Flex4 自定义皮肤的使用方法

skinClass的使用方法:
【1, 属性引用】

Java代码 复制代码
  1. <s:Application name="Spark_Application_skinClass_test"  
  2.         xmlns:fx="http://ns.adobe.com/mxml/2009"  
  3.         xmlns:s="library://ns.adobe.com/flex/spark"  
  4.         xmlns:mx="library://ns.adobe.com/flex/halo"  
  5.         skinClass="skins.CustomApplicationSkin">   
  6. </s:Application>  
<s:Application name="Spark_Application_skinClass_test"
        xmlns:fx="http://ns.adobe.com/mxml/2009"
        xmlns:s="library://ns.adobe.com/flex/spark"
        xmlns:mx="library://ns.adobe.com/flex/halo"
        skinClass="skins.CustomApplicationSkin">
</s:Application>


【2,css引入】

Java代码 复制代码
  1. <fx:Style>   
  2.         @namespace s "library://ns.adobe.com/flex/spark";   
  3.     
  4.         s|Application {   
  5.             skinClass: ClassReference("skins.CustomApplicationSkin");   
  6.         }   
  7.     </fx:Style>  
<fx:Style>
        @namespace s "library://ns.adobe.com/flex/spark";
 
        s|Application {
            skinClass: ClassReference("skins.CustomApplicationSkin");
        }
    </fx:Style>


3,as代码指定,这个更适合动态皮肤

Java代码 复制代码
  1. <fx:Script>   
  2.         <![CDATA[   
  3.             import skins.CustomApplicationSkin;   
  4.     
  5.             protected function btn_click(evt:MouseEvent):void {   
  6.                 setStyle("skinClass", CustomApplicationSkin);   
  7.             }   
  8.         ]]>   
  9.     </fx:Script>  

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