今天测试了一下windows32的PlaySound函数,路径没错,运行也不报错,但是却听不到歌曲的声音,运行的时候听到一声“咚”。加个循环的话就发出“咚咚咚”的响声,求帮忙,其中wav文件是由mp3文件修改后缀而成的,无论是绝对路径还是相对路径,都没有听到音乐的效果,还有一定,PlaySound()写的路径正确与否都不会报错,求帮忙?(论坛已求助,无人问津)代码如下:
#include<windows.h> #pragma comment(lib,"winmm.lib") #include <mmsystem.h> LRESULT CALLBACK WindowProc1( HWND hwnd, // handle to window UINT Msg, // message identifier WPARAM wParam, // first message parameter LPARAM lParam // second message parameter ); int WINAPI WinMain( HINSTANCE hInstance, // handle to current instance HINSTANCE hPrevInstance, // handle to previous instance LPSTR lpCmdLine, // command line int nCmdShow // show state ) { static TCHAR szAppName[]=TEXT("HelloWin"); HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.cbClsExtra=0; wndclass.cbWndExtra=0; wndclass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH); wndclass.hCursor=LoadCursor(NULL,IDC_ARROW); wndclass.hIcon=LoadIcon(NULL,IDI_ERROR); wndclass.hInstance=hInstance; wndclass.lpfnWndProc= WindowProc1; wndclass.lpszClassName=szAppName; wndclass.lpszMenuName=NULL; wndclass.style=CS_HREDRAW|CS_VREDRAW; if(!RegisterClass(&wndclass)){ MessageBox(NULL,TEXT("This program requires Windows NT!"),szAppName,MB_ICONERROR); return 0; } hwnd=CreateWindow( szAppName, // registered class name TEXT("This is Hello Program"), // window name WS_OVERLAPPEDWINDOW, // window style CW_USEDEFAULT, // horizontal position of window CW_USEDEFAULT, // vertical position of window CW_USEDEFAULT, // window width CW_USEDEFAULT, // window height NULL, // handle to parent or owner window NULL, // menu handle or child identifier hInstance, // handle to application instance NULL // window-creation data ); ShowWindow(hwnd,nCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg,NULL,0,0)){ TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WindowProc1( HWND hwnd, // handle to window UINT Msg, // message identifier WPARAM wParam, // first message parameter LPARAM lParam // second message parameter ) { HDC hdc; PAINTSTRUCT ps; RECT rect; switch(Msg){ case WM_CREATE: PlaySound(TEXT("tingge.wav"),NULL,SND_FILENAME|SND_ASYNC); return 0; case WM_PAINT: hdc=BeginPaint(hwnd,&ps); GetClientRect(hwnd,&rect); DrawText(hdc,TEXT("Hello,Window98!"),-1,&rect,DT_CENTER|DT_SINGLELINE|DT_VCENTER); EndPaint(hwnd,&ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd,Msg,wParam,lParam); }
留下你的脚印。。。#include<windowsx.h>
此问题完美解决了,wav格式不能直接由mp3格式修改后缀而得,用格式工厂或千千静听可以转成wav(wave)格式,这样就可以解决了。
下面这个函数也可以播放声音的,系统声音
case WM_CREATE: //MessageBeep(MB_ICONEXCLAMATION); //MessageBeep(MB_ICONASTERISK); //MessageBeep(MB_ICONHAND); //MessageBeep(MB_ICONQUESTION); //MessageBeep(MB_OK); return 0;