【代码笔记】调用系统震动和声音

代码:

RootViewController.m

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#import "RootViewController.h"
#import <AudioToolbox/AudioToolbox.h>


@interface RootViewController ()

@end

@implementation RootViewController

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        // Custom initialization
    }
    return self;
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    
    self.title=@"RootViewController";
    
    //这个震动不震动,有没有声音是和手机的设置一样的。
    
    //调用系统震动
    [self getChatMessageGoToShake];
    //调用系统声音
    [self getChatMessageGoToSound];
}

#pragma  -mark -调用系统震动
- (void)getChatMessageGoToShake
{
     //调用系统震动
     AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);

}

#pragma -mark -调用系统声音
- (void)getChatMessageGoToSound
{
    //调用系统声音
    NSString *path = [NSString stringWithFormat:@"/System/Library/Audio/UISounds/%@.%@",@"sms-received3",@"caf"];
    if (path) {
        SystemSoundID sd;
        OSStatus error = AudioServicesCreateSystemSoundID((__bridge CFURLRef)[NSURL fileURLWithPath:path],&sd);
        //获取声音的时候出现错误
        if (error != kAudioServicesNoError) {
            NSLog(@"----调用系统声音出错----");
            sd = 0;
        }
        AudioServicesPlaySystemSound(sd);
    }
}


- (void)didReceiveMemoryWarning
{
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}
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