异步

实现更简单的异步操作

 

前言

在.net4.0以后异步操作,并行计算变得异常简单,但是由于公司项目开发基于.net3.5所以无法用到4.0的并行计算以及Task等异步编程。因此,为了以后更方便的进行异步方式的开发,我封装实现了异步编程框架,通过BeginInvoke、EndInvoke的方式实现异步编程。

框架结构

整个框架包括四个部分

  1. 基类抽象Opeartor
    我把每个异步执行过程称为一个Operate,因此需要一个Opeartor去执行
  2. FuncAsync
    异步的Func
  3. ActionAsync
    异步的Action
  4. Asynchorus
    对ActionAsync和FuncAsync的封装

    Operator

    Operator是一个抽象类,实现了IOperationAsyncIContinueWithAsync两个接口。
    IOperationAsync实现了异步操作,IContinueWithAsync实现了类似于Task的ContinueWith方法,在当前异步操作完成后继续进行的操作

    IOperationAsync接口详解

    public interface IOperationAsync { IAsyncResult Invoke(); void Wait(); void CompletedCallBack(IAsyncResult ar); void CatchException(Exception exception); }
  • Invoke():异步方法的调用
  • Wait():等待异步操作执行
  • CompletedCallBack():操作完成回调
  • CatchException():抓取异常

IContinueWithAsync接口详情

public interface IContinueWithAsync { Operator Previous { get; set; } Operator Next { get; set; } Operator ContinueWithAsync(Action action); Operator ContinueWithAsync<TParameter>(Action<TParameter> action, TParameter parameter); }
  • Previous:前一个操作
  • Next:下一个操作
  • ContinueWithAsync():异步继续操作
public abstract class Operator : IOperationAsync, IContinueWithAsync { public IAsyncResult Middle; public readonly string Id; public Exception Exception { get; private set; } public Operator Previous { get; set; } public Operator Next { get; set; } protected Operator() { Id = Guid.NewGuid().ToString(); } public abstract IAsyncResult Invoke(); protected void SetAsyncResult(IAsyncResult result) { this.Middle = result; } public virtual void Wait() { if (!Middle.IsCompleted) Middle.AsyncWaitHandle.WaitOne(); } public virtual void CompletedCallBack(IAsyncResult ar) { } public void CatchException(Exception exception) { this.Exception = exception; } protected Operator ContinueAsync() { if (Next != null) Next.Invoke(); return Next; } public virtual Operator ContinueWithAsync(Action action) { Next = new ActionAsync(action); Next.Previous = this; return Next; } public virtual Operator ContinueWithAsync<TParameter>(Action<TParameter> action, TParameter parameter) { Next = new ActionAsync<TParameter>(action, parameter); Next.Previous = this; return Next; } public virtual Operator ContinueWithAsync<TResult>(Func<TResult> func) { Next = new FuncAsync<TResult>(); Next.Previous = this; return Next; } public virtual Operator ContinueWithAsync<TParameter, TResult>(Func<TParameter, TResult> func, TParameter parameter) { Next = new FuncAsync<TParameter, TResult>(func, parameter); Next.Previous = this; return Next; } }

无返回异步操作

ActionAsync

public class ActionAsync : Operator { private readonly Action _action; protected ActionAsync() { } public ActionAsync(Action action) : this() { this._action = action; } public override IAsyncResult Invoke() { var middle = _action.BeginInvoke(CompletedCallBack, null); SetAsyncResult(middle); return middle; } public override void CompletedCallBack(IAsyncResult ar) { try { _action.EndInvoke(ar); } catch (Exception exception) { this.CatchException(exception); } ContinueAsync(); } } public class ActionAsync<T> : ActionAsync { public T Result; private readonly Action<T> _action1; protected readonly T Parameter1; public ActionAsync() { } public ActionAsync(T parameter) { this.Parameter1 = parameter; } public ActionAsync(Action<T> action, T parameter) { this._action1 = action; this.Parameter1 = parameter; } public override IAsyncResult Invoke() { var result = _action1.BeginInvoke(Parameter1, CompletedCallBack, null); SetAsyncResult(result); return result; } public override void CompletedCallBack(IAsyncResult ar) { try { _action1.EndInvoke(ar); } catch (Exception exception) { this.CatchException(exception); } ContinueAsync(); } }

有返回异步

FuncAsync实现了IFuncOperationAsync接口

IFuncOperationAsync

public interface IFuncOperationAsync<T> { void SetResult(T result); T GetResult(); }
  • SetResult(T result):异步操作完成设置返回值
  • GetResult():获取返回值

    FuncAsync

    public class FuncAsync<TResult> : Operator, IFuncOperationAsync<TResult> { private TResult _result; public TResult Result { get { if (!Middle.IsCompleted || _result == null) { _result = GetResult(); } return _result; } } private readonly Func<TResult> _func1; public FuncAsync() { } public FuncAsync(Func<TResult> func) { this._func1 = func; } public override IAsyncResult Invoke() { var result = _func1.BeginInvoke(CompletedCallBack, null); SetAsyncResult(result); return result; } public override void CompletedCallBack(IAsyncResult ar) { try { var result = _func1.EndInvoke(ar); SetResult(result); } catch (Exception exception) { this.CatchException(exception); SetResult(default(TResult)); } ContinueAsync(); } public virtual TResult GetResult() { Wait(); return this._result; } public void SetResult(TResult result) { _result = result; } } public class FuncAsync<T1, TResult> : FuncAsync<TResult> { protected readonly T1 Parameter1; private readonly Func<T1, TResult> _func2; public FuncAsync(Func<T1, TResult> action, T1 parameter1) : this(parameter1) { this._func2 = action; } protected FuncAsync(T1 parameter1) : base() { this.Parameter1 = parameter1; } public override IAsyncResult Invoke() { var result = _func2.BeginInvoke(Parameter1, CompletedCallBack, null); SetAsyncResult(result); return result; } public override void CompletedCallBack(IAsyncResult ar) { try { var result = _func2.EndInvoke(ar); SetResult(result); } catch (Exception exception) { CatchException(exception); SetResult(default(TResult)); } ContinueAsync(); } }

    Asynchronous 异步操作封装

    ActionAsync和FuncAsync为异步操作打下了基础,接下来最重要的工作就是通过这两个类执行我们的异步操作,为此我封装了一个异步操作类
    主要封装了以下几个部分:
  1. WaitAll(IEnumerable<Operator> operations):等待所有操作执行完毕
  2. WaitAny(IEnumerable<Operator> operations):等待任意操作执行完毕
  3. ActionAsync
  4. FuncAsync
  5. ContinueWithAction
  6. ContinueWithFunc

    后面四个包含若干个重载,这里只是笼统的代表一个类型的方法

    WaitAll

    public static void WaitAll(IEnumerable<Operator> operations) { foreach (var @operator in operations) { @operator.Wait(); } }

    WaitAny

    public static void WaitAny(IEnumerable<Operator> operations) { while (operations.All(o => !o.Middle.IsCompleted)) Thread.Sleep(100); }

    等待时间可以自定义

    ActionInvoke

    public static Operator Invoke(Action action) { Operator operation = new ActionAsync(action); operation.Invoke(); return operation; } public static Operator Invoke<T>(Action<T> action, T parameter) { Operator operation = new ActionAsync<T>(action, parameter); operation.Invoke(); return operation; } public static Operator Invoke<T1, T2>(Action<T1, T2> action, T1 parameter1, T2 parameter2) { Operator operation = new ActionAsync<T1, T2>(action, parameter1, parameter2); operation.Invoke(); return operation; }

    FuncInvoke

    public static Operator Invoke<TResult>(Func<TResult> func) { Operator operation = new FuncAsync<TResult>(func); operation.Invoke(); return operation; } public static Operator Invoke<TParameter, TResult>(Func<TParameter, TResult> func, TParameter parameter) { TParameter param = parameter; Operator operation = new FuncAsync<TParameter, TResult>(func, param); operation.Invoke(); return operation; } public static Operator Invoke<T1, T2, TResult>(Func<T1, T2, TResult> func, T1 parameter1, T2 parameter2) { Operator operation = new FuncAsync<T1, T2, TResult>(func, parameter1, parameter2); operation.Invoke(); return operation; }

    ContinueWithAction

    public static Operator ContinueWithAsync(IEnumerable<Operator>operators, Action action) { return Invoke(WaitAll, operators) .ContinueWithAsync(action); } public static Operator ContinueWithAsync<TParameter>(IEnumerable<Operator> operators, Action<TParameter> action, TParameter parameter) { return Invoke(WaitAll, operators) .ContinueWithAsync(action, parameter); }

    ContinueWithFunc

    public static Operator ContinueWithAsync<TResult>(IEnumerable<Operator> operators,Func<TResult> func) { return Invoke(WaitAll, operators) .ContinueWithAsync(func); } public static Operator ContinueWithAsync<TParameter, TResult>(IEnumerable<Operator> operators, Func<TParameter, TResult> func, TParameter parameter) { return Invoke(WaitAll, operators) .ContinueWithAsync(func, parameter); }

    这里有个bug当调用ContinueWithAsync后无法调用Wait等待,本来Wait需要从前往后等待每个异步操作,但是测试了下不符合预期结果。不过理论上来说应该无需这样操作,ContinueWithAsync只是为了当上一个异步操作执行完毕时继续执行的异步操作,若要等待,那不如两个操作放到一起,最后再等待依然可以实现。

前面的都是单步异步操作的调用,若需要对某集合进行某个方法的异步操作,可以foreach遍历

public void ForeachAsync(IEnumerbale<string> parameters) { foreach(string p in parameters) { Asynchronous.Invoke(Tast,p); } } public void Test(string parameter) { //TODO:做一些事 }

每次都需要去手写foreach,比较麻烦,因此实现类似于PLinq的并行计算方法实在有必要,不过有一点差别,PLinq是采用多核CPU进行并行计算,而我封装的仅仅遍历集合进行异步操作而已

ForeachAction

public static IEnumerable<Operator> Foreach<TParameter>(IEnumerable<TParameter> items, Action<TParameter> action) { return items.Select(t => Invoke(action, t)).ToList(); }

ForeachFunc

public static IEnumerable<Operator> Foreach<TParameter, TResult>(IEnumerable<TParameter> items, Func<TParameter, TResult> func) { return items.Select(parameter => Invoke(func, parameter)).ToList(); }

如何使用

  • 无返回值异步方法调用

    public void DoSomeThing() { //TODO: }

    通过Asynchronous.Invoke(DoSomeThing) 执行

    public void DoSomeThing(string parameter) { //TODO: }

    通过Asynchronous.Invoke(DoSomeThing,parameter) 执行

  • 有返回值异步方法调用

    public string DoSomeThing() { //TODO: }

    通过Asynchronous.Invoke(()=>DoSomeThing())执行

    public string DoSomeThing(string parameter) { //TODO: }

    通过Asynchronous.Invoke(()=>DoSomeThing(parameter))执行,或者也可以传入参数通过Asynchronous.Invoke(p=>DoSomeThing(p),parameter)

  • 无返回值Foreach

    public void Test { int[] parameters = {1,2,3,4,5}; Asynchronous.Foreach(parameters,Console.WriteLine); }
  • 有返回值Foreach

    public void Test { int[] parameters = {1,2,3,4,5}; var operators = Asynchronous.Foreach(parameters,p=> p*2); Asynchrous.WaitAll(operators); Asynchronous.Foreach(operators.Cast<FuncAsync<int,int>>(), p=> Console.WriteLine(p.Result)); }

    首先将集合每个值扩大2倍,然后输出

  • 异步执行完再执行

    public void Test { int[] parameters = {1,2,3,4,5}; var operators = Asynchronous.Foreach(parameters,p=> p*2); Asynchrous.ContinueWithAsync(operators,Console.WriteLine,"执行完成"); }
  • 每次执行完继续执行
    可能有时候我们需要遍历一个集合,每个元素处理完成后我们需要输出XX处理完成

    public void Test { int[] parameters = {1,2,3,4,5}; var operators = Asynchronous.Foreach(parameters,p=> p*2); Asynchronous.Foreach(operators,o=>{ o.ContinueWithAsync(()={ //每个元素执行完时执行 if(o.Exception != null) { //之前执行时产生未处理的异常,这里可以捕获到 } }); }); }
  • 可以实现链式异步操作

    public void Chain() { Asynchronous.Invoke(Console.WriteLine,1) .ContinueWithAsync(Console.WriteLine,2) .ContinueWithAsync(Console.WriteLine,3) }

    这样会按步骤输出1,2,3

    结束语

    以上只是列出了部分重载方法,其他重载方法无非就是加参数,本质实际是一样的,具体可以下载源码。我还封装了for方法,但是感觉没什么用,而且也从没有用到过,这里不再提
    通过以上的封装,已经能完成日常大部分的操作,调用还是比较方便的。

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