这一节,我们来讲解与点阵LCD相关的内容,主要介绍硬件结构及其驱动编写。
做我们这行的,我相信很少有人不知道点阵LCD的,就算没用过也应该见过(俗话说,没吃过猪肉还没见过猪跑啊,呵呵)。不用我多说,大家也知道这东西是做什么用的。不过可能很多人对他的结构还不是很熟悉。通常我们所见到的LCD模块具有LCM(玻璃)、背光、PCB板。其实这三样只有一样是必须要有的,那就是LCM(玻璃)。大家就有点疑问了,没有背光无所谓了,那没有PCB板,就一块玻璃有啥用啊。大家接着听我说,点阵的LCD模块按驱动控制器的集成方式,分为两种:COB和COG,COG就是将驱动控制芯片集成到了玻璃里面,我们只需要在电路板上加上无法集成的电容电阻就可以了;而COB是那种需要将驱动芯片焊接在LCD模块后面的PCB板上的。这回大家应该明白为什么只有一块玻璃就能显示了吧。
在我们黑金开发板上使用的LCD就是128*64的COG液晶,它将驱动控制IC集成到了LCM上,这样就省去了PCB底板,给我们节省了很大的空间。下面,我简单介绍一下这款液晶的一些参数,如下图所示,它的驱动芯片为ST7565P。支持三种接口方式,我们采用的是串行时序方式,接口简单,使用方便,相比其他两种,也节省了很多的管脚。
下图为LCD的串行接口原理图,大家可以看到,仅四根线就可以搞定了。
对于LCD而言,需要清楚的了解驱动控制IC的显存与LCD上的点的对应关系,这一点非常重要。通过下图,我们可以了解到,LCD的显存中存在8(page)*8+1行,即65行,s0-s131,即132列,而液晶只有64*128个点。因此显存上的一些数据是不能显示的。通过实验测试得知,最后一行(page8中的D0)和最后三列(ADC为正常时,s129、s130、s131;ADC为反向时,s0、s1、s2)是不能显示的,而显存上其他数据与LCD上的点一一对应。如下图的红圈处所示的区域。
显示屏上的每一个点都对应有控制器片内的显示缓存RAM中的一个位, 显示屏上64*128个点分别对应着显示RAM的8个Page, 每一个Page有128个byte的空间对应,如下表所示
大家如要点亮 LCD 屏上的某一个点时,实际上就是对该点所对应的显示 RAM 区中的某一个位进行置 1 操作;所以就要确定该点所处的行地址、列地址。从上图中可以看出,液晶的行地址实际上就是 Page 的信息,每一个 Page应有 8 行;而列地址则表示该点的横坐标,在屏上为从左到右排列,Page 中的一个 Byte 对应的是一列(8行,即 8 个点) ,达 128列。 可以根据这样的关系在程序中控制 LCD显示屏的显示。
下面我们来看,如果如何在NIOS下驱动液晶屏。首先,我们需要在软核中四个PIO口,分别对应LCD的四个引脚。如下图所示,四个PIO模块全部为输出。
建好以后,自动分配地址,中断,编译…
然后,我们回到Quartus中,通过TCL脚本分配好管脚疑惑,LCD部分如下图示是
接着又是编译,完成以后,硬件部分的设置就结束了。
接下来,我们打开NIOS IDE软件。
第一步做的还是需要进行一次完全编译,Ctrl+b,漫长的等待…
编译完成后,我们进入system.h,查看是否有我们想要得到的LCD部分,如下表所示
/* * LCD_SI configuration * */ #define LCD_SI_NAME "/dev/LCD_SI" #define LCD_SI_TYPE "altera_avalon_pio" #define LCD_SI_BASE 0x000018b0 … /* * LCD_A0 configuration * */ #define LCD_A0_NAME "/dev/LCD_A0" #define LCD_A0_TYPE "altera_avalon_pio" #define LCD_A0_BASE 0x000018c0 … /* * LCD_SCL configuration * */ #define LCD_SCL_NAME "/dev/LCD_SCL" #define LCD_SCL_TYPE "altera_avalon_pio" #define LCD_SCL_BASE 0x000018d0 … /* * LCD_CS configuration * */ #define LCD_CS_NAME "/dev/LCD_CS" #define LCD_CS_TYPE "altera_avalon_pio" #define LCD_CS_BASE 0x000018e0 …
接下来,我们需要在sopc.h中添加LCD部分的代码
typedef struct { unsigned long int DATA; unsigned long int DIRECTION; unsigned long int INTERRUPT_MASK; unsigned long int EDGE_CAPTURE; }PIO_STR; #define _LCD #ifdef _LCD #define LCD_CS ((PIO_STR *) LCD_CS_BASE) #define LCD_SCL ((PIO_STR *) LCD_SCL_BASE) #define LCD_A0 ((PIO_STR *) LCD_A0_BASE) #define LCD_SI ((PIO_STR *) LCD_SI_BASE) #endif /* _LCD */
接下来,我们根据LCD串行方式的时序图来编写LCD的驱动,时序图如下图所示
我们需要在工程目录中的driver下建立lcd.c文件,代码如下
/* * ================================================================= * Filename: lcd.c * Description: LCD驱动 * Version: 1.0.0 * Created: 2010.4.16 * Revision: none * Compiler: Nios II 9.0 IDE * Author: 马瑞 (AVIC) * Email: [email protected] * ================================================================== */ /*------------------------------------------------------------------- * Include *-----------------------------------------------------------------*/ #include "system.h" #include <unistd.h> #include "../inc/sopc.h" /*------------------------------------------------------------------ * Variable *-----------------------------------------------------------------*/ unsigned char buf[]={ //这是一张128*64的图片转换而成 /*-- 宽度x高度=128x64 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; //-----------------Function Prototype--------------------// void initialize_lcd(void); void draw_screen(unsigned char *p); void clear(void); void write_data(unsigned char dat); void data_send(unsigned char dat); void write_command(unsigned char com); /* * === FUNCTION ================================================== * Name: data_send * Description: 发送一个字节数据 * ================================================================= */ void data_send(unsigned char dat) { unsigned char i; LCD_CS->DATA=0; LCD_SCL->DATA=0; for(i=0;i<8;i++){ if(dat&0x80)LCD_SI->DATA=1; else LCD_SI->DATA=0; dat<<=1; LCD_SCL->DATA=0; LCD_SCL->DATA=1; } LCD_CS->DATA=1; } /* * === FUNCTION =================================================== * Name: write_command * Description: A0为低时,写命令字, * ================================================================= */ void write_command(unsigned char com) { LCD_A0->DATA=0; data_send(com); } /* * === FUNCTION =================================================== * Name: write_data * Description: A0为高时,写数据 * ================================================================= */ void write_data(unsigned char dat) { LCD_A0->DATA = 1; data_send(dat); } /* * === FUNCTION =================================================== * Name: set_x * Description: 设置列地址 * ================================================================= */ void set_x(unsigned char x) { write_command(x>>4|0x10); write_command(x&0xf); } /* * === FUNCTION =================================================== * Name: set_y * Description: 设置页地址 一共8页 * ================================================================= */ void set_y(unsigned char y) { write_command(y|0xb0); } /* * === FUNCTION =================================================== * Name: clear * Description: 清屏 * ================================================================= */ void clear(void) { int seg; int page; for(page=0;page<8;page++) { set_y(page);//设置页地址,一共8页 set_x(0x00);//设置列地址为0 for(seg=0;seg<128;seg++){ write_data(0); } } } /* * === FUNCTION =================================================== * Name: draw_screen * Description: 显示一张128*64的图片 * ================================================================= */ void draw_screen(unsigned char *p) { int seg; int page; for(page=0;page<8;page++) { set_y(page);//设置页地址,一共8页 set_x(0x00);//设置列地址为0 for(seg=0;seg<128;seg++){ write_data(*p++); } } } /* * === FUNCTION =================================================== * Name: initialize_lcd * Description: LCD初始化,初始化函数由厂商提供,相关设置请查询datasheet * ================================================================= */ void initialize_lcd(void) { write_command(0xaf); //ON DISPLAY write_command(0x40); //STAR DISPLAY write_command(0xa0); //ADC NORMAL write_command(0xa6); //Display Normal write_command(0xa4); //CLEAR write_command(0xa2); //1/9BIAS write_command(0xc8); //COMMON OUTPUT DIRECTION write_command(0x2f); //POWER CONTROL write_command(0x24); //RESISTER RATIO write_command(0x81); //VOLUM MODE SET write_command(0x24); //RESISTER RATIO }
写好驱动以后,我们还需要在工程目录的inc下建立lcd.h函数,代码如下:
/* * ================================================================= * Filename: lcd.h * Description: * Version: 1.0.0 * Created: 2010.4.16 * Revision: none * Compiler: Nios II 9.0 IDE * Author: 马瑞 (AVIC) * Email: [email protected] * ================================================================= */ #ifndef _lcd_h_ #define _lcd_h_ extern void initialize_lcd(void); extern void draw_screen(unsigned char *p); extern void clear(void); extern unsigned char buf[]; #endif //_lcd_h_
接下来,需要做的就是写个测试函数,在main.c中添加如下代码
/* * ================================================================= * Filename: main.c * Description: LCD试验,在LCD上打印128*64图片 * Version: 1.0.0 * Created: 2010.4.16 * Revision: none * Compiler: Nios II 9.0 IDE * Author: 马瑞 (AVIC) * Email: [email protected] * ================================================================= */ /*------------------------------------------------------------------ * Include *-----------------------------------------------------------------*/ #include "../inc/lcd.h" /* * === FUNCTION =================================================== * Name: main * Description: * ================================================================= */ int main(void) { initialize_lcd(); clear(); draw_screen(buf); }
OK,代码就全部写好了。编译之后将程序下载进去,我们就可以看出效果了,如下图所示,显示的效果还是很不错的。
上面涉及到了一个放置图片的数组,这个数组是通过点阵液晶取模软件生成的。我下面简单介绍一下它的使用方法。
首先打开点阵液晶取模软件,如下图所示
如果想显示128*64的图片,首先就要有一个分辨率为128*64的图片,然后按打开图像图标,如下图所示红圈处,将图片载入
然后按下图所示红圈1,点击取模方式。然后点击红圈2,这时在红圈3处就会生成我们需要的16进制的代码了。操作很简单,软件里面还有很多功能,大家可以自行研究一下。
好了,这一节我们就讲完了。下一节,我们将在这一节的基础上,研究有关中文显示和英文变宽字体显示的方法,敬请期待…