Android中Message机制的灵活应用(二)

1.5.代码示例

下面我们会以android实例来展示对应的功能,程序界面于下:

 Android中Message机制的灵活应用(二)

 

 

 

程序代码如下,后面部分有代码说明:

package com.android.messageexample; 
import android.app.Activity; 
import android.content.Context; 
import android.graphics.Color; 
import android.os.Bundle; 
import android.os.Handler; 
import android.os.Looper; 
import android.os.Message; 
import android.util.Log; 
import android.view.View; 
import android.view.View.OnClickListener; 
import android.widget.Button; 
import android.widget.LinearLayout; 
import android.widget.TextView; 
public class MessageExample extends Activity implements OnClickListener { 
private final int WC = LinearLayout.LayoutParams.WRAP_CONTENT; 
private final int FP = LinearLayout.LayoutParams.FILL_PARENT; 
public TextView tv; 
private EventHandler mHandler; 
private Handler mOtherThreadHandler=null; 
private Button btn, btn2, btn3, btn4, btn5, btn6; 
private NoLooperThread noLooerThread = null; 
private OwnLooperThread ownLooperThread = null; 
private ReceiveMessageThread receiveMessageThread =null; 
private Context context = null; 
private final String sTag = "MessageExample"; 
private boolean postRunnable = false; 

/** Called when the activity is first created. */ 
@Override 
public void onCreate(Bundle savedInstanceState) { 
       super.onCreate(savedInstanceState); 
       context = this.getApplicationContext(); 
       LinearLayout layout = new LinearLayout(this); 
       layout.setOrientation(LinearLayout.VERTICAL); 
       btn = new Button(this); 
       btn.setId(101); 
       btn.setText("message from main thread self"); 
       btn.setOnClickListener(this); 
       LinearLayout.LayoutParams param = 
         new LinearLayout.LayoutParams(250,50); 
       param.topMargin = 10; 
       layout.addView(btn, param); 
       btn2 = new Button(this); 
       btn2.setId(102); 
       btn2.setText("message from other thread to main thread"); 
       btn2.setOnClickListener(this); 
       layout.addView(btn2, param); 
       btn3 = new Button(this); 
       btn3.setId(103); 
       btn3.setText("message to other thread from itself"); 
       btn3.setOnClickListener(this); 
       layout.addView(btn3, param); 
       btn4 = new Button(this); 
       btn4.setId(104); 
       btn4.setText("message with Runnable as callback from other thread to main thread"); 
       btn4.setOnClickListener(this); 
       layout.addView(btn4, param); 
       btn5 = new Button(this); 
       btn5.setId(105); 
       btn5.setText("main thread's message to other thread"); 
       btn5.setOnClickListener(this); 
       layout.addView(btn5, param); 
       btn6 = new Button(this); 
       btn6.setId(106); 
       btn6.setText("exit"); 
       btn6.setOnClickListener(this); 
       layout.addView(btn6, param); 
       tv = new TextView(this); 
       tv.setTextColor(Color.WHITE); 
       tv.setText(""); 
       LinearLayout.LayoutParams param2 = 
          new LinearLayout.LayoutParams(FP, WC); 
       param2.topMargin = 10; 
       layout.addView(tv, param2); 
       setContentView(layout);     
       
       //主线程要发送消息给other thread, 这里创建那个other thread 
   receiveMessageThread = new ReceiveMessageThread(); 
   receiveMessageThread.start(); 
} 

//implement the OnClickListener interface 
@Override 
public void onClick(View v) { 
   switch(v.getId()){ 
   case 101: 
//主线程发送消息给自己 
Looper looper; 
looper = Looper.myLooper();   //get the Main looper related with the main thread 
//如果不给任何参数的话会用当前线程对应的Looper(这里就是Main Looper)为Handler里面的成员mLooper赋值 
mHandler = new EventHandler(looper); 
//mHandler = new EventHandler(); 
// 清除整个MessageQueue里的消息 
mHandler.removeMessages(0); 
String obj = "This main thread's message and received by itself!"; 
//得到Message对象 
Message m = mHandler.obtainMessage(1, 1, 1, obj); 
// 将Message对象送入到main thread的MessageQueue里面 
mHandler.sendMessage(m); 
break; 
   case 102: 
//other线程发送消息给主线程 
postRunnable = false; 
noLooerThread = new NoLooperThread(); 
noLooerThread.start(); 
break; 
   case 103:   
//other thread获取它自己发送的消息 
tv.setText("please look at the error level log for other thread received message"); 
ownLooperThread = new OwnLooperThread(); 
ownLooperThread.start(); 
break; 
   case 104:     
//other thread通过Post Runnable方式发送消息给主线程 
postRunnable = true; 
noLooerThread = new NoLooperThread(); 
noLooerThread.start(); 
break; 
   case 105:     
//主线程发送消息给other thread 
if(null!=mOtherThreadHandler){ 
tv.setText("please look at the error level log for other thread received message from main thread"); 
String msgObj = "message from mainThread"; 
Message mainThreadMsg = mOtherThreadHandler.obtainMessage(1, 1, 1, msgObj); 
mOtherThreadHandler.sendMessage(mainThreadMsg); 
} 
break; 
   case 106: 
finish(); 
break; 
   } 
} 
class EventHandler extends Handler 
{ 
   public EventHandler(Looper looper) { 
super(looper); 
   } 
   public EventHandler() { 
super(); 
   } 
   public void handleMessage(Message msg) { 
//可以根据msg.what执行不同的处理,这里没有这么做 
switch(msg.what){ 
case 1: 
tv.setText((String)msg.obj); 
break; 
case 2: 
tv.setText((String)msg.obj); 
noLooerThread.stop(); 
break; 
case 3: 
//不能在非主线程的线程里面更新UI,所以这里通过Log打印收到的消息 
Log.e(sTag, (String)msg.obj); 
ownLooperThread.stop(); 
break; 
default: 
//不能在非主线程的线程里面更新UI,所以这里通过Log打印收到的消息 
Log.e(sTag, (String)msg.obj); 
break; 
} 
   } 
} 
//NoLooperThread 
class NoLooperThread extends Thread{ 
   private EventHandler mNoLooperThreadHandler; 
   public void run() { 
Looper myLooper, mainLooper; 
myLooper = Looper.myLooper(); 
mainLooper = Looper.getMainLooper(); //这是一个static函数 
String obj; 
if(myLooper == null){ 
mNoLooperThreadHandler = new EventHandler(mainLooper); 
obj = "NoLooperThread has no looper and handleMessage function executed in main thread!"; 
} 
else { 
mNoLooperThreadHandler = new EventHandler(myLooper); 
obj = "This is from NoLooperThread self and handleMessage function executed in NoLooperThread!"; 
} 
mNoLooperThreadHandler.removeMessages(0); 
if(false == postRunnable){ 
//send message to main thread 
Message m = mNoLooperThreadHandler.obtainMessage(2, 1, 1, obj); 
mNoLooperThreadHandler.sendMessage(m); 
Log.e(sTag, "NoLooperThread id:" + this.getId()); 
}else{ 
//下面new出来的实现了Runnable接口的对象中run函数是在Main Thread中执行,不是在NoLooperThread中执行 
//注意Runnable是一个接口,它里面的run函数被执行时不会再新建一个线程 
//您可以在run上加断点然后在eclipse调试中看它在哪个线程中执行 
mNoLooperThreadHandler.post(new Runnable(){   
    @Override   
    public void run() {   
   tv.setText("update UI through handler post runnalbe mechanism!"); 
   noLooerThread.stop(); 
    }   
});   
} 
   } 
} 

//OwnLooperThread has his own message queue by execute Looper.prepare(); 
class OwnLooperThread extends Thread{ 
   private EventHandler mOwnLooperThreadHandler; 
   public void run() { 
Looper.prepare(); 
Looper myLooper, mainLooper; 
myLooper = Looper.myLooper(); 
mainLooper = Looper.getMainLooper(); //这是一个static函数 
String obj; 
if(myLooper == null){ 
mOwnLooperThreadHandler = new EventHandler(mainLooper); 
obj = "OwnLooperThread has no looper and handleMessage function executed in main thread!"; 
} 
else { 
mOwnLooperThreadHandler = new EventHandler(myLooper); 
obj = "This is from OwnLooperThread self and handleMessage function executed in NoLooperThread!"; 
} 
mOwnLooperThreadHandler.removeMessages(0); 
//给自己发送消息 
Message m = mOwnLooperThreadHandler.obtainMessage(3, 1, 1, obj); 
mOwnLooperThreadHandler.sendMessage(m); 
Looper.loop(); 
   } 
} 

//ReceiveMessageThread has his own message queue by execute Looper.prepare(); 
class ReceiveMessageThread extends Thread{ 
   public void run() { 
Looper.prepare(); 
mOtherThreadHandler = new Handler(){ 
public void handleMessage(Message msg) { 
    Log.e(sTag, (String)msg.obj); 
} 
}; 
Looper.loop(); 
   } 
} 

} 

 

使用Looper.myLooper静态方法可以取得当前线程的Looper对象。

使用mHandler = new EevntHandler(Looper.myLooper()); 可建立用来处理当前线程的Handler对象;其中,EevntHandler是Handler的子类。

使用mHandler = new EevntHandler(Looper.getMainLooper()); 可建立用来处理main线程的Handler对象;其中,EevntHandler是Handler的子类。
1.5.1.主线程给自己发送消息示例

主线程发送消息

onClick的case 101中创建一个继承自Handler的EventHandler对象,然后获取一个消息,然后通过EventHandler对象调用sendMessage把消息发送到主线程的MessageQueue中。主线程由系统创建,系统会给它建立一个Looper对象和MessageQueue,所以可以接收消息。这里只要根据主线程的Looper对象初始化EventHandler对象,就可以通过EventHandler对象发送消息到主线程的消息队列中。

主线程处理消息:

这里是通过EventHandler的handleMessage函数处理的,其中收到的Message对象中what值为一的消息就是发送给它的,然后把消息里面附带的字符串在TextView上显示出来。
1.5.2.其他线程给主线程发送消息示例

其他线程发送消息(这里是说不使用Runnable作为callback的消息):

首先postRunnable设为false,表示不通过Runnable方式进行消息相关的操作。然后启动线程noLooerThread, 然后以主线程的Looper对象为参数建立EventHandler的对象mNoLooperThreadHandler,然后获取一个Message并把一个字符串赋值给它的一个成员obj,然后通过mNoLooperThreadHandler把消息发送到主线程的MessageQueue中。

主线程处理消息:

这里是通过EventHandler的handleMessage函数处理的,其中收到的Message对象中what值为二的消息就是上面发送给它的,然后把消息里面附带的字符串在TextView上显示出来。
1.5.3.其他线程给自己发送消息示例

其他线程发送消息:

其他非主线程建立后没有自己的Looper对象,所以也没有MessageQueue,需要给非主线程发送消息时需要建立MessageQueue以便接收消息。下面说明如何给自己建立MessageQueue和Looper对象。从OwnLooperThread的run函数中可以看见有一个Looper.prepare()调用,这个就是用来建立非主线程的MessageQueue和Looper对象的。

所以这里的发送消息过程是建立线程mOwnLooperThread,然后线程建立自己的Looper和MessageQueue对象,然后根据上面建立的Looper对象建立对应的EventHandler对象mOwnLooperThreadHandler,然后由mOwnLooperThreadHandler建立消息并且发送到自己的MessageQueue里面。

其他线程处理接收的消息:

线程要接收消息需要在run函数中调用Looper.loop(),然后loop函数会从MessageQueue中取出消息交给对应的Handler对象mOwnLooperThreadHandler处理,在mOwnLooperThreadHandler的handleMessage函数中会把Message对象中what值为三的消息(上面发送的消息)在Log中打印出来,可以通过Logcat工具查看log。
1.5.4.其他线程以Runnable为消息参数给主线程发送消息示例

其他线程发送消息(这里是说使用Runnable作为callback的消息):

首先postRunnable设为true,表示通过Runnable方式进行消息相关的操作。然后启动线程noLooerThread, 然后以主线程的Looper对象为参数建立EventHandler的对象mNoLooperThreadHandler,然后获取一个Message并把一个字符串赋值给它的一个成员obj,然后通过mNoLooperThreadHandler把消息发送到主线程的MessageQueue中。

主线程处理消息:

主线程收到上面发送的Message后直接运行上面Runnable对象中的run函数进行相应的操作。run函数通过Log打印一个字符串,可以通过Logcat工具查看log。
1.5.5.主线程给其他线程发送消息示例

主线程发送消息

这里首先要求线程receiveMessageThread运行(在onCreate函数中完成),并且准备好自己的Looper和MessageQueue(这个通过ReceiveMessageThread中的run函数中的Looper.prepare()调用完成),然后根据建立的Looper对象初始化Handler对象mOtherThreadHandler。然后在onClick的case 105中由mOtherThreadHandler建立一个消息(消息中有一个字符串对象)并且发送到线程receiveMessageThread中的MessageQueue中。

其他线程处理接收的消息:

线程要接收消息需要在run函数中调用Looper.loop(),然后loop函数会从MessageQueue中取出消息交给对应的Handler对象mOtherThreadHandler处理,在mOtherThreadHandler的handleMessage函数中会把Message对象中的字符串对象在Log中打印出来,可以通过Logcat工具查看log。

你可能感兴趣的:(thread,android,UI,OS,FP)