#include <Windows.h>
#pragma comment(lib,"WINMM.lib") // used by PlaySound()
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
int WINAPI WinMain( __in HINSTANCE hInstance, __in_opt HINSTANCE hPrevInstance, __in_opt LPSTR lpCmdLine, __in int nShowCmd )
{
static TCHAR szAppName[]=TEXT("hello win32!");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
//initialize wndclass struct
wndclass.style = CS_HREDRAW | CS_HREDRAW;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH); //HGDIOBJ实际上是NEAR的void*。WIN32不区分NEAR和LONG
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hInstance = hInstance; //passed by WinMain
wndclass.lpfnWndProc = WndProc; // 重要! lpfnWndProc指向窗口的消息处理函数WndProc
wndclass.lpszClassName = szAppName;
wndclass.lpszMenuName = NULL;
if (!RegisterClass(&wndclass))
{
MessageBox(NULL,TEXT("RegisterClass(&wndclass) failed!"),szAppName,MB_ICONERROR);
return 0;
}
hwnd = CreateWindow(szAppName,TEXT("hello win32 program"),WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,NULL,hInstance,NULL);
ShowWindow(hwnd, nShowCmd);
UpdateWindow(hwnd);
while (GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
// 窗口消息处理函数 WndProc
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
RECT rect;
switch (message)
{
case WM_CREATE:
PlaySound(TEXT("Windows XP 启动.wav"),NULL,SND_FILENAME|SND_ASYNC);
return 0;
case WM_PAINT:
hdc = BeginPaint(hwnd,&ps);
GetClientRect(hwnd,&rect);
DrawText(hdc,TEXT("Hello WIN32!"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER);
EndPaint(hwnd,&ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd,message,wParam,lParam);
}