/Users/oceanstar/vcpkg/win/vcpkg/installed/x64-windows/include")
link_directories("C:/Users/oceanstar/vcpkg/win/vcpkg/installed/x64-windows/lib")
# 将源代码添加到此项目的可执行文件。
add_executable (cmake_test "cmake_test.cpp" "cmake_test.h")
# TODO: 如有需要,请添加测试并安装目标。
target_link_libraries(cmake_test PRIVATE libssh2.lib)
2、测试代码
#include
#include
#include
#include
#include
#include
#include
int main(int argc, char* argv[])
{
if (!libssh2_version(LIBSSH2_VERSION_NUM)) {
fprintf(stderr, "Runtime libssh2 version too old!");
exit(1);
}
printf("libssh2 version: %s", libssh2_version(0));
return 0;
}
/*
*显示如何进行SSH2连接的示例。
*
*示例代码具有主机名,用户名,密码
*和复制路径的默认值,但是您可以在命令行上指定它们,例如:
*
* "ssh2 host user password [-p|-i|-k]"
*/
#pragma comment(lib, "ws2_32.lib")
#include
#include
#ifdef HAVE_WINDOWS_H
#include
#endif
#ifdef HAVE_WINSOCK2_H
#include
#endif
#ifdef HAVE_SYS_SOCKET_H
#include
#endif
#ifdef HAVE_NETINET_IN_H
#include
#endif
#ifdef HAVE_UNISTD_H
#include
#endif
#ifdef HAVE_ARPA_INET_H
#include
#endif
#include
#include
#include
#include
#include
const char* keyfile1 = "~/.ssh/id_rsa.pub";
const char* keyfile2 = "~/.ssh/id_rsa";
const char* username = "username";
const char* password = "password";
static void kbd_callback(const char* name, int name_len,
const char* instruction, int instruction_len,
int num_prompts,
const LIBSSH2_USERAUTH_KBDINT_PROMPT* prompts,
LIBSSH2_USERAUTH_KBDINT_RESPONSE* responses,
void** abstract)
{
(void)name;
(void)name_len;
(void)instruction;
(void)instruction_len;
if (num_prompts == 1) {
responses[0].text = strdup(password);
responses[0].length = strlen(password);
}
(void)prompts;
(void)abstract;
} /* kbd_callback */
int main(int argc, char* argv[])
{
unsigned long hostaddr;
int rc, sock, i, auth_pw = 0;
struct sockaddr_in sin;
const char* fingerprint;
char* userauthlist;
LIBSSH2_SESSION* session;
LIBSSH2_CHANNEL* channel;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if (err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if (argc > 2) {
username = argv[2];
}
if (argc > 3) {
password = argv[3];
}
rc = libssh2_init(0);
if (rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/* Ultra basic "connect to port 22 on localhost".
* 负责创建建立连接的socket
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/*
* 创建一个会话实例并启动它:初始化一个ssh连接
*/
session = libssh2_session_init();
if (libssh2_session_handshake(session, sock)) {
fprintf(stderr, "无法建立SSH会话\n");
return -1;
}
/*至此,我们尚未通过身份验证。
* 要做的第一件事是针对我们已知的主机检查主机密钥的指纹
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for (i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
/* 检查可用的身份验证方法 */
userauthlist = libssh2_userauth_list(session, username, strlen(username));
fprintf(stderr, "身份验证方法: %s\n", userauthlist);
if (strstr(userauthlist, "password") != NULL) {
auth_pw |= 1;
}
if (strstr(userauthlist, "keyboard-interactive") != NULL) {
auth_pw |= 2;
}
if (strstr(userauthlist, "publickey") != NULL) {
auth_pw |= 4;
}
/* 如果在参数列表中设置了认证方式,则将认证方式设为命令中的方式(前提是该方式是通过上个步骤检测可用的) */
if (argc > 4) {
if ((auth_pw & 1) && !_stricmp(argv[4], "-p")) {
auth_pw = 1;
}
if ((auth_pw & 2) && !_stricmp(argv[4], "-i")) {
auth_pw = 2;
}
if ((auth_pw & 4) && !_stricmp(argv[4], "-k")) {
auth_pw = 4;
}
}
// 根据上一步选定的认证方式开始认证。
if (auth_pw & 1) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "\tAuthentication by password failed!\n");
goto shutdown;
}
else {
fprintf(stderr, "\tAuthentication by password succeeded.\n");
}
}
else if (auth_pw & 2) {
/* Or via keyboard-interactive */
if (libssh2_userauth_keyboard_interactive(session, username,
&kbd_callback)) {
fprintf(stderr,
"\tAuthentication by keyboard-interactive failed!\n");
goto shutdown;
}
else {
fprintf(stderr,
"\tAuthentication by keyboard-interactive succeeded.\n");
}
}
else if (auth_pw & 4) {
/* Or by public key */
if (libssh2_userauth_publickey_fromfile(session, username, keyfile1,
keyfile2, password)) {
fprintf(stderr, "\tAuthentication by public key failed!\n");
goto shutdown;
}
else {
fprintf(stderr, "\t通过公钥验证成功.\n");
}
}
else {
fprintf(stderr, "未找到支持的身份验证方法!\n");
goto shutdown;
}
/* 请求一个shell */
channel = libssh2_channel_open_session(session);
if (!channel) {
fprintf(stderr, "无法打开会话\n");
goto shutdown;
}
/* 设置一些环境变量,并上传给服务器
*/
libssh2_channel_setenv(channel, "FOO", "bar");
/* 请求一个vanilla的终端模拟
* 有关更多选项,请参见/etc/termcap
*/
if (libssh2_channel_request_pty(channel, "vanilla")) {
fprintf(stderr, "请求pty失败\n");
goto skip_shell;
}
/* 在上一步请求的pty上开启SHELL */
if (libssh2_channel_shell(channel)) {
fprintf(stderr, "无法在分配的pty上请求shell \n");
goto shutdown;
}
/* 至此,可以交互使用shell了
* libssh2_channel_read()
* libssh2_channel_read_stderr()
* libssh2_channel_write()
* libssh2_channel_write_stderr()
*
* Blocking mode may be (en|dis)abled with(打开或关闭阻塞模式): libssh2_channel_set_blocking()
* 如果服务器发送EOF, libssh2_channel_eof() 将返回非0
* 要向服务器发送EOF,请使用: libssh2_channel_send_eof()
* 可以使用以下命令关闭通道: libssh2_channel_close()
* 可以使用以下命令释放通道: libssh2_channel_free()
*/
skip_shell:
if (channel) {
libssh2_channel_free(channel);
channel = NULL;
}
/* 通过以下方式支持其他通道类型:
* libssh2_scp_send()
* libssh2_scp_recv2()
* libssh2_channel_direct_tcpip()
*/
//ssh交互完成后,关闭会话并释放会话
shutdown:
libssh2_session_disconnect(session, "正常关机,感谢您的参与");
libssh2_session_free(session);
//关闭sock并退出libssh2
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "全部完成!\n");
libssh2_exit();
return 0;
}
#Windows库编译# libssh2
Windows VS2015 编译 libssh2 1.7.0
可以使用命令行方式生成vc项目:
编写好CMakelists.txt
执行cmake命令:
cmake …"-DCMAKE_TOOLCHAIN_FILE=D:\vcpkg-master\vcpkg\scripts\buildsystems\vcpkg.cmake" -G"Visual Studio 14"