[unity] GUI 效果一览

[unity] GUI 效果一览

function OnGUI() {
	GUI.Label(Rect(1,1,100,20),"I'm a Label"); //1
	GUI.Box(Rect(1,21,100,20),"I'm a Box"); //2
	GUI.Button(Rect(1,41,100,20),"I'm a Button"); //3
	GUI.RepeatButton(Rect(1,61,120,20),"I'm a RepeatButton"); //4
	GUI.TextField(Rect(1,81,100,20),"I'm a TextFielld"); //5
	GUI.TextArea(Rect(1,101,100,40),"I'm a TextArea,\nMultiline"); //6
	GUI.Toggle(Rect(1,141,120,20),true,"I'm a Toggle true"); //7
	GUI.Toggle(Rect(1,161,120,20),false,"I'm a Toggle false"); //8
	GUI.Toolbar(Rect(1,181,160,20),-1,["Toolbar","Tool2","Tool3"]); //9
	GUI.SelectionGrid(Rect(1,201,190,20),2,["Selection","Grid","select3"],3); //10
	GUI.HorizontalSlider(Rect(1,221,180,20),3.0,0,10.0); //11
	GUI.VerticalScrollbar(Rect(1,241,20,100),3.0,1,0.0,10.0); //12

	//13
	GUI.BeginScrollView (Rect (200,10,100,100),Vector2.zero, Rect (0, 0, 220, 200));
	GUI.Label(Rect(0,0,100,20),"I'm a Label");
	GUI.EndScrollView();

	//14
	GUI.Window(0,Rect(200,129,100,100),funcwin,"window");
}

function funcwin(windowID:int){
	GUI.DragWindow(Rect(0,0,10000,2000));
}

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