下载文件类代码

下载文件类代码

using System;
using System.Data;
using System.Configuration;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;

namespace BaseProject.Classes.Util
{
    public class DownLoadFile
    {
        public bool Down(string filepath)
        {
            HttpResponse response = HttpContext.Current.Response;
            bool succ = false;
            response.Clear();
            System.IO.Stream iStream = null;

            // Buffer to read 10K bytes in chunk:
            byte[] buffer = new Byte[10000];

            // Length of the file:
            int length;

            // Total bytes to read:
            long dataToRead;

            // Identify the file to download including its path.
            //  string filepath = "DownloadFileName";

            // Identify the file name.
            string filename = System.IO.Path.GetFileName(filepath);

            try
            {
                // Open the file.
                iStream = new System.IO.FileStream(filepath, System.IO.FileMode.Open,
                            System.IO.FileAccess.Read, System.IO.FileShare.Read);


                // Total bytes to read:
                dataToRead = iStream.Length;

                response.ContentType = "application/octet-stream";
                response.AddHeader("Content-Disposition", "attachment; filename=" + filename);

                // Read the bytes.
                while (dataToRead > 0)
                {
                    // Verify that the client is connected.
                    if (response.IsClientConnected)
                    {
                        // Read the data in buffer.
                        length = iStream.Read(buffer, 0, 10000);

                        // Write the data to the current output stream.
                        response.OutputStream.Write(buffer, 0, length);

                        // Flush the data to the HTML output.
                        response.Flush();

                        buffer = new Byte[10000];
                        dataToRead = dataToRead - length;
                    }
                    else
                    {
                        //prevent infinite loop if user disconnects
                        dataToRead = -1;
                    }
                }
            }
            catch (Exception ex)
            {
                // Trap the error, if any.
                response.Write("Error : " + ex.Message);
            }
            finally
            {
                if (iStream != null)
                {
                    //Close the file.
                    iStream.Close();
                }
            }

            response.End();
            return succ;
        }
    }
}

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