lua require 之小问题


local calc  =  require  " calc "

print(calc.add(
20 40 ))
print(calc.sub(
20 40 ))


cc  - - D_DEBUG  - DDEBUG  - Wall  - I. / skynet / 3rd / lua    - fPIC  -- shared lcalc.c  - o calc.so

lua calc.lua
lua: error loading module 'calc' from file './calc.lua':
        ./calc.lua:3: too many C levels (limit is 200) in main function near '20'
stack traceback:
        [C]: in ?
        [C]: in function 'require'
        ./calc.lua:1: in main chunk
        [C]: in function 'require'
        ./calc.lua:1: in main chunk
        [C]: in function 'require'
        ./calc.lua:1: in main chunk
        [C]: in function 'require'
        ./calc.lua:1: in main chunk
        [C]: in function 'require'
        ...
        [C]: in function 'require'
        ./calc.lua:1: in main chunk
        [C]: in function 'require'
        ./calc.lua:1: in main chunk
        [C]: in function 'require'
        ./calc.lua:1: in main chunk
        [C]: in function 'require'
        ./calc.lua:1: in main chunk
        [C]: in function 'require'
        calc.lua:1: in main chunk
        [C]: in ?

一开始以为是 require 路径的问题,但一直忽略了 too many C levels 这个错
当 require calc 时, 它会一直死循环在加载 calc.lua

luaopen_calc() 改名 或 calc.lua 其中一个改名即可解决

当初,在skynet 见到 luaopen_skynet_c() & require "skynet.c" 很奇怪,为什么Lua的作者会这样设计语言
现在想起来,好像有那么一点道理.

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