《unix高级环境编程》进程间通信—— UNIX 域套接字

UNIX 域套接字

        UNIX 套接字可在用一台机器上实现进程间通信,因为 UNIX 域套接字仅仅复制数据,不执行协议处理,不需要添加或删除网络报头,无需验证和,不产生顺序号,无需发送确认报文,比因特网域套接字的效率更高。UNIX域套接字提供流和数据报两种接口,UNIX域数据报服务是可靠的,既不会丢失消息也不会传递出错。UNIX域套接字是套接字和管道之间的混合物。为了创建一对非命名的,相互连接的 UNXI 域套接字,用户可以使用socketopair函数。其实现如下:

#include <sys/socket.h>
int socketpair(int domain, int type, int protocol, int sockfd[2]);
/* 返回值:若成功则返回0,出错则返回-1 */

#include "apue.h"
#include <sys/socket.h>

/*
* Return a full-duplex "stream" pipe (a UNIX domain socket)
* with the two file descriptors returned in fd[0] and fd[1].
*/
int
s_pipe(int fd[2])
{
    return(socketpair(AF_UNIX, SOCK_STREAM, 0, fd));
}


命名 UNIX 域套接字

        命名 UNIX 域套接字也是针对没有亲缘关系进程之间的通信,它的地址结构和因特网的地址结构不同,其地址结构如下:

struct sockaddr_un{
sa_family_t sun_family; /* AF_UNIX */
char sun_path[108]; /* pathname */
};

       sockaddr_un 结构的 sun_path 成员包含一路径名。当我们将以地址绑定至UNIX域套接字时,系统用该路径名创建一类型为S_IFSOCK的文件。该文件仅用于向客户进程告知套接字名字。该文件不能打开,也不能由应用程序用于通信。如果当我们试图绑定地址时,该文件已经存在,那么bind请求失败。当关闭套接字时,并不自动删除该文件,所以我们必须确保在应用程序终止前,对该文件执行解除链接操作。下面例子是实现地址绑定到 UNIX 域套接字:

#include "apue.h"
#include <sys/socket.h>
#include <sys/un.h>

int
main(void)
{
    int            fd, size;
    struct sockaddr_un    un;

    un.sun_family = AF_UNIX;
    strcpy(un.sun_path, "foo.socket");
    
    if((fd = socket(AF_UNIX, SOCK_STREAM, 0)) < 0)
        err_sys("socket failed");
    size = offsetof(struct sockaddr_un, sun_path) + strlen(un.sun_path);
    if(bind(fd, (struct sockaddr *)&un, size) < 0)
        err_sys("bind failed");
    printf("UNIX domain socket bound\n");
    exit(0);
}

唯一连接

        服务器进程可以使用标准 bind、listen 和 accept 函数,为客户进程安排一个唯一的 UNIX 域连接。客户进程使用 connect 与服务器进程关联;服务器进程接受了 connect 请求后,在服务器进程和客户进程之间就存在了唯一连接。以下是 UNIX 域套接字唯一连接的实现:这些函数可以套用在前面介绍《基于 socket 的编程》的框架中。

#include "apue.h"
#include <sys/socket.h>
#include <sys/un.h>
#include <errno.h>

#define    QLEN    10

/*
* Create a server endpoint of a connection.
* Return fd if all ok, <0 on error. 
*/
int
serv_listen(const char *name)
{
    int            fd, len, err, rval;
    struct sockaddr_un    un;
    
    /* create a UNIX domain stream socket */
    if((fd = socket(AF_UNIX, SOCK_STREAM, 0)) < 0)
        return(-1);
    unlink(name);    /* in case it already exists */

    /* fill in socket address structure */
    memset(&un, 0, sizeof(un));
    un.sun_family = AF_UNIX;
    strcpy(un.sun_path, name);
    len = offsetof(struct sockaddr_un, sun_path) + strlen(name);

    /* bind the name to the descriptor */
    if(bind(fd, (struct sockaddr *)&un, len) < 0)
    {
        rval = -2;
        goto errout;
    }
    if(listen(fd, QLEN) < 0)    /* tell kernel we're a server */
    {
        rval = -3;
        goto errout;
    }
    return(fd);

errout:
    err = errno;
    close(fd);
    errno = err;
    return(rval);
}

#include "apue.h"
#include <sys/socket.h>
#include <sys/un.h>
#include <time.h>
#include <errno.h>

#define STALE    30    /* client's name can't be older than this (sec) */

/*
* Wait for a client connection  to arrive, and accept it.
* We also obtain the client's usr ID from the pathname
* that it must bind before calling us.
* Returns new fd if all ok, <0 on error
*/
int serv_accept(int listenfd, uid_t *uidptr)
{
    int                   clifd, len, err, rval;
    time_t                staletime;
    struct sockaddr_un    un;
    struct stat           statbuf;
    
    len = sizeof(un);
    if((clifd = accept(listenfd, (struct sockaddr *)&un, &len)) < 0)
        return(-1);    /* often errno=EINTR, if signal caught */

    /* obtain the client's uid from its calling address */
    len -= offsetof(struct sockaddr_un, sun_path);    /* len of pathname */
    un.sun_path[len] = 0;    /* null terminate */

    if(stat(un.sun_path, &statbuf) < 0)
    {
        rval = -2;
        goto errout;
    }
#ifdef    S_ISSOCK    /* not defined fro SVR4 */
    if(S_ISSOCK(statbuf.st_mode) == 0)
    {
        rval = -3;    /* not a socket */
        goto errout;
    }
#endif
    if((statbuf.st_mode & (S_IRWXG | S_IRWXO)) ||
           (statbuf.st_mode & S_IRWXU) != S_IRWXU)
    {
        rval = -4;    /* is not rwx------ */
        goto errout;
    }
    
    staletime = time(NULL) - STALE;
    if(statbuf.st_atime < staletime ||
       statbuf.st_ctime < staletime ||
       statbuf.st_mtime < staletime)
    {
        rval = -5;    /* i-node is too old */    
        goto errout;
    }
    
    if(uidptr != NULL)
        *uidptr = statbuf.st_uid;    /* return uid of caller */
    unlink(un.sun_path);    /* we're done with pathname now */
    return(clifd);

errout:
    err = errno;
    close(clifd);
    errno = err;
    return(rval);    
}

#include "apue.h"
#include <sys/socket.h>
#include <sys/un.h>
#include <errno.h>

#define CLI_PATH    "/var/tmp/"    /* +5 fro pid = 14 chars */
#define CLI_PERM    S_IRWXU        /* rwx for user only */

/*
* Create a client endpoint and connect to a server.
* Returns fd if all ok, <0 on error. 
*/
int 
cli_conn(const char *name)
{
    int            fd, len, err, rval;
    struct sockaddr_un    un;
    
    /* create a UNIX domain stream socket */
    if((fd = socket(AF_UNIX, SOCK_STREM, 0)) < 0)
        return(-1);

    /* fill socket address structure with our address */
    memset(&un, 0, sizeof(un));
    un.sun_family = AF_UNIX;
    sprintf(un.sun_path, "%s%05d", CLI_PATH, getpid());
    len = offsetof(struct sockaddr_un, sun_path) + strlen(un.sun_path);

    unlink(un.sun_path);    /* in case it already exits */
    if(bind(fd, (struct sockaddr *)&un, len) < 0)
    {
        rval = -2;
        goto errout;
    }
    if(chmod(un.sun_path, CLI_PERM) < 0)
    {
        rval = -3;
        goto errout;
    }

    /* fill socket address structure with server's address */
    memset(&un, 0, sizeof(un));
    un.sun_family = AF_UNIX;
    strcpy(un.sun_path, name);
    len = offsetof(struct sockaddr_un, sun_path) + strlen(name);
    
    if(connect(fd, (struct sockaddr *)&un, len) < 0)
    {
        rval = -4;
        goto errout;
    }
    return(fd);

errout:
    err = errno;
    close(fd);
    errno = err;
    return(rval);
    
}



参考资料:

《UNIX高级环境编程》

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