转载请注明来自:star特530的CSDN博客 http://blog.csdn.net/start530/article/details/18993085
示例主要是来自于 start特530的CSDN博客:我使用的cocos2d-x 3.0正式版并在原有的示例做一点小修改。
3.0正式版 将Object 修改为 ref
这次就写个输入框和拖动条的结合使用吧。
也就是在EditBox中输入数值后,ControlSlider的状态会发生改变;拖动ControlSlider后,EditBox的数值也会发生改变。
过程如下:
1、 添加EditBox和ControlSlider到场景中;
2、 当EditBox的数值发生改变时,改变ControlSlider的状态;
3、 当ControlSlider的状态发生改变时,改变EditBox的值。
代码:
头文件主要代码:
#ifndef __HELLOWORLD_SCENE_H__ #define __HELLOWORLD_SCENE_H__ #include "cocos2d.h" #include "cocos-ext.h" USING_NS_CC_EXT; class HelloWorld : public cocos2d::Layer, public cocos2d::extension::EditBoxDelegate { public: // there's no 'id' in cpp, so we recommend returning the class instance pointer static cocos2d::Scene* createScene(); // Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone virtual bool init(); // a selector callback void menuCloseCallback(cocos2d::Ref* pSender); // implement the "static create()" method manually CREATE_FUNC(HelloWorld); //输入伪托 // This method is called when an edit box gains focus after keyboard is shown. void editBoxEditingDidBegin(EditBox* editBox); // This method is called when an edit box loses focus after keyboard is hidden. void editBoxEditingDidEnd(EditBox* editBox); // This method is called when the edit box text was changed. void editBoxTextChanged(EditBox* editBox, const std::string& text); // This method is called when the return button was pressed or the outside area of keyboard was touched. void editBoxReturn(EditBox* editBox); //滑杆回调 void slideCallback(cocos2d::Ref* sender, Control::EventType controlEvent); }; #endif // __HELLOWORLD_SCENE_H__
cpp实现文件:
#include "HelloWorldScene.h" USING_NS_CC; Scene* HelloWorld::createScene() { // 'scene' is an autorelease object auto scene = Scene::create(); // 'layer' is an autorelease object auto layer = HelloWorld::create(); // add layer as a child to scene scene->addChild(layer); // return the scene return scene; } // on "init" you need to initialize your instance bool HelloWorld::init() { ////////////////////////////// // 1. super init first if ( !Layer::init() ) { return false; } Size visibleSize = Director::getInstance()->getVisibleSize(); Vec2 origin = Director::getInstance()->getVisibleOrigin(); auto label = LabelTTF::create("Hello World", "Arial", 24); label->setPosition(Point(origin.x + visibleSize.width/2, origin.y + visibleSize.height - label->getContentSize().height)); this->addChild(label, 1); //EditBox auto inputBox = Sprite::create("inputBox.png");//添加输入框的背景框 inputBox->setPosition(Point(visibleSize.width/2,visibleSize.height/3)); this->addChild(inputBox,1); EditBox* editBox = EditBox::create(Size(100, 35.0), Scale9Sprite::create());//创建EditBox,第一个参数设置输入框的大小,第二个参数和和“九妹”相关 editBox->setPosition(Point(visibleSize.width/2,visibleSize.height/3)); //editBox->setPlaceHolder("请输入数字");//设置editBox输入为空时的显示状态 editBox->setInputMode(EditBox::InputMode::NUMERIC);//输入模式,这里设置为数字 editBox->setDelegate(this);//开启委托 editBox->setFontColor(Color3B::BLACK);//设置文字颜色 editBox->setText("0");//设置默认显示数字 editBox->setTag(10); this->addChild(editBox,2); //ControlSlider //创建controlSlide,第一个参数为拖动前的图片,第二个参数为拖动后的图片,第三个参数为拖动杆 auto slide_control = ControlSlider::create("loadingbar.png","sliderProgress.png","sliderTrack.png"); slide_control->setPosition(Point(visibleSize.width/2,visibleSize.height/2)); slide_control->setMinimumValue(0.0f);//设置最小值 slide_control->setMaximumValue(100.0f);//设置最大值 slide_control->setValue(0.0f);//设置初始值 slide_control->setTag(20); slide_control->addTargetWithActionForControlEvents(this,cccontrol_selector(HelloWorld::slideCallback),Control::EventType::VALUE_CHANGED);//设置拖动回调 this->addChild(slide_control,2); return true; } void HelloWorld::menuCloseCallback(Ref* pSender) { #if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) MessageBox("You pressed the close button. Windows Store Apps do not implement a close button.","Alert"); return; #endif Director::getInstance()->end(); #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) exit(0); #endif } void HelloWorld::editBoxTextChanged(EditBox* editBox, const std::string& text) { int num_int = std::atoi(text.c_str());//将字符串转成整型 int maxNum = 100;//因为controlSlider 的最大值为100,所以这里输入的值最大也不能超过100 if(num_int > maxNum) { num_int = maxNum; } char buf_str[16]; sprintf(buf_str,"%d",num_int);//将int的数值放入buf_str中 editBox->setText(buf_str);//重新设置editBox的值 //改变ControlSlider的值 auto slide = (ControlSlider*)this->getChildByTag(20);//通过tag获取controlSlider slide->setValue((float)num_int);//重新设置slide的值 } void HelloWorld::slideCallback(Ref *sender, Control::EventType controlEvent) { auto slide_control = (ControlSlider*)sender;//通过回调参数sender 获得ControlSlider int current_value = slide_control->getValue();//获取slide当前的值 char buf_str[16]; sprintf(buf_str,"%d",current_value); auto editBox = (EditBox*)this->getChildByTag(10);//通过tag获得EditBox editBox->setText(buf_str);//设置editBox的值 } void HelloWorld::editBoxReturn(cocos2d::extension::EditBox*){} void HelloWorld::editBoxEditingDidEnd(cocos2d::extension::EditBox*){} void HelloWorld::editBoxEditingDidBegin(cocos2d::extension::EditBox*){}
效果图如下: