上一篇已经讲解了如何安装zookeeper的python客户端,接下来是我在网上搜到的例子,举例应用环境是:
1.当有两个或者多个服务运行,并且同意时间只有一个服务接受请求(工作),其他服务待命。
2.当接受请求(工作)的服务异常挂掉时,会从剩下的待命服务中选举出一个服务来接受请求(工作)。
下面直接上例子,有两个文件组成1.zkclient.py 2.zktest.py
# coding: utf-8 # modfied from https://github.com/phunt/zk-smoketest/blob/master/zkclient.py # zkclient.py import zookeeper, time, threading from collections import namedtuple DEFAULT_TIMEOUT = 30000 VERBOSE = True ZOO_OPEN_ACL_UNSAFE = {"perms":0x1f, "scheme":"world", "id" :"anyone"} # Mapping of connection state values to human strings. STATE_NAME_MAPPING = { zookeeper.ASSOCIATING_STATE: "associating", zookeeper.AUTH_FAILED_STATE: "auth-failed", zookeeper.CONNECTED_STATE: "connected", zookeeper.CONNECTING_STATE: "connecting", zookeeper.EXPIRED_SESSION_STATE: "expired", } # Mapping of event type to human string. TYPE_NAME_MAPPING = { zookeeper.NOTWATCHING_EVENT: "not-watching", zookeeper.SESSION_EVENT: "session", zookeeper.CREATED_EVENT: "created", zookeeper.DELETED_EVENT: "deleted", zookeeper.CHANGED_EVENT: "changed", zookeeper.CHILD_EVENT: "child", } class ZKClientError(Exception): def __init__(self, value): self.value = value def __str__(self): return repr(self.value) class ClientEvent(namedtuple("ClientEvent", 'type, connection_state, path')): """ A client event is returned when a watch deferred fires. It denotes some event on the zookeeper client that the watch was requested on. """ @property def type_name(self): return TYPE_NAME_MAPPING[self.type] @property def state_name(self): return STATE_NAME_MAPPING[self.connection_state] def __repr__(self): return "<ClientEvent %s at %r state: %s>" % ( self.type_name, self.path, self.state_name) def watchmethod(func): def decorated(handle, atype, state, path): event = ClientEvent(atype, state, path) return func(event) return decorated class ZKClient(object): def __init__(self, servers, timeout=DEFAULT_TIMEOUT): self.timeout = timeout self.connected = False self.conn_cv = threading.Condition( ) self.handle = -1 self.conn_cv.acquire() if VERBOSE: print("Connecting to %s" % (servers)) start = time.time() self.handle = zookeeper.init(servers, self.connection_watcher, timeout) self.conn_cv.wait(timeout/1000) self.conn_cv.release() if not self.connected: raise ZKClientError("Unable to connect to %s" % (servers)) if VERBOSE: print("Connected in %d ms, handle is %d" % (int((time.time() - start) * 1000), self.handle)) def connection_watcher(self, h, type, state, path): self.handle = h self.conn_cv.acquire() self.connected = True self.conn_cv.notifyAll() self.conn_cv.release() def close(self): return zookeeper.close(self.handle) def create(self, path, data="", flags=0, acl=[ZOO_OPEN_ACL_UNSAFE]): start = time.time() result = zookeeper.create(self.handle, path, data, acl, flags) if VERBOSE: print("Node %s created in %d ms" % (path, int((time.time() - start) * 1000))) return result def delete(self, path, version=-1): start = time.time() result = zookeeper.delete(self.handle, path, version) if VERBOSE: print("Node %s deleted in %d ms" % (path, int((time.time() - start) * 1000))) return result def get(self, path, watcher=None): return zookeeper.get(self.handle, path, watcher) def exists(self, path, watcher=None): return zookeeper.exists(self.handle, path, watcher) def set(self, path, data="", version=-1): return zookeeper.set(self.handle, path, data, version) def set2(self, path, data="", version=-1): return zookeeper.set2(self.handle, path, data, version) def get_children(self, path, watcher=None): return zookeeper.get_children(self.handle, path, watcher) def async(self, path = "/"): return zookeeper.async(self.handle, path) def acreate(self, path, callback, data="", flags=0, acl=[ZOO_OPEN_ACL_UNSAFE]): result = zookeeper.acreate(self.handle, path, data, acl, flags, callback) return result def adelete(self, path, callback, version=-1): return zookeeper.adelete(self.handle, path, version, callback) def aget(self, path, callback, watcher=None): return zookeeper.aget(self.handle, path, watcher, callback) def aexists(self, path, callback, watcher=None): return zookeeper.aexists(self.handle, path, watcher, callback) def aset(self, path, callback, data="", version=-1): return zookeeper.aset(self.handle, path, data, version, callback) watch_count = 0 """Callable watcher that counts the number of notifications""" class CountingWatcher(object): def __init__(self): self.count = 0 global watch_count self.id = watch_count watch_count += 1 def waitForExpected(self, count, maxwait): """Wait up to maxwait for the specified count, return the count whether or not maxwait reached. Arguments: - `count`: expected count - `maxwait`: max milliseconds to wait """ waited = 0 while (waited < maxwait): if self.count >= count: return self.count time.sleep(1.0); waited += 1000 return self.count def __call__(self, handle, typ, state, path): self.count += 1 if VERBOSE: print("handle %d got watch for %s in watcher %d, count %d" % (handle, path, self.id, self.count)) """Callable watcher that counts the number of notifications and verifies that the paths are sequential""" class SequentialCountingWatcher(CountingWatcher): def __init__(self, child_path): CountingWatcher.__init__(self) self.child_path = child_path def __call__(self, handle, typ, state, path): if not self.child_path(self.count) == path: raise ZKClientError("handle %d invalid path order %s" % (handle, path)) CountingWatcher.__call__(self, handle, typ, state, path) class Callback(object): def __init__(self): self.cv = threading.Condition() self.callback_flag = False self.rc = -1 def callback(self, handle, rc, handler): self.cv.acquire() self.callback_flag = True self.handle = handle self.rc = rc handler() self.cv.notify() self.cv.release() def waitForSuccess(self): while not self.callback_flag: self.cv.wait() self.cv.release() if not self.callback_flag == True: raise ZKClientError("asynchronous operation timed out on handle %d" % (self.handle)) if not self.rc == zookeeper.OK: raise ZKClientError( "asynchronous operation failed on handle %d with rc %d" % (self.handle, self.rc)) class GetCallback(Callback): def __init__(self): Callback.__init__(self) def __call__(self, handle, rc, value, stat): def handler(): self.value = value self.stat = stat self.callback(handle, rc, handler) class SetCallback(Callback): def __init__(self): Callback.__init__(self) def __call__(self, handle, rc, stat): def handler(): self.stat = stat self.callback(handle, rc, handler) class ExistsCallback(SetCallback): pass class CreateCallback(Callback): def __init__(self): Callback.__init__(self) def __call__(self, handle, rc, path): def handler(): self.path = path self.callback(handle, rc, handler) class DeleteCallback(Callback): def __init__(self): Callback.__init__(self) def __call__(self, handle, rc): def handler(): pass self.callback(handle, rc, handler)
# coding: utf-8 # zktest.py import logging from os.path import basename, join from zkclient import ZKClient, zookeeper, watchmethod logging.basicConfig( level = logging.DEBUG, format = "[%(asctime)s] %(levelname)-8s %(message)s" ) log = logging class GJZookeeper(object): ZK_HOST = "localhost:2181" ROOT = "/app" WORKERS_PATH = join(ROOT, "workers") MASTERS_NUM = 1 TIMEOUT = 10000 def __init__(self, verbose = True): self.VERBOSE = verbose self.masters = [] self.is_master = False self.path = None self.zk = ZKClient(self.ZK_HOST, timeout = self.TIMEOUT) self.say("login ok!") # init self.__init_zk() # register self.register() def __init_zk(self): """ create the zookeeper node if not exist """ nodes = (self.ROOT, self.WORKERS_PATH) for node in nodes: if not self.zk.exists(node): try: self.zk.create(node, "") except: pass @property def is_slave(self): return not self.is_master def register(self): """ register a node for this worker """ self.path = self.zk.create(self.WORKERS_PATH + "/worker", "1", flags=zookeeper.EPHEMERAL | zookeeper.SEQUENCE) self.path = basename(self.path) self.say("register ok! I'm %s" % self.path) # check who is the master self.get_master() def get_master(self): """ get children, and check who is the smallest child """ @watchmethod def watcher(event): self.say("child changed, try to get master again.") self.get_master() children = self.zk.get_children(self.WORKERS_PATH, watcher) children.sort() self.say("%s's children: %s" % (self.WORKERS_PATH, children)) # check if I'm master self.masters = children[:self.MASTERS_NUM] if self.path in self.masters: self.is_master = True self.say("I've become master!") else: self.say("%s is masters, I'm slave" % self.masters) def say(self, msg): """ print messages to screen """ if self.VERBOSE: if self.path: if self.is_master: log.info("[ %s(%s) ] %s" % (self.path, "master" , msg)) else: log.info("[ %s(%s) ] %s" % (self.path, "slave", msg)) else: log.info(msg) def main(): gj_zookeeper = GJZookeeper() if __name__ == "__main__": main() import time time.sleep(1000)
[2013-07-03 14:26:12,192] INFO login ok! Node /app/workers/worker created in 1 ms [2013-07-03 14:26:12,195] INFO [ worker0000000016(slave) ] register ok! I'm worker0000000016 [2013-07-03 14:26:12,196] INFO [ worker0000000016(slave) ] /app/workers's children: ['worker0000000016'] [2013-07-03 14:26:12,196] INFO [ worker0000000016(master) ] I've become master!
[2013-07-03 14:26:58,277] INFO login ok! Node /app/workers/worker created in 2 ms [2013-07-03 14:26:58,281] INFO [ worker0000000017(slave) ] register ok! I'm worker0000000017 [2013-07-03 14:26:58,282] INFO [ worker0000000017(slave) ] /app/workers's children: ['worker0000000016', 'worker0000000017'] [2013-07-03 14:26:58,282] INFO [ worker0000000017(slave) ] ['worker0000000016'] is masters, I'm slave
下面我们关掉第一个进程,第二台在timeout(10s)时间后,会出现如下信息:
[2013-07-03 14:28:02,204] INFO [ worker0000000017(slave) ] child changed, try to get master again. [2013-07-03 14:28:02,205] INFO [ worker0000000017(slave) ] /app/workers's children: ['worker0000000017'] [2013-07-03 14:28:02,206] INFO [ worker0000000017(master) ] I've become master!
当然开启多个进程也是可以的,并且可以在程序中选择master的数量,同时本人建议timeout时间可以取小一点,我们先上环境用的是2s。
之后会更新更多zookeeper的其他应用环境的例子。