1. 编译directfb软件栈
zlib_1.2.3.3.dfsg.orig.tar.gz, libpng-1.2.38.tar.bz2 , jpegsrc.v7.tar.gz,
cd zlib-1.2.3.3.dfsg
CC=arm-none-linux-gnueabi-gcc ./configure --prefix=/opt
make && make install
cd .. && rm -rf zlib*
(2) libpng 编译:
tar jxvf ../src/libpng-1.2.38.tar.bz2
cd libpng-1.2.38/
PKG_CONFIG_PATH=/opt/lib/
pkgconfig CC=arm-none-linux-gnueabi-gcc CFLAGS=-I/opt/include \
LDFLAGS=-L/opt/lib ./configure --host=arm-none-linux-gnueabi --prefix=/opt --with-gnu-ld
make && make install
cd .. && rm -rf libpng*
(3) libjpeg 编译:
tar zxvf ../src/jpegsrc.v7.tar.gz
cd jpeg-7/
CC=arm-none-linux-gnueabi-gcc ./configure --host=arm-none-linux-gnueabi \
--prefix=/opt --with-gnu-ld
make && make install
cd .. && rm -rf jpeg*
(4) freetype 编译:
tar zxvf ../src/freetype_2.3.7.orig.
tar.gz
cd freetype-2.3.7/
PKG_CONFIG_PATH=/opt/lib/
pkgconfig CC=arm-none-linux-gnueabi-gcc \
CFLAGS=-I/opt/include LDFLAGS=-L/opt/lib ./configure --host=arm-none-linux-gnueabi \
--prefix=/opt --with-gnu-ld
make && make install
cd .. && rm -rf freetype*
(5) directfb 编译:
tar zxvf ../src/directfb_1.2.8.orig.
tar.gz
cd directfb-1.2.8
CPPFLAGS="-I/opt/include" CFLAGS="-I/opt/include" LDFLAGS="-L/opt/lib" \
PKG_CONFIG_PATH="/opt/lib/
pkgconfig" CC=arm-none-linux-gnueabi-gcc \
./configure --host=arm-none-linux-gnueabi --prefix=/opt --exec-prefix=/opt --enable-zlib --disable-x11 \
--enable-fbdev --disable-sdl --disable-vnc --enable-jpeg --disable-gif \
--enable-text --enable-freetype --enable-text --disable-network --disable-debug-support \
--disable-video4linux --with-gnu-ld
make && make install
cd .. && rm -rf directfb*
2. 配置根文件系统
(1) 复制库文件(可根据需要选择,比如帮助文件之类的可以不要, 还可以strip,减少库的占用空间)
cp -avrf /opt/* /mnt/armfs/opt/
(2) 复制字体文件
cp -avf /usr/share/fonts/truetype/wqy/
wqy-zenhei.ttc /mnt/armfs/opt/share/directfb-
1.2.8/
3. 编译可应用程序 (参考directfb的文本显示例子)
程序代码(我用的是linux系统,
所以源代码中输入的中文应该是utf8的):
/**
* text.c
*
* Drawing text
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <directfb.h>
/*
* (Globals)
*/
static IDirectFB *dfb = NULL;
static IDirectFBSurface *primary = NULL;
static int screen_width = 0;
static int screen_height = 0;
#define DFBCHECK(x...)
\
{
\
DFBResult err = x;
\
\
if (err != DFB_OK)
\
{
\
fprintf( stderr, "%s <%d>:\n\t", __FILE__, __LINE__ ); \
DirectFBErrorFatal( #x, err ); \
}
\
}
/*
* The font we will use to draw the text.
*/
static IDirectFBFont *font = NULL;
/*
* The string we will draw. Strings in DirectFB have to UTF-8 encoded.
* For ASCII characters this does not make any difference.
*/
static char *text = "DirectFB rulez!我是中国人";
#define DATADIR "/opt/share/directfb-1.2.8"
int main (int argc, char **argv)
{
int i, width;
/*
* A structure describing font properties.
*/
DFBFontDescription font_dsc;
/*
* (Locals)
*/
DFBSurfaceDescription dsc;
/*
* (Initialize)
*/
DFBCHECK (DirectFBInit (&argc, &argv));
DFBCHECK (DirectFBCreate (&dfb));
DFBCHECK (dfb->SetCooperativeLevel (dfb, DFSCL_FULLSCREEN));
dsc.flags = DSDESC_CAPS;
dsc.caps = DSCAPS_PRIMARY | DSCAPS_FLIPPING;
DFBCHECK (dfb->CreateSurface( dfb, &dsc, &primary ));
DFBCHECK (primary->GetSize (primary, &screen_width, &screen_height));
/*
* First we need to create a font interface by passing a filename
* and a font description to specify the desired font size. DirectFB will
* find (or not) a suitable font loader.
*/
font_dsc.flags = DFDESC_HEIGHT;
font_dsc.height = 48;
DFBCHECK (dfb->CreateFont (dfb, DATADIR"/wqy-zenhei.ttc", &font_dsc, &font));
/*
* Set the font to the surface we want to draw to.
*/
DFBCHECK (primary->SetFont (primary, font));
/*
* Determine the size of our string when drawn using the loaded font.
* Since we are interested in the full string, we pass -1 as string length.
*/
DFBCHECK (font->GetStringWidth (font, text, -1, &width));
/*
* We want to let the text slide in on the right and slide out on the left.
*/
for (i = screen_width; i > -width; i--)
{
/*
* Clear the screen.
*/
DFBCHECK (primary->SetColor (primary, 0x0, 0x0, 0x0, 0xFF));
DFBCHECK (primary->FillRectangle (primary, 0, 0, screen_width, screen_height));
/*
* Set the color that will be used to draw the text.
*/
DFBCHECK (primary->SetColor (primary, 0x80, 0x0, 0x20, 0xFF));
/*
* Draw the text left aligned with "i" as the X coordinate.
*/
DFBCHECK (primary->DrawString (primary, text, -1, i, screen_height / 2, DSTF_LEFT));
/*
* Flip the front and back buffer, but wait for the vertical retrace to avoid tearing.
*/
DFBCHECK (primary->Flip (primary, NULL, DSFLIP_WAITFORSYNC));
}
/*
* Release the font.
*/
font->Release (font);
/*
* (Release)
*/
primary->Release (primary);
dfb->Release (dfb);
return 23;
}