/* *Create by Geordi 14th Feb 2008 *function DrawSector is drawing a sector in the flash by actionscript 3 */ import flash.display.MovieClip; import flash.display.Sprite; var stag:Sprite=new Sprite(); addChild(stag); var moviec:MovieClip=new MovieClip; stag.addChild(moviec); var S_angle:int=60; /* S_angle is expressed as a number between 0 and 360 degrees. it will draw a 60 * degree sector in this example, but you could change it to what ever you want */ DrawSector(moviec,200,200,100,S_angle,270,0xffcc00); function DrawSector(mc:MovieClip,x:Number=200,y:Number=200,r:Number=100, angle:Number=27,startFrom:Number=270,color:Number=0xff0000):void /* * mc the movieclip: the container of the sector. * x,y the center position of the sector * r the radius of the sector * angle the angle of the sector * startFrom the start degree counting point : 270 top, 180 left, 0 right, 90 bottom , * it is counting from top in this example. * color the fil lin color of the sector */ { /* start to fill the sector with the variable "color" if you want a sector without filling color , * please remove next line below. */ mc.graphics.beginFill(color,50); //remove this line to unfill the sector /* the border of the secetor with color 0xff0000 (red) , you could replace it with any color * you want like 0x00ff00(green) or 0x0000ff (blue). */ mc.graphics.lineStyle(0,0xff0000); mc.graphics.moveTo(x,y); angle=(Math.abs(angle)>360)?360:angle; var n:Number=Math.ceil(Math.abs(angle)/45); var angleA:Number=angle/n; angleA=angleA*Math.PI/180; startFrom=startFrom*Math.PI/180; mc.graphics.lineTo(x+r*Math.cos(startFrom),y+r*Math.sin(startFrom)); for(var i=1;i<=n;i++) { startFrom+=angleA; var angleMid=startFrom-angleA/2; var bx=x+r/Math.cos(angleA/2)*Math.cos(angleMid); var by=y+r/Math.cos(angleA/2)*Math.sin(angleMid); var cx=x+r*Math.cos(startFrom); var cy=y+r*Math.sin(startFrom); mc.graphics.curveTo(bx,by,cx,cy); } if(angle!=360) mc.graphics.lineTo(x,y); mc.graphics.endFill(); // if you want a sector without filling color , please remove this line. } ////////////////////////////////////////runing result////////////////////////////////////////////////////////sector with fill in color: sector without fill in color: