GDI+中的文本绘制技术

GDI+中的文本绘制技术
 
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace 文本
...{
        /** //// <summary>
         /// Form1 的摘要说明。
         /// </summary>
         public class Form1 : System.Windows.Forms.Form
        ...{
                /** //// <summary>
                 /// 必需的设计器变量。
                 /// </summary>
                 private System.ComponentModel.Container components = null;

                 public Form1()
                ...{
                         //
                         // Windows 窗体设计器支持所必需的
                         //
                        InitializeComponent();

                         //
                         // TODO: 在 InitializeComponent 调用后添加任何构造函数代码
                         //
                }

                /** //// <summary>
                 /// 清理所有正在使用的资源。
                 /// </summary>
                 protected override void Dispose( bool disposing )
                ...{
                         if( disposing )
                        ...{
                                 if (components != null)    
                                ...{
                                        components.Dispose();
                                }
                        }
                         base.Dispose( disposing );
                }

Windows Form Designer generated code #region Windows Form Designer generated code
                /** //// <summary>
                 /// 设计器支持所需的方法 - 不要使用代码编辑器修改
                 /// 此方法的内容。
                 /// </summary>
                 private void InitializeComponent()
                ...{
                         //    
                         // Form1
                         //    
                         this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
                         this.ClientSize = new System.Drawing.Size(496, 462);
                         this.Name = "Form1";
                         this.Text = "Form1";
                         this.Load += new System.EventHandler( this.Form1_Load);

                }
                #endregion

                /** //// <summary>
                 /// 应用程序的主入口点。
                 /// </summary>
                [STAThread]
                 static void Main()    
                ...{
                        Application.Run( new Form1());
                }

                 protected override void OnPaint(PaintEventArgs e)
                ...{
                        Graphics g= e.Graphics;
                        g.FillRectangle(Brushes.White, this.ClientRectangle);
                         string s= "离天三尺三                惊回首                            "
                                                        + "快马加鞭未下鞍 山";
                        FontFamily fm= new FontFamily( "华文新魏");
                        Font f = new Font(fm, 20, FontStyle.Bold, GraphicsUnit.Point);
                        RectangleF rectF= new RectangleF(30, 20, 180, 205);
                        StringFormat sf= new StringFormat();
                        SolidBrush sbrush= new SolidBrush(Color.FromArgb(255, 0, 0, 255));
                        sf.LineAlignment = StringAlignment.Center;
                        sf.FormatFlags = StringFormatFlags.DirectionVertical;
                        g.DrawString(s, f, sbrush, rectF, sf);
                }

                 private void Form1_Load( object sender, System.EventArgs e)
                ...{
                
                }
        }
}

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